Dorkslayer Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -3, D:1) a +0 dagger (14, -28, D:1) a +0 whip a stone (19, -32, D:1) a +0 club (30, -35, D:1) a +0 robe (36, 11, D:1) a +0 dagger of draining (46, 9, D:1) a +0 dagger (50, -27, D:1) a staff of death Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -2, D:2) a +0 scale mail a +0 club (1, 18, D:2) the +2 leather armour "Heiczoiz" {Dex-3 Slay+5} Dex-3: It affects your dexterity (-3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (2, 2, D:2) a +0 short sword (6, 15, D:2) a +0 dagger (7, 16, D:2) a +0 club a +0 robe (15, 7, D:2) a +0 robe (15, 23, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Ozxa's Antique Weapon Shoppe a +3 antimagic spear (624 gold) a +0 whip (60 gold) a +0 orcbow (84 gold) a +0 long sword (84 gold) a +0 flail (84 gold) the +9 staff of Olgreb {rPois∞} (2400 gold) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. a +0 falchion (72 gold) the +4 short sword of Descent {flame, rPois rC+ Str-4 Int+2} (945 gold) Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). rC+: It protects you from cold. rPois: It protects you from poison (0, 0, D:3) a +0 dagger (1, 0, D:3) a +0 club (2, -1, D:3) a +0 whip (2, 0, D:3) a +0 club a +0 ring mail (10, -3, D:3) a +0 short sword (26, -2, D:3) a +0 short sword (49, -24, D:3) an amulet of guardian spirit Level 4 of the Dungeon [Shop] Qopral's Antique Weapon Emporium the +1 shortbow "Zaekeol" {heavy, rPois Str+3} (725 gold) Str+3: It affects your strength (+3). rPois: It protects you from poison the +5 quarterstaff of Feprocig {spect, rElec rPois Str+2 Dex-4} (1274 gold) Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. rPois: It protects you from poison a +0 quarterstaff (104 gold) a +1 great sword of holy wrath (486 gold) a +0 halberd (104 gold) a +0 war axe (91 gold) a +0 short sword (78 gold) (7, -5, D:4) a +0 leather armour (22, 5, D:4) a +0 dagger of electrocution (26, -3, D:4) a ring of fire (33, -20, D:4) a +0 long sword (34, -32, D:4) a +0 ring mail (35, -20, D:4) a +0 trident (36, -19, D:4) a +0 dagger (47, 3, D:4) 5 stones (51, -50, D:4) 5 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (1, -27, D:5) a +0 hammer (4, -26, D:5) a +2 quarterstaff of chaos (10, -17, D:5) a +0 whip of freezing a +0 robe (13, -13, D:5) a +0 scale mail a +3 dire flail of protection (14, 2, D:5) a +0 falchion (14, 9, D:5) 5 stones (14, 11, D:5) 3 stones (18, 12, D:5) a +0 shortbow (22, -20, D:5) a +0 mace (22, -13, D:5) a +0 scale mail (22, 8, D:5) the +4 spear of Wepnamer {drain, rF+ Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. (31, -13, D:5) a +0 leather armour (31, 13, D:5) a +0 hand axe (34, 18, D:5) a +4 hand axe (35, 9, D:5) a +0 club (35, 19, D:5) a +0 club a +0 hand axe a +0 robe a +0 spear (35, 21, D:5) a +0 halberd (36, 22, D:5) a +0 halberd a +1 antimagic halberd (37, 15, D:5) a +0 club (37, 22, D:5) a +0 spear (38, 21, D:5) a +2 heavy spear (38, 22, D:5) a +0 spear a +0 ring mail (39, 10, D:5) a +0 whip (39, 21, D:5) a +0 flail a +0 robe a +0 hand axe 5 stones a +0 spear (47, -20, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +1 robe of cold resistance a +0 hand axe a +0 scale mail (1, 0, D:6) a +0 flail a +0 leather armour (2, -34, D:6) a +0 trident a +0 leather armour (5, -23, D:6) a +0 dagger (11, 12, D:6) a +0 flail a +0 whip (12, 12, D:6) a +0 club (13, 11, D:6) a +0 halberd (13, 12, D:6) a +0 club a +0 leather armour (16, -32, D:6) a +0 glaive (25, 5, D:6) a +0 ring mail (27, -1, D:6) a +0 shortbow (28, -33, D:6) a +0 flail (37, -48, D:6) a +0 mace a +0 club a +0 flail (46, -38, D:6) a +0 club a +2 leather armour of cold resistance (47, -41, D:6) a +0 spear (47, -40, D:6) a +0 club a +0 halberd (54, -34, D:6) a +0 whip a +0 morningstar a +0 leather armour (55, 4, D:6) a +0 ring mail (57, 7, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, 1, D:7) a +0 short sword a +0 ring mail (1, 2, D:7) a +0 short sword 6 poisoned darts a +0 giant spiked club (11, 1, D:7) a +0 halberd a +0 chain mail (11, 22, D:7) a +0 shortbow (12, -1, D:7) a +0 dagger a +0 robe a +0 club a +0 leather armour (13, 21, D:7) a +0 giant spiked club (27, 16, D:7) a +0 pair of boots (30, 16, D:7) a +4 ring of protection a +6 ring of dexterity (31, 16, D:7) the +5 woodcutter's axe a +0 war axe of freezing the +1 robe of Biwyoh {Rampage *Slow rN+ Regen+} rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. Rampage: It bestows one free step when moving towards enemies. (32, -10, D:7) a +0 whip (32, -2, D:7) a +0 robe (32, 5, D:7) the staff "Oxakaidgh" {rPois rF+ Air Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rPois: It protects you from poison Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (33, 11, D:7) a +0 flail (34, 9, D:7) a +0 falchion (35, -6, D:7) a staff of fire (35, 6, D:7) a +0 pair of boots (36, 6, D:7) a +0 scale mail (38, -2, D:7) a +0 halberd Level 8 of the Dungeon [Shop] Xokhameg's Distillery a potion of magic (96 gold) (0, 0, D:8) a +0 orcbow (8, -19, D:8) a +4 halberd a +0 robe (9, 6, D:8) a +0 ring mail (10, -19, D:8) a +2 falchion of freezing a +0 robe (12, 11, D:8) 7 stones (13, -30, D:8) a +0 hand axe a +0 leather armour (14, -31, D:8) a +0 club a +0 ring mail (14, -30, D:8) a +0 hand axe (14, 4, D:8) a +0 dagger (16, -23, D:8) 3 stones (17, -38, D:8) a +0 sling (25, -13, D:8) a +0 war axe a +0 robe (26, -11, D:8) a +1 scimitar a +0 robe 5 stones a +0 robe (30, -23, D:8) a +0 sling (31, 3, D:8) a +0 helmet +0 swamp dragon scales (45, -31, D:8) a +1 halberd of protection (45, -30, D:8) a +0 whip a +0 spear (45, -29, D:8) a +0 halberd (46, -31, D:8) a +2 trident of venom a +0 scale mail (47, -31, D:8) a +0 spear (47, -14, D:8) a +0 dagger a +0 robe (48, -15, D:8) a +0 falchion (49, -31, D:8) a +0 buckler (49, -15, D:8) a +0 hand axe a +0 leather armour (51, -15, D:8) a +1 whip of venom (57, -19, D:8) a +0 falchion (57, -17, D:8) a +0 flail a +2 chain mail of positive energy (57, -4, D:8) a +0 helmet (72, -22, D:8) a potion of lignification Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail a +0 dagger (0, 2, D:9) a +0 leather armour a +0 club a +0 leather armour a +0 hand axe a +0 