DrDolphin Level 1 of the Dungeon (6, 3, D:1) a +0 whip a stone a kobold skeleton (11, 7, D:1) a +0 dagger a goblin skeleton (14, 22, D:1) a +0 ring mail (24, 35, D:1) a +0 short sword (25, 37, D:1) a +0 sling (27, 18, D:1) a +0 leather armour (27, 22, D:1) an amulet of guardian spirit (27, 39, D:1) a +0 leather armour (29, 18, D:1) a +0 club 3 stones a kobold skeleton (29, 33, D:1) a +0 club a +0 robe (32, 18, D:1) a bat skeleton (43, -2, D:1) a +0 leather armour (44, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (44, 34, D:1) a +0 ring mail (48, 5, D:1) a bat corpse (skeletalised by now) (50, 23, D:1) a +0 whip Level 2 of the Dungeon (3, -1, D:2) a +0 short sword (3, 8, D:2) an amulet of reflection (3, 15, D:2) a +0 club (14, 0, D:2) a +0 club (17, 13, D:2) a +0 dagger (18, 2, D:2) a +0 robe (20, 11, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (20, 19, D:2) a +0 mace (21, 12, D:2) a +0 club a frilled lizard corpse (skeletalised by now) (24, 0, D:2) 4 poisoned darts (38, 5, D:2) a +0 quarterstaff (46, 28, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Oru Bois's Antique Armour Shoppe a +0 ring mail of willpower (209 gold) a +2 robe of positive energy (283 gold) a +2 scale mail of cold resistance (399 gold) the +2 pair of gloves of the Rescuing Gods {Hurl, Rampage rElec rN+ Stlth+} (769 gold) Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a +2 robe of willpower (340 gold) a +2 scale mail of positive energy (342 gold) a +10 plate armour of ponderousness (855 gold) (0, 0, D:3) a +0 hand axe (17, -29, D:3) a +0 robe (18, -28, D:3) a +0 robe (18, 13, D:3) a +0 ring mail a +0 short sword a +0 leather armour a +1 dagger of electrocution an orc skeleton (19, 13, D:3) a +0 robe a +0 flail an orc skeleton (26, 11, D:3) a stone a +0 club (26, 12, D:3) a rat skeleton (27, -20, D:3) a +0 short sword (28, -16, D:3) a +0 dagger (28, 9, D:3) a +0 club a goblin skeleton (29, -18, D:3) 3 poisoned darts a +0 dagger (30, -20, D:3) a +0 flail (30, 30, D:3) a +0 club (31, 19, D:3) the +6 hand axe "Fixer" {protect, Str-2 Int+3} Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). (32, 1, D:3) a +0 club a kobold skeleton (33, 0, D:3) a +0 dagger (35, -18, D:3) a +0 mace (38, 20, D:3) a +0 robe (41, -22, D:3) a +6 ring of dexterity (41, -9, D:3) a ball python skeleton (41, 16, D:3) a +0 dagger (42, -10, D:3) a +0 mace (43, -7, D:3) a +0 dagger (44, -7, D:3) a +0 leather armour a +0 mace (45, -11, D:3) a +0 robe a +0 dagger (47, -8, D:3) a +0 leather armour 3 boomerangs a +0 hand axe an orc skeleton (48, -1, D:3) a +0 short sword (56, -7, D:3) a +0 mace a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +1 dagger of pain (5, 6, D:4) a +0 sling (12, 14, D:4) a +0 sling a +0 dagger (43, 23, D:4) a +0 dagger Level 5 of the Dungeon (14, 8, D:5) a +6 ring of dexterity (15, 1, D:5) a +0 leather armour (15, 22, D:5) a +0 whip of flaming a +0 robe (37, -16, D:5) a +0 sling (40, -11, D:5) a +0 halberd (48, 1, D:5) a +0 robe Level 6 of the Dungeon (2, -41, D:6) a +0 trident (2, -40, D:6) a +0 flail a +0 club (7, -1, D:6) a +0 short sword (9, 9, D:6) the +6 great sword of Cowardice {reap, rN+ Dex+3} rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). (24, -10, D:6) a +0 long sword Level 7 of the Dungeon [Shop] Urghepas's Antique Weapon Shoppe the +4 great sword "Itefeum" {venom, rElec rC- Str+7} (1181 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+7: It affects your strength (+7). the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} (1751 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. a +3 heavy morningstar (611 gold) the +2 rapier of Malaise {venom, rN+ rCorr} (734 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +1 long sword of protection (246 gold) a +5 heavy glaive (990 gold) the +6 battleaxe of Past Mistakes {protect, +Blink rC+++ Int-2 Dex-4} (1724 gold) +Blink: It lets you blink. rC+++: It renders you almost immune to cold. Int-2: It affects your intelligence (-2). Dex-4: It affects your dexterity (-4). the +6 rapier "Qelusel" {flame, *Corrode Int+4} (1093 gold) *Corrode: It may corrode you when you take damage. Int+4: It affects your intelligence (+4). a +1 heavy shortbow (272 gold) the +7 glaive of the Orcish Mines {freeze, rPois Stlth+} (1474 gold) rPois: It protects you from poison. Stlth+: It makes you more stealthy. a +1 short sword of electrocution (319 gold) (0, 0, D:7) 5 curare-tipped darts (5, 33, D:7) a +0 long sword (15, 25, D:7) a +0 scale mail (23, 14, D:7) a +0 leather armour (24, 20, D:7) a +0 cloak (31, 30, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 6 curare-tipped darts (3, -9, D:8) a +0 shortbow (6, 2, D:8) a +0 dagger (7, 1, D:8) a +1 dagger of flaming a +0 robe (7, 2, D:8) a +0 hand axe (8, -18, D:8) a +0 short sword (9, -10, D:8) a +0 whip a +0 leather armour a +0 mace (10, -10, D:8) a +0 dagger a +0 short sword a +0 chain mail a +0 short sword a curare-tipped dart a +0 short sword a +0 dagger (11, -12, D:8) a +0 hand axe (11, -11, D:8) a +0 short sword 2 stones a +0 dagger a +0 leather armour (11, -10, D:8) a +0 trident a +0 plate armour (12, -12, D:8) a +0 dagger a +2 short sword of electrocution a +0 club 5 stones a +5 whip (26, 5, D:8) 18 gold pieces (36, 0, D:8) a +0 battleaxe a +0 robe a +0 battleaxe a +0 robe (37, 4, D:8) an orb of mayhem (39, 2, D:8) a +3 morningstar a +0 robe (42, 1, D:8) a +0 whip (43, 2, D:8) a +0 whip a +0 club (44, 2, D:8) a +0 spear a +0 scale mail (45, 1, D:8) a +0 flail (45, 2, D:8) a +0 whip Level 9 of the Dungeon (13, -1, D:9) a wand of roots (5) (14, 0, D:9) 9 gold pieces (14, 2, D:9) a +0 robe (18, 8, D:9) a +0 plate armour (20, 0, D:9) a ring of positive energy Level 10 of the Dungeon (6, 8, D:10) 7 gold pieces (9, 5, D:10) 6 gold pieces (24, 10, D:10) a +0 club a +0 ring mail (25, 5, D:10) a +6 ring of intelligence (25, 10, D:10) a +0 mace a +0 leather armour (25, 11, D:10) a +0 glaive a +0 plate armour (25, 12, D:10) a +0 hand axe a +0 scale mail a ring of protection from cold (26, 10, D:10) a +0 hand axe a +0 scale mail (26, 30, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +1 robe of fire resistance (unseen) (7, -1, D:11) a +0 hand axe a +0 dagger a +0 robe (7, 0, D:11) a +0 heavy hand axe (12, -8, D:11) 18 gold pieces (15, -12, D:11) 15 gold pieces (16, -19, D:11) a +0 ring mail