DrDolphin Level 1 of the Dungeon [Shop] Gutebucw's Antique Weapon Shoppe a +1 battleaxe of flaming (575 gold) a +0 club (11 gold) a +0 hand axe (69 gold) a +0 mace (69 gold) a +0 hand axe (69 gold) a +0 dagger (46 gold) a +0 hand axe (69 gold) a +2 orcbow of freezing (441 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (5, -9, D:1) a +0 club (10, 1, D:1) a ball python skeleton (12, 20, D:1) a +0 robe (13, 21, D:1) a hobgoblin skeleton (14, 18, D:1) a +0 short sword (14, 22, D:1) a frilled lizard skeleton (20, -10, D:1) a +0 robe (25, 27, D:1) a +0 dagger (25, 37, D:1) a hobgoblin skeleton (27, -8, D:1) a +0 dagger a +0 club a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) (30, -11, D:1) a +0 short sword (32, -12, D:1) a hobgoblin corpse (skeletalised by now) (32, 11, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Agureul's Assorted Antiques a potion of attraction (84 gold) the +4 war axe of Imbalance {flame, ^Contam rN+++ rCorr Int+2} (1638 gold) ^Contam: It causes magical contamination when unequipped. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a potion of curing (84 gold) a +0 dagger (56 gold) a tin of tremorstones (2/2) (1120 gold) a box of beasts (1120 gold) the +0 ring mail of Qoibb {*Slow rElec Str+2 Dex+2} (582 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. [Shop] Loges's Distillery a potion of mutation (80 gold) a potion of magic (80 gold) a potion of might (unknown) (40 gold) a potion of brilliance (40 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of moonshine (10 gold) a potion of haste (unknown) (100 gold) a potion of berserk rage (unknown) (50 gold) (0, 0, D:2) a +0 mace (1, -31, D:2) a +0 mace (8, -22, D:2) a ball python corpse (skeletalised by now) (10, -33, D:2) a ball python corpse (skeletalised by now) (10, -32, D:2) a +0 robe (13, -32, D:2) a +0 barding (16, -9, D:2) a +0 short sword (16, 2, D:2) a rat corpse (skeletalised by now) (26, -25, D:2) a +0 dagger (27, -17, D:2) a +0 leather armour (33, -23, D:2) an adder skeleton (34, 12, D:2) a +0 club (36, 12, D:2) a ball python corpse (skeletalised by now) (38, -28, D:2) a +0 dagger a stone (38, 1, D:2) an adder corpse (skeletalised by now) (49, -13, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (1, -24, D:3) a +0 robe (1, -21, D:3) a +0 scale mail (1, 5, D:3) a ball python corpse (skeletalised by now) (8, -15, D:3) a +0 leather armour (10, -13, D:3) a ball python corpse (skeletalised by now) (20, -34, D:3) a +0 short sword 3 stones (39, -5, D:3) a +0 dagger a +0 robe (39, -1, D:3) a +0 short sword a +0 club a boomerang a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse an orc corpse an orc corpse (44, -17, D:3) 12 gold pieces (45, -8, D:3) 2 potions of curing