club a +0 leather armour a +0 hand axe a +0 leather armour a +0 mace (1, 1, D:9) a +0 chain mail a +0 dire flail a +0 plate armour a +0 battleaxe (2, -4, D:9) a +0 leather armour a +0 club (2, 3, D:9) a +0 club a +0 dagger (2, 5, D:9) a +0 leather armour a +0 whip (3, 4, D:9) a +0 chain mail a +0 mace a +0 orcbow (4, 3, D:9) a +0 club (5, 4, D:9) a +0 dagger (7, -32, D:9) a scroll of noise (7, -8, D:9) a +0 mace (8, -7, D:9) a +0 leather armour a +0 hand axe (9, 11, D:9) a +0 plate armour a +0 short sword (10, -33, D:9) a +0 rapier (10, -5, D:9) 6 stones a +0 short sword a +0 dagger a +0 plate armour a +2 flail of draining (10, -4, D:9) a +0 dagger 2 poisoned darts a +0 club (11, -5, D:9) 3 stones a +0 dagger a +0 robe a +0 dagger a +0 dagger (12, -7, D:9) a +0 dagger (12, -6, D:9) a +0 short sword a +0 leather armour a +0 short sword (12, -4, D:9) a +0 dagger 7 poisoned darts a +0 club (13, -8, D:9) a +0 short sword (13, -5, D:9) 4 stones a +0 short sword (13, -1, D:9) a +0 chain mail (14, -8, D:9) a +0 club (14, -6, D:9) a +2 robe of resistance a +0 dagger (20, 8, D:9) a stone (20, 11, D:9) 5 large rocks (21, 11, D:9) 4 large rocks (23, 12, D:9) 7 large rocks (24, 10, D:9) a stone (25, 8, D:9) a stone (34, -4, D:9) a +0 giant club a +0 robe (36, -14, D:9) a +0 robe (37, -25, D:9) a +0 club a +0 leather armour (38, -25, D:9) a +0 dagger a +0 robe (38, -24, D:9) a +0 dire flail a +0 chain mail a +0 club a +0 ring mail (38, -16, D:9) a +0 scimitar of flaming (39, 7, D:9) a +1 plate armour (40, -24, D:9) a +0 short sword a +0 leather armour (43, 2, D:9) a +0 whip 5 stones a +0 short sword (43, 3, D:9) a +0 short sword 2 poisoned darts a +0 short sword (44, 3, D:9) a +0 whip 5 stones (45, 3, D:9) a +0 club (46, 3, D:9) a +0 shortbow (47, 1, D:9) a +1 whip of flaming 8 poisoned darts a +0 short sword a stone (47, 2, D:9) a +0 short sword 5 stones (49, 0, D:9) a +0 short sword 7 poisoned darts a +0 dagger (55, -16, D:9) a +0 short sword Level 10 of the Dungeon (1, -7, D:10) a +0 giant club a +0 giant spiked club (2, -31, D:10) a ring of willpower (15, -5, D:10) a +0 flail (16, -1, D:10) a +0 club (20, -4, D:10) a +0 dagger a +0 robe (33, -31, D:10) a +0 troll leather armour (33, -3, D:10) a +0 hand axe (34, -29, D:10) a +0 trident (34, -4, D:10) a +0 hand axe (38, -18, D:10) a +0 hand axe of freezing (40, -10, D:10) a +0 mace (43, -25, D:10) a +0 short sword (60, -25, D:10) a +0 rapier Level 11 of the Dungeon (0, 0, D:11) 4 stones (2, 22, D:11) a +0 kite shield (3, 3, D:11) a +0 dire flail a +0 giant spiked club (6, 0, D:11) a +0 dagger a +0 robe (7, 0, D:11) a +0 dagger a +0 robe (7, 1, D:11) a +0 hand axe (10, 4, D:11) a potion of attraction (13, 18, D:11) 7 stones (15, 27, D:11) the +7 quarterstaff of the Tired Tusks {flame, rF+ Stlth+} rF+: It protects you from fire. Stlth+: It makes you more stealthy. (27, 9, D:11) an amulet of regeneration (27, 20, D:11) 3 stones Level 12 of the Dungeon (0, 0, D:12) 5 large rocks (2, 28, D:12) a +0 robe (10, 33, D:12) 5 stones (14, -1, D:12) a scarf of invisibility (18, 3, D:12) a +0 