Dungeon Crawl Stone Soup version 0.32-a0-132-g2d33c3c (webtiles) character file. Game seed: 11797209165432054397 109 Dorkslayer the Ducker (level 4, -1/31 HPs) Began as an Octopode Fighter on Feb 8, 2024. Slain by an orc ... wielding a +0 club (3 damage) ... on level 3 of the Dungeon on Feb 9, 2024. The game lasted 00:05:24 (2178 turns). Dorkslayer the Ducker (Octopode Fighter) Turns: 2178, Time: 00:05:26 Health: -1/31 AC: 1 Str: 16 (17) XL: 4 Next: 90% Magic: 4/4 EV: 13 Int: 9 (10) God: Gold: 131 SH: 4 Dex: 8 (11) Spells: 3/3 levels left rFire + . . k - +5 mace rCold + . . a - +0 buckler rNeg . . . (helmet restricted) rPois . (no amulet) rElec . j - ring of protection from fire rCorr . o - ring of protection from cold SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons k - a +5 mace (weapon) Armour a - a +0 buckler (worn) Jewellery j - a ring of protection from fire (left tentacle) o - a ring of protection from cold (right tentacle) Scrolls c - 2 scrolls of teleportation e - a scroll of brand weapon {unknown} g - a scroll of summoning {unknown} l - 3 scrolls of identify {unknown} m - a scroll of fear {unknown} n - 2 scrolls of fog {unknown} Potions b - a potion of might f - a potion of curing {unknown} h - a potion of haste {unknown} i - a potion of lignification {unknown} Skills: + Level 3.3 Fighting * Level 1.0 Maces & Flails + Level 3.5 Dodging + Level 1.3 Stealth + Level 3.4 Shields * Level 3.3 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc shouts! You hear a shout! An orc comes into view. It is wielding a +0 club. There is an open door here. The orc wizard shouts! The orc shouts! You block the orc's attack. x2 The orc wizard points at you and mumbles some strange words. You resist with some effort. You closely miss the orc wizard. Your grab misses the orc wizard. You squeeze the orc wizard, but do no damage. The orc hits you with a +0 hand axe. The orc hits you from afar with a +0 trident. The orc barely misses you. The orc wizard hits you but does no damage. The orc barely misses you. You hit the orc wizard. You grab the orc wizard. The orc wizard is moderately wounded. You constrict the orc wizard, but do no damage. The orc misses you. The orc barely misses you. The orc closely misses you. The orc wizard gestures at you while chanting. You resist with some effort. You hit the orc wizard. The orc wizard is moderately wounded. You constrict the orc wizard. The orc barely misses you. The orc hits you from afar with a +0 trident. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You block the orc's attack. The orc barely misses you. You block something's attack. The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The orc closely misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You constrict something. The orc hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * The orc barely misses you. The orc hits you with a +0 club. You die... #.###.####### #####...#### ..<.......... ............ #.###.############ #####...#### .................# #...# #..##..........#.# #...# #..###########+#.####### #...# #.†# #............# #...#### #.<# #.....$......# #...##.. ......# #.....@oo....# ######.. ......# #.....{o.....##### #.. ....>... ####'#+#######...# #.. ...#.....# #.#.# #...# #.. .#.#.....# #.#.# #...# #.. .#.#.....# #.#.# #...# #.. .#.###.... #.#.# #...# #.. #.#.# #.÷.# #.. #.#.#######...# #.. You could see 3 orcs. Vanquished Creatures 5 adders A gnoll (D:1) A ribbon worm (D:3) A dart slug (D:2) An orc (D:3) 2 endoplasms (D:3) 4 giant cockroaches 6 goblins 3 hobgoblins 3 jackals (D:2) 2 quokkas (D:1) 5 ball pythons 7 bats 3 kobolds 4 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dorkslayer the Octopode Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 203 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 802 | D:1 | Reached XP level 3. HP: 14/26 MP: 3/3 1342 | D:2 | Reached XP level 4. HP: 31/31 MP: 4/4 1917 | D:3 | Reached skill level 1 in Maces & Flails 1917 | D:3 | Reached skill level 1 in Stealth 2178 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic, corexii_corridor_pit, wad_floor_pattern_untrapped D:2: layout_loops_ring D:3: layout_basic, kennysheep_nondescript, kennysheep_minor_cross, chequers_serial_rivers_large_a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 3 | 3.3 Maces & Flails | 1 | 1.0 Stealth | 1 | 1.3 Fighting | | 3.3 Dodging | | 3.5 Shields | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 63 | || 63 Constrict | 21 | 7 || 28 Tentacles | 9 | 2 || 11 Punch | 1 | || 1 Mace | 2 | 32 || 34 Use: Scroll | | 1 || 1 Potion | | 1 || 1 Stab: Sleeping | 4 | 3 || 7 Armour: Skin | 25 | 16 || 41 Dodge: Dodged | 42 | 23 || 65 Block: Buckler | 12 | 11 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2189 | 2189 | 0 | 0 | 1590 | 3 | 729.7 | Dungeon | 2189 | 2189 | 0 | 0 | 1590 | 3 | 729.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 942 daAuts D:3: 656 daAuts D:2: 590 daAuts