Dorkslayer Level 1 of the Dungeon (11, 5, D:1) a +0 ring mail (12, 9, D:1) a ball python corpse (skeletalised by now) (12, 10, D:1) a rat corpse (skeletalised by now) (19, 16, D:1) a +0 dagger a stone (27, 37, D:1) a +0 dagger (28, 8, D:1) a +0 war axe (32, 15, D:1) a rat corpse (skeletalised by now) (44, 45, D:1) a +0 robe (46, 49, D:1) a frilled lizard corpse (skeletalised by now) (47, 20, D:1) a +0 spear (48, 40, D:1) a +0 short sword a kobold corpse (skeletalised by now) (50, 12, D:1) a ball python corpse (skeletalised by now) (63, 28, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (3, 28, D:2) a +0 short sword (5, 11, D:2) a +0 club a goblin skeleton (26, 38, D:2) an adder corpse (skeletalised by now) (27, 5, D:2) a +0 dagger a kobold skeleton (35, 0, D:2) the +1 whip "Ehethi Ebonk" {flame, *Noise rF+ Dex+2} *Noise: It may make a loud noise when swung. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It can be maximally enchanted to +9. (44, 12, D:2) a bat corpse (skeletalised by now) (47, 9, D:2) a +0 whip (51, 39, D:2) a +0 dagger a goblin skeleton (54, 23, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 11 gold pieces (3, -36, D:3) a +0 scale mail a +0 dagger a +0 hand axe (3, -35, D:3) a +0 hand axe a +0 ring mail (4, -35, D:3) a +0 flail a +0 leather armour (7, -42, D:3) 6 gold pieces a +0 club (8, -36, D:3) a +0 short sword 4 stones