Dungeon Crawl Stone Soup version 0.32-a0-18-g89e19f1 (webtiles) character file. Game seed: 14080232037666630630 3227 Dorkslayer the Slasher (level 9, -1/60 (61) HPs) Began as an Octopode Fighter on Jan 15, 2024. Was a Priest of Dithmenos. Slain by Squiddy's ghost (19 damage) ... on level 8 of the Dungeon on Jan 16, 2024. The game lasted 00:20:55 (6671 turns). Dorkslayer the Slasher (Octopode Fighter) Turns: 6671, Time: 00:20:56 HP: -1/60 (61) AC: 1 Str: 18 XL: 9 Next: 98% MP: 9/9 EV: 15 Int: 11 God: Dithmenos [***...] Gold: 555 SH: 6 Dex: 18 Spells: 8/8 levels left rFire . . . v - +3 long sword rCold + . . b - +0 buckler rNeg . . . (helmet restricted) rPois . n - amulet of the acrobat rElec . m - ring "Comis" {*Slow Fly rC+ Str+3 Dex+3} rCorr . d - +4 ring of slaying SInv . (no ring) Will ..... (no ring) Stlth +++++++ (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: slow self (1%), acrobat @: flying, wreathed by umbra, lightly drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Shadow Step You were on level 8 of the Dungeon. You worshipped Dithmenos. Dithmenos was most pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 555 gold pieces. Inventory: Hand Weapons a - a +2 long sword c - the +7 hand axe "Sairr" {drain, rPois MP-9 Str+2 Int+2} (You found it on level 4 of the Dungeon) Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). rPois: It protects you from poison MP-9: It affects your magic capacity (-9). p - a +0 long sword v - a +3 long sword (weapon) y - the +9 hand axe "Cath" {vamp, rElec} (You found it on level 6 of the Dungeon) rElec: It insulates you from electricity. E - a +2 falchion Missiles k - a curare-tipped dart q - 2 boomerangs (quivered) Armour b - a +0 buckler (worn) g - a +0 tower shield Jewellery d - a +4 ring of slaying (right tentacle) m - the ring "Comis" (left tentacle) {*Slow Fly rC+ Str+3 Dex+3} (You found it on level 2 of the Dungeon) [ring of protection from cold] Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. Fly: It grants you flight. *Slow: It may slow you when you take damage. n - an amulet of the acrobat (around mantle) Talismans f - a serpent talisman Wands B - a wand of quicksilver (7) Scrolls r - 3 scrolls of fear s - 5 scrolls of teleportation x - a scroll of amnesia C - a scroll of blinking Potions e - 2 potions of magic h - a potion of cancellation i - 3 potions of haste {unknown} j - a potion of lignification l - 3 potions of brilliance o - a potion of invisibility {unknown} t - a potion of attraction {unknown} u - 2 potions of mutation w - a potion of heal wounds {unknown} z - 3 potions of curing A - a potion of enlightenment {unknown} D - 2 potions of berserk rage F - a potion of resistance {unknown} Skills: * Level 5.3 Fighting * Level 7.8 Long Blades + Level 1.0 Throwing * Level 5.4 Dodging + Level 7.7 Stealth * Level 5.4 Shields * Level 3.6 Unarmed Combat * Level 4.3 Evocations + Level 1.1 Shapeshifting You had 8 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Sewer (visited) Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:4 3 runed translucent doors, Agrajag's ghost, amateur OnSh D:8 Squiddy's ghost, novice TeAE Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History l - 3 potions of brilliance (gained 1) You see here a flux talisman. Found a robe. Found a mace. Found a stone staircase leading up. Found 6 stones. Okay, then. Okay, then. Okay, then. Press: ? - help, v - describe, . - travel Here: Squiddy's ghost, wielding a weapon of electrocution (wandering, hasn't noticed you, umbra, fire blocked by a runed translucent door) The floor. You reach down and open the gate. