DrDolphin Level 1 of the Dungeon [Shop] Cupruk's General Store a parchment of Blink (63 gold) a +0 dagger (22 gold) a parchment of Grave Claw (63 gold) a parchment of Construct Spike Launcher (63 gold) a potion of enlightenment (unknown) (55 gold) an inkwell talisman (82 gold) a lightning rod (4/4) (440 gold) a scroll of teleportation (unknown) (33 gold) a manual of Long Blades (880 gold) [Shop] Yschob's Armour Shoppe a +0 leather armour (28 gold) a +0 robe (12 gold) the +0 pair of gloves of Starshine {Parrying, rC+ rCorr Dex+2 SInv} (525 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 leather armour (28 gold) the +0 scale mail of the First Mystics {rElec rN+} (310 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. the +1 plate armour "Zeamoc" {Dex+2 SInv Stlth+} (576 gold) Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a scarf of resistance (448 gold) a +3 scale mail of resonance (343 gold) [Shop] Remi's Armour Shop a +0 leather armour (28 gold) a +1 plate armour of cold resistance (420 gold) a +0 pair of boots (63 gold) a +1 scale mail of resonance (203 gold) the +1 plate armour of Slimy Fun {Regen+ Dex+3} (508 gold) Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 cloak of poison resistance (119 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 robe (12 gold) [Shop] Ojimeir's Armour Boutique a +0 leather armour (26 gold) a +0 chain mail (78 gold) a +0 robe (11 gold) a +0 robe (11 gold) a +0 ring mail (52 gold) a +0 robe (11 gold) a +0 ring mail (52 gold) (8, -9, D:1) a +0 robe (15, 28, D:1) a +0 whip (16, -11, D:1) a bat corpse (skeletalised by now) (21, 28, D:1) a +0 dagger a kobold corpse (skeletalised by now) (33, -8, D:1) a +0 club a kobold corpse (skeletalised by now) (58, 27, D:1) a +1 dagger of distortion a kobold corpse (skeletalised by now) (60, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 1, D:2) a potion of heal wounds (6, 4, D:2) 21 gold pieces a +0 spear a +0 sling a goblin corpse (13, 7, D:2) a +0 ring mail (20, 6, D:2) a +0 club a kobold corpse a ball python corpse (24, 2, D:2) a +0 short sword 3 stones (27, 22, D:2) a kobold corpse (29, 22, D:2) an adder corpse (32, 14, D:2) 2 gold pieces