Dovrick Level 1 of the Dungeon (0, 0, D:1) 7 stones (5, 32, D:1) 5 stones (18, 29, D:1) a rat corpse (skeletalised by now) (22, 3, D:1) a +0 hand axe (25, 0, D:1) a +0 robe (26, 10, D:1) a +0 robe (34, 17, D:1) a bat corpse (skeletalised by now) (34, 25, D:1) a +0 club (40, -8, D:1) a +0 club (42, 30, D:1) a +0 dagger a kobold skeleton (47, 0, D:1) a +0 club (49, -7, D:1) a +0 dagger a goblin skeleton (51, -1, D:1) a +0 mace (52, 9, D:1) a +0 robe (62, 34, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (0, 2, D:2) a +0 dagger (3, -37, D:2) a rat corpse (skeletalised by now) (4, -36, D:2) a +0 club a +0 robe (14, -2, D:2) a hobgoblin corpse (skeletalised by now) (15, 5, D:2) 5 stones (28, -53, D:2) a +0 spear (29, -19, D:2) a hobgoblin skeleton (29, -3, D:2) a +0 hammer (36, -50, D:2) a +0 hand axe (43, -13, D:2) a +0 robe (46, 3, D:2) a rat skeleton (54, -32, D:2) a +0 whip Level 3 of the Dungeon (8, -7, D:3) an adder corpse (skeletalised by now) (12, -2, D:3) a +0 short sword a +0 hand axe a +0 flail (12, -1, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (17, 1, D:3) 2 poisoned darts (21, 14, D:3) a +0 hand axe (22, 16, D:3) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 war axe a boomerang an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon (4, 17, D:4) a +0 club (10, -12, D:4) a +0 dagger a +0 robe (11, -14, D:4) a +2 whip of draining 3 stones a +0 leather armour (12, -15, D:4) a +0 dagger a +0 robe (12, 14, D:4) a ball python skeleton (14, -15, D:4) a +0 dagger of flaming a +0 robe (23, 26, D:4) a +0 chain mail (28, 26, D:4) a +0 short sword (40, 9, D:4) an adder skeleton (42, -1, D:4) a quokka corpse (skeletalised by now) (52, -19, D:4) 5 boomerangs Level 5 of the Dungeon (0, 0, D:5) a +0 falchion of protection (3, -29, D:5) a +0 morningstar (4, -32, D:5) a +0 pair of gloves (6, 13, D:5) an inkwell talisman (8, -29, D:5) the +1 robe "Ifyolumm" {+Blink +Inv MP-7 Archmagi} +Blink: It lets you blink. +Inv: It lets you turn invisible. MP-7: It affects your magic capacity (-7). Archmagi: It increases the power of your magical spells. (14, -16, D:5) a +0 long sword (17, -23, D:5) 4 javelins (22, -14, D:5) a +0 chain mail a +0 club (31, 6, D:5) a +0 ring mail Level 6 of the Dungeon (6, -37, D:6) a +0 dagger (10, 3, D:6) a +0 flail (12, -13, D:6) a +0 dagger a +0 robe (13, -13, D:6) a +0 flail a +0 chain mail (14, -13, D:6) a +0 mace a +0 club a +0 leather armour (15, 6, D:6) a +0 whip (16, 3, D:6) a +0 flail (16, 7, D:6) a +0 club a +0 robe (17, 7, D:6) a +0 halberd (23, -12, D:6) a +0 leather armour (34, -20, D:6) a +0 falchion (46, -4, D:6) a +0 short sword (46, -3, D:6) a +0 dagger a +0 dagger 3 poisoned darts a +0 club (47, -6, D:6) a +0 leather armour (48, 0, D:6) a +0 long sword (51, -8, D:6) a +0 hand axe (52, -21, D:6) a +0 robe (56, -26, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) 6 gold pieces (0, 1, D:7) a +0 long sword (8, 3, D:7) 6 gold pieces (9, 1, D:7) 8 gold pieces a +0 club (10, 1, D:7) 6 gold pieces a +0 glaive a +0 chain mail (14, -2, D:7) 10 gold pieces (15, -3, D:7) 2 potions of berserk rage (19, 23, D:7) 6 gold pieces a +0 war axe +0 steam dragon scales (30, 15, D:7) a throwing net (33, 8, D:7) a +0 dagger 3 poisoned darts (33, 15, D:7) a +0 dagger 4 stones (34, 8, D:7) a +0 dagger (34, 13, D:7) a +0 dagger 5 stones (35, 8, D:7) a +0 whip 2 stones (47, 3, D:7) a book of Necromancy