Dungeon Crawl Stone Soup version 0.35-a0-345-gb3cffbe06b (webtiles) character file. Game seed: 1370750258546108069 70 DrDolphin the Ducker (level 4, -11/22 HPs) Began as a Spriggan Artificer on May 6, 2026. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:04:16 (1428 turns). DrDolphin the Ducker (Spriggan Artificer) Turns: 1428, Time: 00:04:16 Health: -11/22 AC: 2 Str: 8 XL: 4 Next: 3% Magic: 5/5 EV: 18 Int: 12 God: Gold: 71 SH: 0 Dex: 13 Spells: 3/3 levels left rFire + + . (33%) h - +0 scimitar rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 robe rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no amulet) SInv + d - ring of protection from fire Will ..... f - ring of the Rose {rElec rPois rF+ rN+ Dex-4 Slay+2} Stlth ++ HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +0 club c - a +0 dagger e - a +0 short sword h - a +0 scimitar (weapon) Armour b - a +0 robe (worn) Jewellery d - a ring of protection from fire (worn) f - the ring of the Rose (worn) {rElec rPois rF+ rN+ Dex-4 Slay+2} (You found it on level 3 of the Dungeon) [ring of protection from fire] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. Dex-4: It affects your dexterity (-4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). g - a ring of magical power Wands a - a wand of flame (8) (quivered) e - a wand of charming (15) c - a wand of iceblast (4) b - a wand of quicksilver (11) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of fog {unknown} h - a scroll of brand weapon {unknown} j - a scroll of immolation {unknown} k - 2 scrolls of teleportation {unknown} l - 2 scrolls of revelation {unknown} m - a scroll of summoning {unknown} u - a scroll of vulnerability {unknown} Potions d - a potion of enlightenment {unknown} f - a potion of mutation {unknown} n - a potion of curing {unknown} o - 2 potions of brilliance {unknown} p - 3 potions of heal wounds {unknown} q - a potion of might {unknown} Skills: - Level 1.0 Fighting * Level 5.9 Dodging - Level 2.0 Stealth - Level 4.0 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 45% 2 Lesser Beckoning Tloc 0% N/A 45% 2 Momentum Strike Conj/Tloc 0% 3d8 45% 2 Searing Ray Conj 0% 2d4 45% 2 Sublimation of Blood Necr 0% N/A 45% 2 Passwall Erth 0% N/A 69% 3 Swiftness Air 0% N/A 69% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 97% 4 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History You hit the dart slug. You kill the dart slug! You have reached level 4! You see here a +0 dagger. You see here a +0 scimitar. You unwield your +0 short sword. h - a +0 scimitar (weapon) Key pressed, stopping explore. You pick up a parchment of Searing Ray and begin reading... You add the spell Searing Ray to your library. You pick up a book of Burglary and begin reading... You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your library. Key pressed, stopping explore. You encounter an orc, an orc wizard and an orc priest. The orc priest shouts! The orc shouts! You hear a shout! There are monsters nearby! There are monsters nearby! You closely miss the orc priest. You closely miss the orc priest. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You slash the orc! You kill the orc! The orc priest hits you with a +0 war axe. You encounter an orc. It is wielding a +0 flail. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Things that are here: a +0 mace; an orc corpse You hit the orc priest. The orc priest is lightly wounded. The orc priest closely misses you. You barely miss the orc priest. The orc priest is lightly wounded. The orc priest hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... # # # ###### #.#### #..... #..oo# #####.#### #o# ###.....# #@# #...##### #.# ##.### #.# ##..########## #.###............# #.....#........... #.#####..........# ### #..........# #..........# #..........# You could see an orc priest, an orc wizard and an orc. Vanquished Creatures 3 adders 2 dart slugs A ribbon worm (D:3) An orc (D:3) 5 endoplasms 9 hobgoblins 5 ball pythons 6 bats 2 frilled lizards (D:1) 6 goblins 2 kobolds (D:2) A rat (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrDolphin the Spriggan Artificer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 2/2 110 | D:1 | Reached skill level 1 in Fighting 150 | D:1 | Reached XP level 2. HP: 5/14 MP: 3/3 153 | D:1 | Reached skill level 4 in Dodging 538 | D:2 | Reached skill level 5 in Dodging 538 | D:2 | Reached XP level 3. HP: 14/18 MP: 4/4 1048 | D:3 | Identified the ring of the Rose {rElec rPois rF+ rN+ Dex-4 | Slay+2} 1344 | D:3 | Reached XP level 4. HP: 22/22 MP: 5/5 1428 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, minmay_split_cup_large D:2: layout_rooms D:3: layout_rooms, minitemple, grunt_ministairs_12, minmay_circle_x Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Stealth | 2 | 2.0 Dodging | 5 | 5.9 Evocations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 157 | 5 || 162 Melee: Dagger | 106 | || 106 Club | 19 | || 19 Short sword | 32 | || 32 Scimitar | | 5 || 5 Evoke: Wand of flame | 7 | || 7 Wand of iceblast | 1 | || 1 Stab: Sleeping | 11 | || 11 Armour: Robe | 43 | 2 || 45 Dodge: Dodged | 120 | 1 || 121 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1042 | 986 | 56 | 0 | 646 | 3 | 347.3 | Dungeon | 1042 | 986 | 56 | 0 | 646 | 3 | 347.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 384 daAuts D:2: 371 daAuts D:3: 287 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+