Dungeon Crawl Stone Soup version 0.34-a0-951-gec41f428ff (webtiles) character file. Game seed: 9816116528635074176 55 DrDolphin the Grave Robber (level 3, 0/19 HPs) Began as a Deep Elf Necromancer on Oct 14, 2025. Killed from afar by Sigmund (10 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:07:56 (1492 turns). DrDolphin the Grave Robber (Deep Elf Necromancer) Turns: 1492, Time: 00:07:57 Health: 0/19 AC: 6 Str: 5 XL: 3 Next: 67% Magic: 15/18 EV: 12 Int: 23 God: Gold: 70 SH: 0 Dex: 15 Spells: 2/8 levels left rFire . . . (100%) c - +2 short sword (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +1 robe rPois . (100%) (no helmet) rElec . (100%) f - +2 cloak of the Eagle {Rampage Int+2 Stlth+} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of magical power HPRegen 0.23/turn (no ring) MPRegen 0.32/turn %: rampage @: confused, about to teleport A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +2 short sword of speed (weapon) Armour b - a +1 robe (worn) d - a +0 cloak f - the +2 cloak of the Eagle (worn) {Rampage Int+2 Stlth+} (You found it on level 2 of the Dungeon) Rampage: It bestows one free step when moving towards enemies. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. Jewellery e - a ring of magical power (worn) Potions g - a potion of magic a - 2 potions of ambrosia Skills: - Level 3.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting * Level 6.1 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 62% 2d11 1% 2 c - Vampiric Draining Necr 31% 2d8 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 17% 2 Scorch Fire 6% 2d5 17% 2 Animate Dead Necr 31% N/A 10% 4 Curse of Agony Necr 31% N/A 26% 5 Call Canine Familiar Summ 3% N/A 34% 3 Passwall Erth 3% N/A 34% 3 Stone Arrow Conj/Erth 6% 3d7 34% 3 Swiftness Air 3% N/A 34% 3 Conjure Ball Lightning Conj/Air 1% 3x3d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your soul wisp closely misses the kobold. The kobold throws a stone. The stone hits you but does no damage. Your soul wisp misses the kobold. You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits your soul wisp! Your soul wisp returns to where it belongs. The kobold is no longer weakened. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones You draw life force from the kobold! You kill the kobold! You feel life coursing into your body. The orc shouts! You hear a zap. A puff of flame appears from out of thin air! The puff of flame misses you. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Nothing appears to happen. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Nothing appears to happen. Something barely misses you. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Nothing appears to happen. Something hits you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You hear some strange, mumbled words. You are confused. You hear a zap. A puff of flame appears from out of thin air! The puff of flame hits you! Ouch! That really hurt! You die... ...................# ...................# .....?....>........# ...................## ...........r.$......# ............{.......# ..........).........# ..............o.....# ................@...# ........................ ...................##### ...................# ..................# .................# ................# ...............# You could see an orc and a quokka. Vanquished Creatures An orc (D:2) 2 endoplasms (D:1) 3 hobgoblins A quokka (D:1) A bat (D:2) 2 kobolds 2 rats (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) Terence (D:2) 2 endoplasms (D:1) 3 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) A bat (D:1) A goblin (D:2) 3 hobgoblins 3 kobolds (D:1) 18 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrDolphin the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 195 | D:1 | Reached XP level 2. HP: 5/15 MP: 8/8 287 | D:1 | Reached skill level 5 in Necromancy 356 | D:1 | Learned a level 2 spell: Grave Claw 1027 | D:2 | Noticed Terence 1035 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/9 1049 | D:2 | Killed Terence 1050 | D:2 | Reached skill level 6 in Necromancy 1084 | D:2 | Learned a level 3 spell: Vampiric Draining 1145 | D:2 | Identified the +2 cloak of the Eagle {Rampage Int+2 Stlth+} 1446 | D:3 | Noticed Sigmund 1492 | D:3 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_cross, minmay_misc_feat_iff, chequers_jeans D:2: layout_rooms, minivault_11, hangedman_decor_growths, uniq_terence D:3: layout_basic, lightli_temple_of_fire, due_unseen_surprise, uniq_robin, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Necromancy | 5 6 | 6.1 Spellcasting | | 3.0 Action || total ---------------------------++------- Attack: Normal || 44 Melee: Dagger || 36 Short sword || 8 Cast: Soul Splinter || 33 Grave Claw || 4 Vampiric Draining || 2 Drink: Curing || 1 Heal wounds || 1 Haste || 1 Cancellation || 1 Ambrosia || 1 Read: Identify || 2 Teleportation || 2 Enchant weapon || 1 Enchant armour || 1 Immolation || 1 Armour: Robe || 53 Dodge: Dodged || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1486 | 1470 | 16 | 86 | 1010 | 3 | 495.3 | Dungeon | 1486 | 1470 | 16 | 86 | 1010 | 3 | 495.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 856 daAuts D:2: 576 daAuts D:3: 52 daAuts