Dorkslayer Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 19, D:1) a +0 dagger (2, 10, D:1) a hobgoblin corpse (skeletalised by now) (4, 21, D:1) a +0 robe (5, 0, D:1) a +0 dagger (9, 21, D:1) a +0 short sword 2 stones (10, -21, D:1) a +0 club (14, -15, D:1) a +0 dagger (17, -14, D:1) a +0 dagger (18, -18, D:1) a ball python corpse (skeletalised by now) (23, -4, D:1) 5 poisoned darts (24, 1, D:1) a bat corpse (skeletalised by now) (24, 2, D:1) a hobgoblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (25, 23, D:1) a +0 robe (28, -20, D:1) a hobgoblin skeleton (28, 20, D:1) a hobgoblin corpse (skeletalised by now) (30, 6, D:1) a +0 robe (32, -16, D:1) a rat skeleton (32, -12, D:1) a +0 whip (35, -7, D:1) a ring of wizardry (37, -2, D:1) a +0 club (38, -7, D:1) a hobgoblin corpse (skeletalised by now) (39, -7, D:1) a +0 whip (46, -18, D:1) 6 poisoned darts (47, -4, D:1) a +0 mace Level 2 of the Dungeon (1, 16, D:2) a bat skeleton (3, 1, D:2) a +0 dagger (4, 22, D:2) a +0 robe (6, -12, D:2) the +1 leather armour of the Curious Orbs {rF+} rF+: It protects you from fire. It can be maximally enchanted to +3. (9, -8, D:2) a +0 dagger a kobold skeleton (18, 2, D:2) 3 flux baubles (19, -15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (21, -6, D:2) a +4 quarterstaff of chaos (24, -7, D:2) a +0 hammer (36, 35, D:2) a +0 whip (38, 21, D:2) a +0 robe (41, 24, D:2) a +0 whip (41, 26, D:2) a +0 spear (42, 22, D:2) a ball python skeleton (42, 24, D:2) a +0 halberd (47, 29, D:2) a rimehorn talisman Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of venom (3, -15, D:3) 4 poisoned darts (4, -11, D:3) a +0 dagger (5, -10, D:3) a +0 dagger a +0 robe a +0 hand axe an orc corpse (skeletalised by now) a hobgoblin skeleton (6, -10, D:3) a +0 flail an orc corpse (skeletalised by now) (8, -29, D:3) a +0 mace (12, -21, D:3) an adder skeleton (14, -19, D:3) a quokka skeleton (15, -19, D:3) an adder skeleton (15, 7, D:3) a +0 short sword a kobold corpse (skeletalised by now) (17, 4, D:3) a +0 whip 8 poisoned darts a kobold corpse (skeletalised by now) (25, -24, D:3) a +0 falchion a +0 robe (32, -8, D:3) a hobgoblin corpse (skeletalised by now) (35, -23, D:3) a rat corpse (skeletalised by now) (40, -6, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (12, 11, D:4) a +0 mace (12, 12, D:4) a +0 club 2 poisoned darts a +0 ring mail a +0 club (12, 13, D:4) a +0 club a +0 leather armour (12, 15, D:4) a +0 hand axe a +0 flail a +0 scale mail (14, 12, D:4) a +0 short sword a +0 leather armour a +0 club a +0 ring mail (21, 6, D:4) a +0 leather armour (24, -8, D:4) a parchment of Passage of Golubria (31, 6, D:4) a +0 leather armour a +0 dagger an adder skeleton an orc skeleton (31, 7, D:4) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger an orc skeleton (32, 2, D:4) 2 flux baubles (32, 6, D:4) a +0 leather armour a +0 dagger a +0 hand axe a +0 robe a +0 dagger an orc skeleton an orc skeleton (33, 0, D:4) a +0 club a hobgoblin skeleton (33, 6, D:4) a +0 club an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (11, -7, D:5) a +3 trident a +0 leather armour (11, -4, D:5) a +0 falchion (23, -17, D:5) a +0 scale mail (25, 14, D:5) a +0 hand axe (26, 14, D:5) an orb of attunement (27, 8, D:5) a +0 flail (28, 8, D:5) a +0 giant club (35, 22, D:5) a +0 partisan (36, -1, D:5) a +0 war axe (48, 9, D:5) a +0 giant spiked club Level 6 of the Dungeon (3, -44, D:6) a +0 giant club (4, -19, D:6) a +0 ring mail (8, 