Dorkslayer Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, 21, D:1) a quokka corpse (skeletalised by now) (10, -2, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (16, 13, D:1) a +0 whip 4 stones a kobold skeleton (17, 40, D:1) a bat corpse (skeletalised by now) (21, 3, D:1) an amulet of faith (26, 43, D:1) a +0 ring mail (43, 4, D:1) a +0 ring mail (45, 14, D:1) a rat skeleton a bat skeleton (46, 3, D:1) a +0 club (47, 23, D:1) a hobgoblin skeleton (50, 21, D:1) a quill talisman (51, 23, D:1) a ball python corpse (skeletalised by now) (52, 23, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (7, -1, D:2) a jackal skeleton (11, -26, D:2) a +0 spear (12, 5, D:2) an amulet of alchemy (15, -25, D:2) a +0 ring mail (15, 3, D:2) a +0 dagger (17, -24, D:2) a +0 club (26, -26, D:2) a +0 robe (28, 13, D:2) a hobgoblin corpse (skeletalised by now) (35, -20, D:2) a +0 whip (45, 14, D:2) a +0 trident (45, 15, D:2) 4 poisoned darts (53, -6, D:2) 6 poisoned darts Level 3 of the Dungeon (6, 22, D:3) a +0 club a goblin corpse (skeletalised by now) (11, 19, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (12, 18, D:3) a +0 club 4 poisoned darts (15, -9, D:3) a +0 dagger (16, -7, D:3) a +0 robe (24, 19, D:3) a +0 dagger a kobold corpse (skeletalised by now) (25, 20, D:3) a +0 giant club an ogre corpse (skeletalised by now) (27, 23, D:3) a rat corpse (skeletalised by now) (36, 5, D:3) a jackal skeleton (36, 6, D:3) a +0 club a +0 ring mail a +0 whip a +0 ring mail an orc skeleton (36, 7, D:3) a +0 short sword (36, 10, D:3) a +0 club 3 poisoned darts a kobold skeleton (37, 6, D:3) a jackal skeleton (38, 4, D:3) a jackal skeleton (39, 3, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (7, 1, D:4) a +0 giant club an ogre skeleton (14, 30, D:4) a +0 hand axe (16, 8, D:4) a +0 robe (19, -2, D:4) a +1 long sword of freezing a +0 robe (19, 0, D:4) a +4 scimitar a +0 robe (26, -25, D:4) a hobgoblin skeleton (29, -16, D:4) a jackal skeleton (29, -15, D:4) a jackal skeleton (30, -16, D:4) a jackal skeleton (30, -15, D:4) a jackal skeleton (38, -9, D:4) a +0 club (38, 24, D:4) a +0 dagger (39, -8, D:4) a +0 halberd a gnoll skeleton (39, 24, D:4) a +0 long sword a +0 leather armour (40, -8, D:4) a +0 club (44, 29, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (45, 10, D:4) a +0 dagger (45, 29, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (53, 21, D:4) a +0 dagger (53, 24, D:4) a +0 club an orc corpse (skeletalised by now) (54, 6, D:4) a +0 helmet (54, 21, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 war axe an orc corpse (skeletalised by now) (56, -3, D:4) an adder corpse (skeletalised by now) (60, 13, D:4) a +0 club (65, -20, D:4) a +0 hand axe Level 5 of the Dungeon (6, -9, D:5) a +4 spear of venom a +0 ring mail a +0 kite shield (12, -2, D:5) a +0 giant club (13, -3, D:5) a +0 club a +0 ring mail a +0 spear a +0 ring mail (21, -7, D:5) a +0 trident a +0 scale mail (22, -23, D:5) a +0 scale mail (22, -5, D:5) 6 poisoned darts Level 6 of the Dungeon (0, 0, D:6) an iguana skeleton (0, 1, D:6) an adder skeleton (1, 