quarterstaff (22, 33, D:12) 2 potions of degeneration (22, 44, D:12) 5 stones (25, 6, D:12) a +4 scimitar of flaming (37, 35, D:12) 4 large rocks (39, 10, D:12) a +0 ring mail (45, 48, D:12) 5 stones (49, 2, D:12) a +2 heavy shortbow (52, 12, D:12) a +4 dagger of venom a +0 robe (54, 4, D:12) a +0 whip Level 13 of the Dungeon (0, 0, D:13) a +0 dagger a +0 robe a +2 dagger of venom (0, 1, D:13) a +0 dagger (11, 9, D:13) a +0 leather armour a +0 war axe a +0 robe a +0 hand axe a +0 leather armour a +0 hand axe (14, -12, D:13) a +0 dagger (16, 2, D:13) a +0 orcbow (21, -13, D:13) 6 stones (24, 25, D:13) a +2 barding (38, 10, D:13) a +0 plate armour (51, -4, D:13) 8 stones (54, 1, D:13) a +0 shortbow (54, 2, D:13) a +0 orcbow a +0 shortbow (55, 2, D:13) a +3 scimitar of flaming (56, 2, D:13) a +0 shortbow Level 14 of the Dungeon [Shop] Nishou's Armour Boutique a +1 pair of boots (149 gold) a +0 plate armour (299 gold) +1 fire dragon scales (871 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 chain mail (58 gold) (0, 0, D:14) a +0 leather armour (13, -35, D:14) a +0 orcbow (16, -34, D:14) a +0 mace (22, -26, D:14) a +0 shortbow (22, 2, D:14) the +0 leather armour of Omission {Harm Dex+3} Dex+3: It affects your dexterity (+3). Harm: It increases damage dealt and taken. (25, -26, D:14) a +0 trident a +0 robe (29, -4, D:14) a +0 pair of gloves 2 stones (32, -22, D:14) 5 large rocks (32, -21, D:14) a +0 orcbow (35, -29, D:14) a +0 dagger (35, -15, D:14) 3 large rocks (37, -22, D:14) a +0 leather armour (48, -36, D:14) a potion of degeneration (49, -33, D:14) a +0 hand axe Level 15 of the Dungeon (0, 0, D:15) a +0 hand axe (5, -34, D:15) a +0 war axe a +0 leather armour a +0 hand axe a +0 robe a +0 hand axe of draining a +0 leather armour (8, -24, D:15) a +0 spear (15, -22, D:15) 5 stones (29, -18, D:15) a +0 dagger a +0 robe (32, -39, D:15) a +0 whip (32, -30, D:15) a +0 ring mail (34, -18, D:15) a +0 hand axe a +0 robe (34, -17, D:15) a +0 hand axe (35, -18, D:15) a +0 flail (39, -38, D:15) a +0 hand axe (41, -34, D:15) a +0 leather armour (43, 9, D:15) a +0 antimagic shortbow (44, -12, D:15) a ring of ice (45, -12, D:15) 8 stones (67, 13, D:15) a +0 arbalest the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a javelin (3, 8, Orc:1) a +1 antimagic dagger (4, 2, Orc:1) 2 curare-tipped darts (4, 8, Orc:1) a +0 dagger (5, 3, Orc:1) a curare-tipped dart (5, 8, Orc:1) a +0 scimitar a +0 plate armour (6, 5, Orc:1) 5 gold pieces a +0 dagger a +0 scale mail (6, 6, Orc:1) 5 gold pieces a +0 club (7, 6, Orc:1) 6 gold pieces a +0 short sword a +0 leather armour (13, -21, Orc:1) 14 gold pieces (15, -21, Orc:1) 6 gold pieces a +0 mace a +0 chain mail (15, -20, Orc:1) 5 gold pieces (still there?) a +4 scimitar (still there?) a +0 chain mail (still there?) (16, -21, Orc:1) 5 gold pieces a +0 dagger a +0 robe (17, -20, Orc:1) 5 gold pieces a +0 dagger a +0 robe (17, -19, Orc:1) 19 gold pieces (17, -18, Orc:1) 3 gold pieces a +0 hand axe a +0 leather armour (18, -18, Orc:1) 14 gold pieces a +0 giant club (19, -18, Orc:1) 15 gold pieces