13, D:6) a +0 dagger of venom (16, -17, D:6) a +0 pair of gloves (22, -17, D:6) a +0 mace (31, 0, D:6) a +0 ring mail (32, -31, D:6) a +0 robe (33, -20, D:6) a +0 dagger (33, 9, D:6) a +0 leather armour a +3 falchion of flaming (35, -15, D:6) a +0 shortbow (64, 14, D:6) a +0 dagger (67, -44, D:6) a +0 ring mail (72, -26, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 sling (4, 2, D:7) a +1 short sword of freezing a +0 robe (5, 2, D:7) a +0 long sword a +0 robe (5, 8, D:7) a +0 chain mail (8, 9, D:7) a +1 heavy mace a +0 robe a +2 battleaxe a +0 robe a +0 falchion a +0 robe (10, 8, D:7) a +4 falchion a +0 robe (10, 10, D:7) a +0 morningstar a +0 robe (14, 8, D:7) a +0 long sword a +0 robe a +0 long sword a +0 robe (40, -30, D:7) a +0 great sword (45, -19, D:7) a +0 club (46, -19, D:7) a +0 whip a +0 spear (47, -19, D:7) a +0 club (49, -19, D:7) a +0 shortbow (54, -22, D:7) a +0 leather armour (55, -4, D:7) a +0 robe of positive energy Level 8 of the Dungeon (4, 18, D:8) a +0 club a +0 ring mail (4, 19, D:8) a +0 dagger a +0 robe (5, 18, D:8) a +0 dagger a +0 robe a +2 short sword of speed (5, 19, D:8) a +0 hand axe a +0 plate armour (5, 33, D:8) a +4 spear of freezing (5, 34, D:8) a +0 spear a +0 ring mail (5, 35, D:8) a +0 halberd (6, 31, D:8) a +0 whip (6, 32, D:8) a +0 club (8, 23, D:8) a +0 robe (15, 22, D:8) a +0 quarterstaff (18, 23, D:8) a +0 robe (20, 37, D:8) a +0 spear (21, 24, D:8) a +0 war axe (24, 12, D:8) a +0 dagger a +0 robe (24, 33, D:8) a +0 short sword (28, 9, D:8) a +0 falchion (28, 10, D:8) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 club a +0 leather armour (28, 21, D:8) a +0 scimitar (29, 11, D:8) a +0 club (37, 42, D:8) a +0 dagger a +0 club 5 poisoned darts (37, 43, D:8) a +0 dagger a stone (40, 2, D:8) a +0 dagger a +0 robe (41, 3, D:8) a +0 orcbow (44, 36, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 cloak a +0 buckler a +0 short sword (7, -18, D:9) an amulet of magic regeneration a scarf of repulsion (10, -20, D:9) a +0 hand axe a +0 leather armour (10, -18, D:9) a +0 long sword a +0 plate armour a +0 war axe (10, -17, D:9) a +0 flail a +0 spear a +0 scale mail a +0 buckler a +0 hand axe a +0 robe (11, -18, D:9) a +0 war axe (11, -17, D:9) a +0 club a +0 dagger a +0 robe a +0 whip a +0 short sword a +0 scale mail (11, -15, D:9) a +0 halberd (12, -17, D:9) a +0 club (12, -16, D:9) a +0 spear (12, -15, D:9) a +0 mace (14, -8, D:9) a +0 dagger (15, -15, D:9) a +0 longbow (15, 15, D:9) a +0 rapier (19, -16, D:9) a +1 mace of venom (19, -15, D:9) a +0 giant spiked club of venom (29, 14, D:9) a +0 trident a +0 leather armour (30, 16, D:9) a +0 short sword a +0 dagger a +0 robe (31, 15, D:9) a +0 dagger a +0 robe (42, -2, D:9) a +0 short sword (43, -3, D:9) the +3 shortbow "Faheupus" {heavy, rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. It can be maximally enchanted to +9. a +0 dagger (43, -2, D:9) a +0 short sword 5 stones (43, -1, D:9) a +0 dagger 3 stones a +0 club 4 poisoned darts (44, -2, D:9) a +0 whip (46, -6, D:9) a +0 spear (47, -1, D:9) a +0 dagger (48, 4, D:9) a +0 plate armour (50, -13, D:9) a +0 orcbow (50, 5, D:9) an inkwell talisman (62, -30, D:9) the +6 scale mail "Ewolukh" {rElec rN++ rCorr Stlth-} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. It cannot be enchanted further. Level 10 of the Dungeon (2, 15, D:10) a +0 dagger a +2 robe (4, -9, D:10) a +0 leather armour (5, 37, D:10) a potion of lignification 2 potions of moonshine (13, 32, D:10) a +0 trident (21, 0, D:10) 5 poisoned darts (42, -4, D:10) a +0 ring mail (49, 7, D:10) a +0 glaive Level 11 of the Dungeon [Shop] Ywimuxo's Weapon Shop a +0 glaive (110 gold) the +6 hand axe of the Disturbing Ghosts {heavy, Dex+4} (558 gold) Dex+4: It affects your dexterity (+4). It can be maximally enchanted to +9. a +0 mace (33 gold) a +0 falchion (33 gold) the +2 spear "Arbiter" {flame, rC+ Stlth+} (354 gold) rC+: It protects you from cold. Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. a +0 battleaxe (110 gold) a +1 halberd of flaming (156 gold) (0, 0, D:11) a +0 heavy shortbow (unseen) (0, 23, D:11) a +2 halberd of freezing (unseen) (1, 29, D:11) a potion of lignification (5, 32, D:11) a scarab talisman (11, -1, D:11) a +0 plate armour (16, 26, D:11) a +0 ring mail (18, 30, D:11) a +0 hand axe (23, 0, D:11) the +6 morningstar "Pajeysog" {freeze, Int+3} Int+3: It affects your intelligence (+3). It can be maximally enchanted to +9. (unseen) (23, 23, D:11) a +4 spectral quarterstaff (unseen) (26, 11, D:11) a +0 giant spiked club a +0 giant club (29, 22, D:11) a +0 robe (32, -5, D:11) 2 scrolls of noise (36, 7, D:11) a +0 glaive a +0 plate armour (36, 29, D:11) a potion of moonshine (37, 8, D:11) a +0 flail (38, 7, D:11) a +0 dagger a +0 robe (39, 7, D:11) a +0 dagger a +0 robe (46, 20, D:11) a +0 orcbow (49, 29, D:11) a +0 shortbow (56, 0, D:11) 4 poisoned darts Level 12 of the Dungeon (0, 0, D:12) 15 gold pieces (5, -2, D:12) a +0 giant club a +0 giant spiked club (6, -1, D:12) a +0 orcbow (13, 8, D:12) 16 gold pieces (14, -14, D:12) 9 gold pieces (16, -5, D:12) a scroll of identify (17, -10, D:12) a parchment of Gloom (24, -6, D:12) a +0 hand axe (28, -11, D:12) a +0 short sword (29, 2, D:12) a +0 chain mail (30, 2, D:12) a +0 trident (34, -6, D:12) 6 gold pieces (still there?) a +0 dagger (still there?) a +0 robe (still there?) the amulet "Vorch" {-Tele Bane RegenMP+ Int+5 Dex+3 Slay+2} (still there?) [amulet of magic regeneration] -Tele: It prevents most forms of teleportation. Bane: It inflicts you with a random bane when you equip it. RegenMP+: It increases your rate of magic regeneration. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (36, -7, D:12) 16 gold pieces (36, -6, D:12) 46 gold pieces a +0 giant club a +0 dire flail (36, -5, D:12) 20 gold pieces (38, -7, D:12) 5 gold pieces a +0 dagger a +0 robe (38, 3, D:12) 22 gold pieces (39, -6, D:12) 8 gold pieces (still there?) a +4 scimitar of electrocution (still there?) 5 javelins (still there?) a +0 scale mail (still there?) (44, -10, D:12) a potion of magic (46, -4, D:12) a potion of cancellation the Ecumenical Temple the Necropolis (0, 0, Necropolis) +2 ice dragon scales (unseen) (4, 7, Necropolis) a +1 crystal plate armour (unseen) (6, 1, Necropolis) 98 gold pieces (7, -4, Necropolis) the air staff "Cuecrutt" {rElec rF+ Will+ Air} [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. Air: It increases the power of your Air spells. (unseen) (7, 1, Necropolis) 14 gold pieces (10, 7, Necropolis) 8 gold pieces (11, 3, Necropolis) a +3 scimitar of flaming (unseen) (12, 7, Necropolis) 4 gold pieces a +0 flail (29, -24, Necropolis) a +0 pair of boots (30, -32, Necropolis) a +0 arbalest (31, -24, Necropolis) a +0 hat (34, -2, Necropolis) an amulet of regeneration (36, -1, Necropolis) the lupine talisman "Comaxua" {Rampage Stlth+} [lupine talisman] Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy.