Dungeon Crawl Stone Soup version 0.34-a0-1047-g5074f317b0 (webtiles) character file. Game seed: 14631785552134144819 32 DrDolphin the Vexing (level 3, -1/20 HPs) Began as a Deep Elf Hexslinger on Oct 30, 2025. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:22 (1109 turns). DrDolphin the Vexing (Deep Elf Hexslinger) Turns: 1109, Time: 00:03:23 Health: -1/20 AC: 2 Str: 5 XL: 3 Next: 8% Magic: 8/8 EV: 12 Int: 17 God: Gold: 58 SH: 0 Dex: 19 Spells: 4/6 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of blinking {unknown} e - a scroll of enchant armour {unknown} h - a scroll of revelation {unknown} k - 2 scrolls of fear {unknown} m - 3 scrolls of amnesia {unknown} n - a scroll of teleportation {unknown} o - a scroll of summoning {unknown} q - a scroll of immolation {unknown} u - a scroll of identify {unknown} Potions d - a potion of curing {unknown} f - 2 potions of brilliance {unknown} j - a potion of heal wounds {unknown} l - a potion of moonshine {unknown} Skills: - Level 1.0 Fighting * Level 3.5 Ranged Weapons - Level 3.0 Dodging - Level 2.0 Spellcasting - Level 4.0 Hexes - Level 2.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 30% 2d2 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 15% N/A 11% 3 Inner Flame Hex/Fire 11% N/A 17% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Forge Lightning Spire Air/Frge 1% 3d4 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is moderately wounded. Sigmund closely misses you. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is nobody nearby that the sprites are interested in. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is nobody nearby that the sprites are interested in. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. Something hits you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. Something hits you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. Something hits you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. Something hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. You aren't carrying any jewellery or talismans. Something hits you! You die... #...........# #...........# .... #...........# ... #...........# ..# ######...#### .. #....###### #†# ###.#.......# . #.. #...#.......# ....##.####@###.......# .........{..#.........# [....##.##..#...####### ... #..#..#...# . ###..>.#...# ............# ............## ............# ############# There were no monsters in sight! Vanquished Creatures 4 endoplasms 7 hobgoblins 3 jackals (D:1) 2 ball pythons (D:1) 7 bats 2 frilled lizards (D:1) 3 goblins (D:1) A kobold (D:1) 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrDolphin the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 46 | D:1 | Reached skill level 1 in Fighting 101 | D:1 | Reached XP level 2. HP: 16/16 MP: 7/7 268 | D:1 | Found Jymiguk's Antique Weapon Boutique. 432 | D:1 | Learned a level 2 spell: Jinxbite 1054 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/8 1095 | D:2 | Noticed Sigmund 1109 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_ring, serial_shops, shop D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Spellcasting | 2 | 2.0 Dodging | 3 | 3.0 Fire Magic | 2 | 2.0 Ranged Weapons | 3 | 3.5 Hexes | | 4.0 Action || total ---------------------------++------- Fire: Sling || 88 Cast: Jinxbite || 9 Armour: Robe || 17 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1136 | 1113 | 23 | 0 | 933 | 2 | 568.0 | Dungeon | 1136 | 1113 | 23 | 0 | 933 | 2 | 568.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 899 daAuts D:2: 237 daAuts