Dungeon Crawl Stone Soup version 0.32-a0-633-g5379399 (webtiles) character file. Game seed: 15134872337857114900 277 Dosil the Slasher (level 6, -16/44 HPs) Began as a Coglin Gladiator on Mar 6, 2024. Demolished by an ogre ... wielding a +0 giant club (21 damage) ... on level 4 of the Dungeon. The game lasted 00:08:37 (1972 turns). Dosil the Slasher (Coglin Gladiator) Turns: 1972, Time: 00:08:37 Health: -16/44 AC: 9 Str: 14 XL: 6 Next: 26% Magic: 6/6 EV: 7 Int: 7 God: Gold: 68 SH: 0 Dex: 18 Spells: 5/5 levels left rFire . . . a - +0 long sword {Cenhelm} rCold . . . p - +0 falchion {Arif} rNeg . . . g - +0 chain mail rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Cenhelm} p - a +0 falchion (offhand) {Arif} Missiles d - 4 throwing nets (quivered) e - 4 javelins Armour b - a +0 leather armour c - a +0 helmet (worn) g - a +0 chain mail (worn) Talismans n - a flux talisman Scrolls h - 2 scrolls of teleportation m - 2 scrolls of identify q - a scroll of poison Potions i - a potion of lignification Skills: - Level 2.0 Fighting + Level 6.8 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 100% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 100% 2 Frozen Ramparts Ice 0% 1d1 100% 3 Hailstorm Conj/Ice 0% 3d5 100% 3 Passwall Erth 0% N/A 100% 3 Swiftness Air 0% N/A 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Yredelemnul Shops: D:1 ( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History It was a potion of attraction. You feel attractive to monsters. It was a potion of might. You feel very mighty all of a sudden. You start resting. You feel less attractive to monsters. You climb downwards. There is a stone staircase leading up here. You feel your willpower return. You feel a little less clever now. You feel a little less mighty now. HP restored. There is an open door here. You open the door. There is an open door here. A ball python comes into view. The ball python hisses angrily. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You see here a scroll labelled DAANKE HILAI. You hit the ball python with your +0 long sword. You kill the ball python! The ogre hits you with a +0 giant club! You hit the ogre with your +0 long sword. The ogre is lightly wounded. You hit the ogre but do no damage. You barely miss the ogre with your +0 long sword. The ogre is lightly wounded. You completely miss the ogre with your +0 falchion. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ogre with your +0 falchion. The ogre is moderately wounded. You slash the ogre with your +0 long sword! The ogre hits you with a +0 giant club!! You die... #.#....#......###... #####.#....#####.......# ...........# #........ ...........# #..†..... ...........# #........ ...........#####.......= ........?..'...'.<.....# ...........#####.......' .......@#### #.......# .......O# ######### ........# ........# ........# ........# ........# ######### You could see an ogre. Vanquished Creatures An ogre (D:4) A bombardier beetle (D:3) An iguana (D:4) Natasha (D:4) 4 gnolls (D:3) 3 ribbon worms (D:2) 2 orcs 4 endoplasms 2 giant cockroaches 10 goblins 12 hobgoblins 2 jackals (D:1) 3 quokkas 5 ball pythons 5 bats 3 frilled lizards 3 kobolds 2 rats (D:1) 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dosil the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 106 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 142 | D:1 | Found Evefaomaul's Antique Weapon Shop. 273 | D:1 | Found a faded altar of an unknown god. 385 | D:1 | Reached skill level 4 in Long Blades 713 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 758 | D:2 | Found a basalt altar of Yredelemnul. 1201 | D:3 | Reached skill level 5 in Long Blades 1201 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1523 | D:3 | Reached XP level 5. HP: 37/38 MP: 5/5 1759 | D:4 | Noticed Natasha 1766 | D:4 | Killed Natasha 1767 | D:4 | Reached skill level 6 in Long Blades 1833 | D:4 | Noticed an ogre 1841 | D:4 | Killed an ogre 1842 | D:4 | Reached XP level 6. HP: 16/44 MP: 6/6 1972 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, chequers_ecumenical_altar_simple_redux, serial_shops, nicolae_shop_crystal, minmay_misc_feat_roman, minivault_4, minmay_misc_feat_cross D:2: layout_rooms, basic_altar, chequers_arboretum D:3: layout_loops_ring, dk_noncrumbling_4, minmay_goblin_outpost D:4: layout_basic, hellmonk_no_cap, uniq_menkaure, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 4 5 6 | 6.8 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 89 | 49 || 138 Dagger | 69 | 5 || 74 Falchion | | 42 || 42 Use: Scroll | 2 | 4 || 6 Potion | | 4 || 4 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 2 | || 2 Chain mail | 59 | 34 || 93 Dodge: Dodged | 34 | 16 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1991 | 1931 | 60 | 21 | 1418 | 4 | 497.8 | Dungeon | 1991 | 1931 | 60 | 21 | 1418 | 4 | 497.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 711 daAuts D:3: 672 daAuts D:2: 413 daAuts D:4: 193 daAuts