2, D:6) an adder corpse (skeletalised by now) (4, -4, D:6) a gnoll corpse (skeletalised by now) (6, -3, D:6) an iguana corpse (skeletalised by now) (6, 0, D:6) a gnoll corpse (skeletalised by now) (6, 1, D:6) an orc skeleton (8, -15, D:6) a +0 flail (9, -16, D:6) a +0 hand axe a +0 ring mail (9, -15, D:6) a +0 falchion (10, -16, D:6) a +0 dagger a +0 club a +0 scale mail (18, -13, D:6) a +0 leather armour of poison resistance (18, 14, D:6) a +2 mace of protection (19, 13, D:6) a +0 hand axe (19, 14, D:6) a +0 club a +0 leather armour (20, 14, D:6) a +0 short sword (32, -13, D:6) a +0 plate armour (39, -6, D:6) a +0 buckler (53, 19, D:6) a +0 robe (55, 7, D:6) a +1 whip of pain (55, 8, D:6) a +0 halberd a +0 halberd a +0 trident a +0 scale mail a +0 kite shield Level 7 of the Dungeon (0, 0, D:7) a scroll of noise (12, 20, D:7) an elf corpse (skeletalised by now) (13, 16, D:7) a +0 ring mail (13, 19, D:7) a +0 ring mail (13, 35, D:7) a +0 cloak (14, 18, D:7) an elf corpse (skeletalised by now) (16, 16, D:7) a medusa talisman (18, 20, D:7) an elf corpse (skeletalised by now) (19, -11, D:7) a +0 whip a +0 whip 5 poisoned darts a +0 short sword a +0 dagger a +0 short sword 10 stones a +0 whip (19, 23, D:7) an elf corpse (skeletalised by now) (20, 17, D:7) a +3 hand axe (20, 18, D:7) a +0 morningstar (22, 3, D:7) 8 potions of moonshine a potion of lignification (22, 18, D:7) a +0 hand axe (24, 24, D:7) a +0 mace (25, -23, D:7) a +0 chain mail a +0 war axe (25, -22, D:7) a +0 plate armour a +0 glaive (25, -21, D:7) a +0 club (26, -23, D:7) a +0 leather armour a +0 flail (31, -13, D:7) a +0 leather armour (39, 7, D:7) a +0 ring mail Level 8 of the Dungeon (8, -7, D:8) a +0 shortbow (13, -19, D:8) a +0 leather armour (14, -21, D:8) a +0 dagger 3 stones a +0 whip a +0 trident (14, -20, D:8) a +0 dagger (14, -19, D:8) a +0 dagger 8 poisoned darts a +0 spear (14, -17, D:8) a +0 sling (14, -11, D:8) a potion of moonshine (15, -26, D:8) a +0 spear (15, -19, D:8) a +0 whip 4 poisoned darts (19, -10, D:8) a +0 robe (21, -42, D:8) a +0 club (21, -41, D:8) a +0 dagger 4 stones a +0 club 6 poisoned darts a +0 dagger (21, -4, D:8) a scarab talisman (22, -42, D:8) 4 poisoned darts a +0 short sword (22, -41, D:8) a +0 whip a +0 club (31, -26, D:8) a +0 dagger a +0 robe (31, -15, D:8) a +4 great sword of freezing a +0 robe (40, -3, D:8) a talisman of death (41, -34, D:8) a +1 trident a +0 robe (48, -24, D:8) a +1 antimagic war axe (50, -25, D:8) a +0 war axe (51, -26, D:8) the alchemy staff of Non Obstante Veredicto {rElec rPois rC+ Air Alch} [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (54, -31, D:8) a +2 morningstar of protection a +0 robe (62, -16, D:8) a +3 spear a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +4 dagger a +0 robe (1, 6, D:9) a +0 great sword a +0 robe (2, -2, D:9) a +0 scale mail (2, 6, D:9) a +4 mace a +0 robe a +5 long sword a +0 robe (3, 30, D:9) a parchment of Fugue of the Fallen (5, 5, D:9) a +2 battleaxe of freezing a +0 robe (5, 10, D:9) a +0 pair of boots (16, 3, D:9) a +0 dagger a +0 short sword a +0 short sword 