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line, f - Squiddy's ghost Aim: Squiddy's ghost, wielding a weapon of electrocution (wandering, hasn't noticed you, umbra, 54% to hit) The bolt of dispelling energy hits Squiddy's ghost!! Squiddy's ghost is heavily damaged. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line, f/p - Squiddy's ghost Aim: Squiddy's ghost, wielding a weapon of electrocution (heavily damaged, umbra, 54% to hit) The bolt of dispelling energy hits Squiddy's ghost! Squiddy's ghost is severely damaged. You slash Squiddy's ghost! Squiddy's ghost is almost destroyed. Squiddy's ghost waves its arms in wide circles. The air twists around and strikes you!! You miss Squiddy's ghost. Squiddy's ghost is almost destroyed. You block Squiddy's ghost's attack. You hit Squiddy's ghost. Your squeeze misses Squiddy's ghost. Squiddy's ghost is almost destroyed. Squiddy's ghost keens inconsolably. Squiddy's ghost hits you. You are electrocuted! You barely miss Squiddy's ghost. Squiddy's ghost is almost destroyed. Squiddy's ghost hits you. * * * LOW HITPOINT WARNING * * * You are electrocuted!! You die... ....#...#.................###.... ....##........................... ...............###.............## ....##.#....#######............# ....##(#.)..# #...............# ....#.)..<..# #....#..........# ....#.(####.####.......#.#.....# ....))...............#.#.......# ....)...#..##...@..............# ###.......###...W....#....###### ##.)......# ###'''###.......# ##.)......###.()...(##......# #...........#....♣..##......# ....[.......#..(....#..####.# ..........###.....♣(#....##.##### ###.......# #.(.(...#(.#......... # #.......############..#........ You could see Squiddy's ghost. Vanquished Creatures Psyche (D:8) A water moccasin (D:7) An orc warrior (D:7) A sky beast (D:7) A crocodile (Sewer) 3 centaurs 2 ogres (D:5) 2 phantoms (D:5) 3 kobold brigands 2 scorpions 7 wights (D:8) 7 killer bees 2 howler monkeys (D:8) 3 hounds 4 orc priests A jelly (D:6) A gnoll bouda (D:4) A sleepcap (D:6) Terence (D:2) 5 iguanas 5 orc wizards 12 gnolls 3 river rats (Sewer) 9 adders 2 white imps (D:8) 4 ufetubi 3 dart slugs 21 orcs 7 ball pythons 2 bats 9 endoplasms 3 giant cockroaches 8 goblins 9 hobgoblins 4 jackals (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) 19 kobolds 17 rats 190 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dorkslayer the Octopode Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 139 | D:1 | Reached XP level 2. HP: 12/21 MP: 2/2 154 | D:1 | Reached skill level 1 in Stealth 391 | D:1 | Reached XP level 3. HP: 21/26 MP: 3/3 495 | D:1 | Found a faded altar of an unknown god. 556 | D:1 | You fall into a shaft and drop 1 floor! 572 | D:2 | Found a sacrificial altar of Ru. 582 | D:2 | Found the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} 1025 | D:2 | Noticed Terence 1041 | D:2 | Killed Terence 1042 | D:2 | Reached XP level 4. HP: 15/31 MP: 4/4 1156 | D:2 | Identified the ring "Comis" {*Slow Fly rC+ Str+3 Dex+3} 1643 | D:3 | Reached skill level 1 in Evocations 1654 | D:3 | HP: 1/31 [rat (3)] 1659 | D:3 | Reached XP level 5. HP: 18/36 MP: 5/5 1661 | D:3 | Reached skill level 1 in Shapeshifting 2037 | D:3 | Found a bloodstained altar of Trog. 2088 | D:3 | Reached XP level 6. HP: 42/42 MP: 6/6 2667 | D:4 | Identified the +7 hand axe "Sairr" {drain, rPois MP-9 Str+2 | Int+2} 2905 | D:4 | Found a runed translucent gate. 2905 | D:4 | Found a runed translucent gate. 2905 | D:4 | Found a runed translucent gate. 2954 | D:4 | Found a staircase to the Ecumenical Temple. 