Dorkslayer Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -29, D:1) a +0 dagger 5 stones (23, -47, D:1) a +0 ring mail (38, -49, D:1) a +0 club (38, 4, D:1) a +0 club (41, -49, D:1) a +0 spear (43, -49, D:1) a +0 cloak (49, -19, D:1) a +0 short sword (56, -22, D:1) a +1 antimagic whip (62, -30, D:1) a +0 cloak Level 2 of the Dungeon (0, 0, D:2) the +1 ring mail of the Arcane {MP+9} MP+9: It affects your magic capacity (+9). (5, -20, D:2) the +1 leather armour of Oblivion {rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. (10, -23, D:2) a +0 dagger a +0 club (12, -14, D:2) a +0 plate armour (17, -17, D:2) a +0 leather armour (22, -28, D:2) a +0 dagger a +2 dagger of venom (23, -29, D:2) a +0 whip a +0 animal skin a +0 helmet a +0 club (24, -31, D:2) a +0 dagger (31, -32, D:2) a +0 short sword (34, -35, D:2) a +0 short sword a hobgoblin corpse (skeletalised by now) (34, -33, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (40, 19, D:2) a flux talisman (45, -17, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 whip a kobold corpse (17, 13, D:3) a +0 sling (19, 5, D:3) a +0 cloak (20, 34, D:3) 13 gold pieces (26, 29, D:3) a +1 cloak