Dungeon Crawl Stone Soup version 0.32-a0-42-ga30500b (webtiles) character file. Game seed: 13757174926376654231 0 Dorkslayer the Apothecary (level 1, 11/11 HPs) Began as an Octopode Wanderer on Jan 27, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (0 turns). Dorkslayer the Apothecary (Octopode Wanderer) Turns: 0, Time: 00:00:11 Health: 11/11 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . a - +2 short sword rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 short sword (weapon) Armour b - a +0 hat (worn) Scrolls c - a scroll of summoning Skills: + Level 2.0 Short Blades + Level 2.6 Stealth + Level 1.0 Spellcasting + Level 4.3 Alchemy + Level 1.1 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 8% N/A 24% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Dorkslayer the Octopode Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 short sword, a +0 hat, a scroll of summoning; and the following spells available to memorise: Mercury Vapours, Cigotuvi's Dreadful Rot. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #@# +..# ##.# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dorkslayer the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | Dorkslayer set off with the following items: a +2 short | sword, a +0 hat, a scroll of summoning; and the following | spells available to memorise: Mercury Vapours, Cigotuvi's | Dreadful Rot. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, dreamdust_ecumenical_altar_grove Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+