DrDolphin Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, 25, D:1) a frilled lizard corpse (skeletalised by now) (2, -1, D:1) a +0 club (5, -1, D:1) a kobold corpse (skeletalised by now) (5, 0, D:1) a jackal corpse (skeletalised by now) (6, 0, D:1) a jackal corpse (skeletalised by now) (9, 0, D:1) a hobgoblin corpse (skeletalised by now) (13, -16, D:1) a +0 ring mail (14, 18, D:1) a stone a kobold corpse (skeletalised by now) (17, 21, D:1) a staff of earth (17, 22, D:1) a bat corpse (skeletalised by now) (20, 21, D:1) a bat corpse (skeletalised by now) (33, 1, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Jedwegoc's Distillery a potion of heal wounds (unknown) (104 gold) a potion of enlightenment (unknown) (65 gold) a potion of heal wounds (unknown) (104 gold) 2 potions of ambrosia (unknown) (208 gold) a potion of ambrosia (unknown) (104 gold) a potion of mutation (104 gold) a potion of heal wounds (unknown) (104 gold) a potion of moonshine (unknown) (13 gold) [Shop] Hutroumn's Distillery a potion of attraction (unknown) (42 gold) a potion of might (unknown) (56 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of brilliance (unknown) (56 gold) a potion of berserk rage (unknown) (70 gold) a potion of invisibility (unknown) (112 gold) a potion of attraction (unknown) (42 gold) [Shop] Jekhlykh's Armour Emporium a +0 leather armour (20 gold) a +0 leather armour (20 gold) a +0 helmet (45 gold) a +2 pair of gloves of parrying (215 gold) the +5 justicar's regalia {Inspire Amulet+ Str+4} (900 gold) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 robe (9 gold) a +0 chain mail (60 gold) a +0 robe (9 gold) a +2 robe of resistance (379 gold) a +0 scale mail (40 gold) a +2 pair of boots (165 gold) a +0 plate armour (180 gold) (0, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (7, 1, D:2) an inkwell talisman (8, 10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, 11, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (24, 11, D:2) a +0 falchion a +0 animal skin a +0 helmet a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (24, 12, D:2) a +0 dagger a +0 dagger a +0 club an adder corpse (skeletalised by now) a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (24, 13, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (25, 10, D:2) a +0 club (25, 12, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (25, 13, D:2) a +0 club a goblin corpse (skeletalised by now) (29, -17, D:2) a +0 ring mail (37, -9, D:2) 4 boomerangs (41, 0, D:2) a hobgoblin corpse (skeletalised by now) (43, 8, D:2) a +0 hand axe (46, -15, D:2) a scroll of blinking Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (4, 17, D:3) the +1 leather armour "Kibroquj" {Harm rC+ Will++ Int-3} Harm: It increases damage dealt and taken. rC+: It protects you from cold. Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). It cannot be enchanted further. (7, 28, D:3) a +0 short sword (8, -4, D:3) a +0 leather armour (9, -9, D:3) a bat corpse (skeletalised by now) (14, -5, D:3) a +0 dagger (18, 14, D:3) 2 poisoned darts (19, 26, D:3) a +0 spear (21, 33, D:3) a +0 dagger a +0 robe (31, 6, D:3) a ribbon worm corpse (40, -10, D:3) a +0 whip (43, 4, D:3) a +0 club (43, 5, D:3) a +0 club a +0 chain mail (44, 8, D:3) an adder corpse (skeletalised by now) (45, 25, D:3) a ball python corpse (skeletalised by now) (46, -11, D:3) a +0 flail (49, 0, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, 25, D:4) a scroll of identify (8, 17, D:4) a +0 short sword a +0 leather armour