Dungeon Crawl Stone Soup version 0.32-a0-1256-g4e5cd39 (webtiles) character file. Game seed: 16067633932735681804 138 Dorkslayer the Chopper (level 5, -1/39 HPs) Began as a Coglin Gladiator on May 22, 2024. Slain by a jelly (2 damage) ... in a sewer. The game lasted 00:05:33 (1983 turns). Dorkslayer the Chopper (Coglin Gladiator) Turns: 1983, Time: 00:05:34 Health: -1/39 AC: 3 Str: 16 XL: 5 Next: 21% Magic: 5/5 EV: 4 Int: 7 God: Gold: 55 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . a - +0 war axe {Arun} rCold . . . g - +1 whip (pain) {Azuma} rNeg . . . o - +0 plate armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: corroded, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) {Arun} g - a +1 whip of pain (offhand) {Azuma} Missiles d - 3 throwing nets (quivered) e - a javelin Armour c - a +0 helmet (worn) o - a +0 plate armour (worn) Scrolls b - a scroll of revelation j - a scroll of poison {unknown} l - a scroll of fog {unknown} m - a scroll of teleportation n - a scroll of identify {unknown} q - a scroll of enchant armour {unknown} r - a scroll of vulnerability {unknown} Potions f - a potion of heal wounds {unknown} h - 2 potions of curing {unknown} i - a potion of magic {unknown} k - a potion of enlightenment {unknown} p - a potion of brilliance {unknown} Skills: + Level 2.7 Fighting + Level 4.1(4.3) Axes + Level 1.4(2.8) Maces & Flails + Level 1.8 Throwing + Level 1.2 Armour + Level 3.2 Dodging + Level 0.2 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% N/A 100% 2 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The giant cockroach bites you but does no damage. You barely miss the giant cockroach with your +0 war axe. The giant cockroach is severely wounded. You hit the giant cockroach with your +1 whip of pain. You kill the giant cockroach! You see here a giant cockroach corpse. You open the large door. Found a glowing drain. There is a large open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is a glowing drain here. The world spins around you as you enter the gateway. You enter a sewer! The jelly quivers. Found a gate leading back out of this place. There is an empty arch of ancient stone here. Found a leather armour. You hit the jelly with your +1 whip of pain. The acid corrodes you! Your graspers burn! The jelly is lightly wounded. You hit the jelly but do no damage. Your graspers burn! The jelly hits you but does no damage. You hit the jelly but do no damage. Your graspers burn! The jelly is lightly wounded. You hit the jelly but do no damage. Your graspers burn! The jelly hits you but does no damage. You hit the jelly with your +0 war axe. Your graspers burn! The jelly is moderately wounded. You hit the jelly with your +1 whip of pain. Your graspers burn! The jelly hits you. The acid corrodes you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * You hit the jelly but do no damage. Your graspers burn! * * * LOW HITPOINT WARNING * * * The jelly is moderately wounded. You hit the jelly but do no damage. Your graspers burn! * * * LOW HITPOINT WARNING * * * The jelly hits you. You die... #.~≈~.# #.~≈~.# +.~≈~.+ #.~≈~.# ###.~≈~.### .'.~≈~.'.[ #J~≈~.# #@~≈~.#### +..∩....∩# #.~≈~.#### #.~≈~.# +.~≈~.+ #.~≈~.# #.~≈~.# '.~≈~.+ ##.~≈~.# You could see a jelly. Vanquished Creatures Natasha (twice) (D:2) 5 adders A ribbon worm (D:3) 4 endoplasms A giant cockroach (D:3) 2 hobgoblins 9 jackals (D:2) A kobold (D:1) 4 quokkas 2 ball pythons 6 bats A frilled lizard (D:2) 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dorkslayer the Coglin Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 400 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1103 | D:2 | Noticed Natasha 1111 | D:2 | Killed Natasha 1112 | D:2 | Reached XP level 3. HP: 13/27 MP: 3/3 1194 | D:2 | Found Dauhu's General Store. 1472 | D:2 | Noticed Natasha 1477 | D:2 | Killed Natasha 1478 | D:2 | Reached XP level 4. HP: 26/34 MP: 4/4 1554 | D:2 | Reached skill level 1 in Armour 1737 | D:2 | Reached skill level 1 in Maces & Flails 1741 | D:2 | Reached skill level 4 in Axes 1868 | D:2 | Reached XP level 5. HP: 37/39 MP: 5/5 1972 | D:3 | Found a glowing drain. 1977 | Sewer | Entered a sewer 1983 | Sewer | HP: 1/39 [acid (2)] 1983 | Sewer | Slain by a jelly Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic, serial_park_tiny_2 D:2: layout_basic, serial_shops, shop, uniq_natasha D:3: layout_basic, gammafunk_ghost_abyssal_escape, gup_sewer_entry_bowl, serial_park_tiny_pond, minmay_increasing_density Sewer: kennysheep_door_sewer Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.2 Armour | 1 | 1.2 Maces & Flails | 1 | 1.4 Axes | 4 | 4.1 Fighting | | 2.7 Throwing | | 1.8 Stealth | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 40 | 37 || 77 Whip | 40 | 36 || 76 Use: Scroll | 3 | 2 || 5 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 18 | || 18 Plate armour | | 48 || 48 Dodge: Dodged | 27 | 13 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2000 | 2000 | 0 | 0 | 1251 | 4 | 500.0 | Dungeon | 1994 | 1994 | 0 | 0 | 1251 | 3 | 664.7 | Sewer | 6 | 6 | 0 | 0 | 0 | 1 | 6.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1090 daAuts D:2: 823 daAuts D:3: 80 daAuts Sewer: 6 daAuts