Dorkslayer Level 1 of the Dungeon (17, 33, D:1) a +0 club a goblin corpse (skeletalised by now) (29, 55, D:1) a frilled lizard corpse (skeletalised by now) (31, 25, D:1) a ball python skeleton (31, 26, D:1) a ball python skeleton (31, 55, D:1) a +0 dagger {Doyun} a stone a kobold corpse (skeletalised by now) (33, 34, D:1) a +0 club (33, 36, D:1) a +0 ring mail (35, 34, D:1) a rat corpse (skeletalised by now) (35, 45, D:1) a +0 club (41, 12, D:1) a staff of necromancy (41, 41, D:1) a ball python corpse (skeletalised by now) (43, 24, D:1) a ball python skeleton (44, 24, D:1) a +0 leather armour (53, 20, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 12, D:2) a frilled lizard corpse (skeletalised by now) (4, 3, D:2) an adder corpse (skeletalised by now) (13, 5, D:2) a jackal corpse (skeletalised by now) (14, 5, D:2) a jackal skeleton (19, 7, D:2) a ball python skeleton (22, 39, D:2) a +0 ring mail (27, 18, D:2) a +0 dagger a kobold corpse (skeletalised by now) (28, 18, D:2) a +0 mace a +0 sling a +0 leather armour a goblin corpse (skeletalised by now) (29, 20, D:2) a +0 robe (30, 37, D:2) a bat skeleton (32, 34, D:2) a +0 club (35, 35, D:2) the +0 buckler of Insecurity {rCorr MP+5} rCorr: It protects you from acid and corrosion. MP+5: It affects your magic capacity (+5). It cannot be enchanted further. (45, 41, D:2) a rat skeleton (48, 30, D:2) a +0 dagger a +0 sling of flaming (51, 54, D:2) a +2 dagger of venom 4 stones a kobold corpse (skeletalised by now) (55, 31, D:2) a hobgoblin skeleton (57, 31, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (5, 15, D:3) the ring "Rithrecoz" {Int+7 Slay+2 SInv Stlth-} [ring of see invisible] Int+7: It affects your intelligence (+7). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (7, 9, D:3) a +0 flail an orc corpse (skeletalised by now) (13, 18, D:3) a +0 short sword (22, -7, D:3) an adder skeleton (26, 14, D:3) a +0 robe (27, 5, D:3) an amulet of magic regeneration (31, -10, D:3) an amulet of dissipation (31, 7, D:3) a +0 rapier (36, 9, D:3) an adder corpse (skeletalised by now) (41, 19, D:3) a +0 dagger a goblin corpse (skeletalised by now) (42, 21, D:3) a +0 dagger a stone (43, 0, D:3) a +0 whip a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (43, 1, D:3) a +0 short sword a +0 mace a +0 ring mail (44, 2, D:3) a +0 trident a +0 leather armour (46, -14, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 ring mail a +0 flail a +0 chain mail a +0 club a +0 dagger a +0 robe a +0 short sword (11, -2, D:4) a +0 dagger (12, -1, D:4) a +0 short sword an orc skeleton (13, -2, D:4) a +0 dagger a +0 leather armour (13, -1, D:4) a +0 short sword (21, -21, D:4) a +0 flail (21, -20, D:4) a +0 flail a gnoll skeleton (22, -24, D:4) a +0 club (22, -21, D:4) a +0 short sword (25, -25, D:4) a +0 club (26, 2, D:4) a +0 club a kobold skeleton (40, 12, D:4) a +2 hat (53, 0, D:4) a +0 dagger a +0 dagger (53, 2, D:4) a +0 club a +0 animal skin a +0 helmet a +0 dagger a +0 club (53, 4, D:4) a +0 dagger a +0 robe (54, 0, D:4) a +0 dagger a +0 sling a +0 club a +0 sling (54, 1, D:4) a +0 club a +0 club Level 5 of the Dungeon (14, -1, D:5) a parchment of Vampiric Draining (19, -6, D:5) a +0 short sword (21, 1, D:5) a +0 sling (30, -5, D:5) a +0 falchion (31, 1, D:5) a +0 giant club the Ecumenical Temple the Necropolis (0, 0, Necropolis) the Directory of Left-handed Acts Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Soul Splinter Necromancy 1 c - Fugue of the Fallen Necromancy 3 (unseen) (1, 1, Necropolis) 19 gold pieces (2, -1, Necropolis) 5 gold pieces (2, 0, Necropolis) 15 gold pieces (3, 0, Necropolis) a +0 club (4, 1, Necropolis) a +2 dagger of draining (unseen) (5, 0, Necropolis) 13 gold pieces (5, 1, Necropolis) 25 gold pieces (16, -22, Necropolis) a +6 dire flail (28, 7, Necropolis) 13 gold pieces (29, 8, Necropolis) 7 gold pieces (31, 4, Necropolis) 11 gold pieces (still there?) a +0 flail (still there?) the +5 hand axe of Grace {flame, rCorr Int+3} (still there?) rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 scale mail (still there?) (32, 8, Necropolis) a +0 trident (33, 1, Necropolis) 5 gold pieces a +0 falchion (33, 8, Necropolis) a +0 helmet of sniping (unseen) (34, 8, Necropolis) 14 gold pieces (35, 8, Necropolis) 15 gold pieces (36, 8, Necropolis) a +0 ring mail (37, 8, Necropolis) 22 gold pieces (40, 8, Necropolis) 13 gold pieces (41, 7, Necropolis) 8 gold pieces