Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 939382668438417904 4 Dovrick the Trooper (level 1, 23/23 HPs) Began as a Gnoll Wanderer on May 3, 2025. Was a Follower of Kikubaaqudgha. Quit the game on level 1 of the Dungeon. The game lasted 00:02:05 (162 turns). Dovrick the Trooper (Gnoll Wanderer) Turns: 162, Time: 00:02:06 Health: 23/23 AC: 2 Str: 10 XL: 1 Next: 70% Magic: 4/4 EV: 10 Int: 21 God: Kikubaaqudgha [*.....] Gold: 0 SH: 0 Dex: 8 Spells: 4/5 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of intelligence HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: Renounce Religion, Unearth Wretches You were on level 1 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) Jewellery e - a +6 ring of intelligence (worn) Scrolls d - a scroll of fog Potions b - a potion of curing Skills: + Level 6.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 0.1 Throwing + Level 0.1 Armour + Level 0.1 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 3.6 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Forgecraft + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 3.6 Earth Magic + Level 0.1 Alchemy + Level 0.2 Invocations + Level 0.1 Evocations + Level 0.1 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 36% 2d10 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 72% N/A 3% 1 Kiss of Death Conj/Necr 12% 2d6 13% 1 Summon Ice Beast Ice/Summ 10% N/A 19% 3 Sublimation of Blood Necr 3% N/A 21% 2 Vampiric Draining Necr 3% 2d6 36% 3 Leda's Liquefaction Alch/Erth 5% N/A 54% 4 Petrify Alch/Erth 10% N/A 54% 4 Animate Dead Necr 3% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You hit the jackal. You bite the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. x2 You hit the jackal. The jackal is almost dead. The jackal bites you. The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You start resting. HP restored. You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. Found a faded altar of an unknown god. You see here a ball python corpse. Found a dagger. Found a thin glowing staff. There is a faded altar of an unknown god here. There is a faded altar of an unknown god here. This altar belongs to (a) Ignis, (b) Makhleb or (c) Kikubaaqudgha, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Kikubaaqudgha accepts your prayer! Kikubaaqudgha welcomes you! You can now bring forth the wretched and dying. Kikubaaqudgha grants you a gift! You add the spells Kiss of Death, Sublimation of Blood, Vampiric Draining and Animate Dead to your library. Okay, then. Unknown command. Press < or > to pray at altars. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .# .# ∆ #.# # #.# #.# #.# ##.#. ###.# #....#####...# ...........@.# ......ß.⌠....############### ...............†...........# ......⌠._.⌠..#############.# .............# #.# ..|...ß.⌠.ß.## ##.# .#.#.....)..# #..# # #...##.### #.## #.## #.# #.# There were no monsters in sight! Vanquished Creatures 3 jackals (D:1) A ball python (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dovrick the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Dovrick set off with the following items: a +0 club, a | potion of curing, a +0 robe, a scroll of fog; and the | following spells available to memorise: Sandblast, Summon | Small Mammal, Summon Ice Beast, Leda's Liquefaction, | Petrify. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 4/4 148 | D:1 | Learned a level 1 spell: Sandblast 148 | D:1 | Found a faded altar of an unknown god. 158 | D:1 | Prayed at the altar of an unknown god. 158 | D:1 | Became a worshipper of Kikubaaqudgha 158 | D:1 | Reached * piety under Kikubaaqudgha 158 | D:1 | Received a gift from Kikubaaqudgha 162 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_loops_ring, hellmonk_ecumenical_altar_dog_temple, chequers_serial_rivers_large_b Action || total ---------------------------++------- Melee: Club || 23 Bite || 3 Armour: Robe || 21 Dodge: Dodged || 18