2963 | Temple | Entered the Ecumenical Temple 2980 | Temple | Became a worshipper of Dithmenos the Shadowed 3108 | D:4 | Noticed Agrajag's ghost (amateur OnSh) 3448 | D:5 | Entered Level 5 of the Dungeon 3467 | D:5 | Reached skill level 1 in Unarmed Combat 3467 | D:5 | Reached XP level 7. HP: 47/47 MP: 7/7 3529 | D:5 | Found a glowing drain. 3538 | Sewer | Entered a sewer 3616 | Sewer | Reached * piety under Dithmenos 3776 | Sewer | Reached skill level 5 in Long Blades 3779 | Sewer | Reached skill level 5 in Stealth 3779 | Sewer | Reached XP level 8. HP: 15/54 MP: 8/8 4344 | D:5 | Reached ** piety under Dithmenos 4562 | D:6 | Identified the +9 hand axe "Cath" {vamp, rElec} 5189 | D:7 | Reached XP level 9. HP: 59/59 MP: 9/9 6017 | D:8 | Reached skill level 5 in Shields 6250 | D:8 | Reached skill level 5 in Dodging 6251 | D:8 | Reached skill level 5 in Fighting 6300 | D:8 | Found a runed translucent gate. 6301 | D:8 | Found a runed translucent gate. 6302 | D:8 | Found a runed translucent gate. 6304 | D:8 | Noticed Squiddy's ghost (novice TeAE) 6330 | D:8 | Noticed Psyche 6332 | D:8 | Killed Psyche 6370 | D:7 | Reached *** piety under Dithmenos 6496 | D:8 | Reached skill level 1 in Throwing 6671 | D:8 | Slain by Squiddy's ghost Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_rooms, ebering_ecumenical_altar_abandoned, minmay_tetromino_i4 D:2: layout_loops_cross, basic_altar, hangedman_decor_riveting, uniq_terence D:3: layout_loops_corners, lightli_temple_of_fire, kennysheep_path_1 D:4: layout_gridville, minmay_temple_entry_ruins, gammafunk_ghost_necromancy, grunt_ministairs_10, amethyst_killhole, wad_orctagon D:5: layout_rooms, portal_sewer_entry_e, grunt_ministairs_15, columned_hall_lemuel D:6: layout_rooms D:7: layout_loops_corners D:8: layout_rooms, ebering_ghost_rock_garden, hex_intersection, uniq_psyche Temple: grunt_wide_crystal_templ Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 1 2 3 4 5 6 7 | 7.7 Evocations | 1 2 3 4 | 4.3 Long Blades | 3 4 5 6 7 | 7.8 Shapeshifting | 1 | 1.1 Unarmed Combat | 1 2 3 | 3.6 Dodging | 4 5 | 5.4 Shields | 4 5 | 5.4 Fighting | 4 5 | 5.3 Throwing | 1 | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Long sword | 61 | 81 | 196 || 338 Constrict | 17 | 21 | 51 || 89 Tentacles | 11 | 14 | 42 || 67 Punch | 1 | | 5 || 6 Throw: Boomerang | | 1 | 15 || 16 Evoke: Wand | | 8 | 12 || 20 Use: Scroll | 4 | 8 | 4 || 16 Potion | 1 | 3 | 3 || 7 Stab: Sleeping | 7 | 13 | 26 || 46 Paralysed | | 5 | 9 || 14 Distracted | | | 1 || 1 Armour: Skin | 24 | 21 | 63 || 108 Dodge: Dodged | 30 | 48 | 113 || 191 Block: Buckler | 11 | 17 | 41 || 69 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6752 | 6752 | 0 | 91 | 3567 | 10 | 675.2 | Dungeon | 6331 | 6331 | 0 | 91 | 3436 | 8 | 791.4 | Temple | 26 | 26 | 0 | 0 | 0 | 1 | 26.0 | Sewer | 394 | 394 | 0 | 0 | 131 | 1 | 394.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 1178 daAuts D:3: 1039 daAuts D:4: 910 daAuts D:1: 756 daAuts D:2: 754 daAuts D:5: 653 daAuts D:8: 575 daAuts D:6: 462 daAuts Sewer: 394 daAuts Temple: 26 daAuts