2 stones (16, 4, D:9) a +0 dagger a +0 robe (17, 5, D:9) a +0 club a +0 hand axe a +0 shortbow (18, 30, D:9) a +0 quarterstaff (19, -1, D:9) a +0 whip 6 poisoned darts (21, 17, D:9) a scroll of vulnerability (32, 41, D:9) a +0 robe a +0 dagger (34, 21, D:9) a parchment of Animate Dead (35, 44, D:9) a +0 chain mail a +0 scimitar (37, 30, D:9) a +0 sling (38, 43, D:9) 3 poisoned darts a +0 dagger (47, 20, D:9) 3 large rocks (51, 2, D:9) an inkwell talisman Level 10 of the Dungeon (1, 0, D:10) a scroll of amnesia (5, -15, D:10) a scarab talisman (5, -6, D:10) a +0 scale mail (10, -14, D:10) a +0 sling (19, -41, D:10) a +0 whip (19, -40, D:10) a +0 dagger a +0 robe (20, -40, D:10) a +0 short sword (22, 0, D:10) a +0 dagger (34, -16, D:10) a +0 robe (37, -5, D:10) a +0 plate armour (41, 4, D:10) a +0 robe Level 11 of the Dungeon [Shop] Souj's Jewellery Shop the ring of Qeib {rF++ Str+3} (815 gold) [ring of protection from fire] rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). a ring of poison resistance (unknown) (360 gold) the brooch of Shielding {Spirit SH+8} (1170 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a ring of protection from cold (unknown) (450 gold) a +6 ring of intelligence (unknown) (648 gold) a +4 ring of protection (648 gold) (0, 0, D:11) a +3 quarterstaff (29, -12, D:11) a +0 helmet (30, 8, D:11) a +0 helmet (34, 2, D:11) a parchment of Nazja's Percussive Tempering (36, 5, D:11) 2 potions of attraction (38, -18, D:11) a +0 hand axe a +0 ring mail a +0 mace (38, -17, D:11) a +0 robe a +0 dagger 3 large rocks (40, -3, D:11) a +4 ring of protection an amulet of magic regeneration an amulet of dissipation a ring of willpower a ring of resist corrosion an amulet of regeneration a wand of polymorph (7) (60, -21, D:11) a +0 mace Level 12 of the Dungeon (19, 25, D:12) a +0 war axe (27, 21, D:12) a scroll of enchant armour (28, 27, D:12) the cold staff of Inference {Fly rC+ Str+3 Fire Ice} [staff of cold] Fly: It grants you flight. rC+: It protects you from cold. Str+3: It affects your strength (+3). Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. (unseen) (29, 22, D:12) a ring of wizardry (29, 28, D:12) the necromancy staff of the Genius {rC++ rN+ rCorr Str-3 Necro} [staff of necromancy] rC++: It greatly protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Necro: It increases the power of your Necromancy spells. (unseen) (30, 23, D:12) a +1 sling of flaming (unseen) (36, -3, D:12) a potion of moonshine (36, -2, D:12) a potion of moonshine (37, -3, D:12) a +0 flail a +0 dagger a +0 robe (37, -2, D:12) a +0 giant club (38, 1, D:12) a potion of moonshine (40, -3, D:12) a potion of moonshine (40, -1, D:12) a +0 club (44, -1, D:12) a potion of moonshine (49, 1, D:12) a +0 dagger a +0 robe (50, 1, D:12) a +0 hand axe a +0 leather armour (52, 0, D:12) a +0 giant club (54, -2, D:12) a potion of moonshine (55, 1, D:12) a potion of moonshine (56, -4, D:12) a potion of moonshine (61, -4, D:12) a potion of moonshine (61, -3, D:12) 2 potions of moonshine (61, -2, D:12) a potion of moonshine the Ecumenical Temple