DrDolphin Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -8, D:1) a rat corpse (skeletalised by now) (5, 30, D:1) a parchment of Slow (7, -8, D:1) a ball python corpse (skeletalised by now) (12, 16, D:1) a ball python skeleton (14, 4, D:1) a dwarf skeleton (16, -4, D:1) an oni skeleton (17, -2, D:1) a dwarf skeleton (17, 24, D:1) a rat corpse (skeletalised by now) (19, 21, D:1) a rat corpse (skeletalised by now) (21, -4, D:1) an oni skeleton (21, 4, D:1) a dwarf skeleton (21, 19, D:1) 6 poisoned darts (22, -11, D:1) a dwarf skeleton (24, 22, D:1) a stone a kobold corpse (skeletalised by now) (25, 13, D:1) a quokka skeleton a frilled lizard skeleton (32, 16, D:1) 4 stones a kobold corpse (skeletalised by now) (41, -4, D:1) a +0 club 2 stones (41, 30, D:1) a bat corpse (skeletalised by now) (43, -12, D:1) a ball python corpse (skeletalised by now) (46, 27, D:1) a +0 club a kobold corpse (skeletalised by now) (46, 31, D:1) a staff of air (47, -8, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Urrer's Armour Emporium a +3 leather armour of cold resistance (240 gold) a +0 helmet of light (115 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 chain mail (60 gold) a +0 ring mail (40 gold) a +0 scale mail (40 gold) a +0 robe (9 gold) (0, 0, D:2) a +0 leather armour (9, 22, D:2) a rat skeleton (18, 29, D:2) a +0 mace (24, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (25, -2, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (30, 35, D:2) a +0 dagger a goblin skeleton (35, 16, D:2) a +0 short sword Level 3 of the Dungeon (3, -21, D:3) a +0 dagger a kobold skeleton (7, -34, D:3) a bat skeleton (9, 2, D:3) a +0 robe (13, -13, D:3) a +0 club an orc skeleton (14, -13, D:3) a +0 dagger (14, -12, D:3) a +0 hand axe an orc skeleton (17, -28, D:3) a +0 leather armour (25, -33, D:3) a quill talisman (28, 1, D:3) a hobgoblin corpse (skeletalised by now) (29, 1, D:3) a ball python corpse (skeletalised by now) (30, 2, D:3) a ball python corpse (skeletalised by now) (32, -26, D:3) a +0 dagger (33, -28, D:3) a +0 hand axe (42, -19, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (6, 11, D:4) a ring of see invisible (7, 8, D:4) a hobgoblin corpse (skeletalised by now) (10, 10, D:4) a ball python corpse (skeletalised by now) (21, -9, D:4) a jackal corpse (skeletalised by now) (21, 28, D:4) a +0 helmet of sniping (22, 3, D:4) a +0 leather armour a +0 dagger an orc skeleton (23, 1, D:4) a +0 hand axe an orc skeleton an adder skeleton (24, 2, D:4) a +0 whip an orc skeleton (24, 3, D:4) a +0 short sword (25, 4, D:4) a +0 ring mail 3 boomerangs a +0 dagger (26, 3, D:4) a +0 shortbow (35, -15, D:4) a +0 spear (35, 0, D:4) 5 stones a +0 short sword (35, 16, D:4) a jackal corpse (skeletalised by now) (41, 3, D:4) a +0 short sword a kobold corpse (skeletalised by now) (44, 6, D:4) a +0 hand axe (45, 6, D:4) a +0 dagger a goblin skeleton (46, 2, D:4) an adder skeleton (46, 12, D:4) a +0 robe Level 5 of the Dungeon (10, -34, D:5) a +0 spear (10, -33, D:5) a +0 spear (10, -31, D:5) a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (11, -11, D:5) a +0 halberd (12, -10, D:5) a +0 spear (13, -22, D:5) a bat skeleton (14, -22, D:5) a +0 flail (14, -21, D:5) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (15, -21, D:5) a +0 falchion a +0 leather armour the human corpse of Eustachio (skeletalised by now) (18, -11, D:5) a river rat skeleton (25, -23, D:5) a +0 club a gnoll corpse (skeletalised by now) (33, -27, D:5) a howler monkey skeleton (35, -24, D:5) a +5 spear of entangling a gnoll skeleton (48, -43, D:5) an adder corpse (skeletalised by now) (48, -26, D:5) a +0 leather armour (50, -8, D:5) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (52, -19, D:5) a +0 flail (52, -12, D:5) a +0 halberd a +0 robe (53, -50, D:5) a +1 dagger of venom a +0 robe a +0 falchion an orc skeleton (53, -47, D:5) a +0 war axe (54, -5, D:5) a +0 club (71, -34, D:5) a +0 shortbow a centaur skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 robe (24, 1, D:6) a +0 club (30, 9, D:6) a +0 ring mail (33, -6, D:6) a +0 pair of boots of rampaging (45, 17, D:6) a +0 barding (49, 1, D:6) a +0 giant club (50, 27, D:6) a +0 hand axe (65, -11, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (0, 2, D:7) a +0 ring mail (5, 12, D:7) a +0 falchion a +0 ring mail (6, -8, D:7) a +0 shortbow (6, 9, D:7) a +0 dagger a +0 robe (6, 11, D:7) a +1 dagger of venom a +0 robe a +0 flail a +0 chain mail (7, -7, D:7) a +0 shortbow (7, 8, D:7) a +0 dagger (13, 0, D:7) a +0 robe (13, 28, D:7) a +0 dagger (16, 5, D:7) a parchment of Eringya's Surprising Crocodile (17, 9, D:7) a +0 dagger a +0 robe (17, 10, D:7) a +2 dagger of pain (17, 11, D:7) a +0 morningstar a +0 leather armour a +0 whip (26, 30, D:7) a maw talisman (36, 29, D:7) a hive talisman Level 8 of the Dungeon [Shop] Juux's Jewellery Shop the ring "Wom Huts" {+Blink Str-4 Int+6 Dex+3 Stlth+} (1064 gold) [ring of intelligence] +Blink: It lets you blink. Str-4: It affects your strength (-4). Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a ring of positive energy (420 gold) the ring of Zolut {Dex+6 SInv} (991 gold) [ring of dexterity] Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. an amulet of reflection (unknown) (630 gold) a +6 ring of intelligence (756 gold) a ring of wizardry (unknown) (630 gold) the ring "Koiph" {*Slow rElec rPois rN++ Int+6} (1241 gold) [ring of intelligence] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Int+6: It affects your intelligence (+6). the amulet "Cuvus" {Dissipate *Silence rC+ Slay+4} (1159 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. *Silence: It may silence you when you take damage. rC+: It protects you from cold. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (0, 0, D:8) a +0 halberd a +0 chain mail (1, -33, D:8) a +0 ring mail (1, 4, D:8) a +0 dagger a +0 robe (3, 5, D:8) a +0 flail (6, 17, D:8) a +0 robe of willpower (8, 4, D:8) a +0 club 2 stones a +0 short sword 5 poisoned darts (11, 4, D:8) a +0 club (13, -33, D:8) a +0 rapier (13, -19, D:8) 5 curare-tipped darts (18, -42, D:8) a ring of see invisible (20, -22, D:8) a +0 spear (21, -21, D:8) a +0 spear (21, -20, D:8) a +0 spear (22, -21, D:8) a +0 spear (26, -24, D:8) a +0 robe a +0 halberd (29, -29, D:8) a +0 robe a +3 short sword (29, -28, D:8) a +0 robe a +4 scimitar (49, -32, D:8) a +0 dagger a +0 robe (50, -28, D:8) a +0 spear (50, -9, D:8) a +0 ring mail a +0 dagger (51, -9, D:8) a +0 robe a +0 dagger (52, -8, D:8) a +2 dagger of electrocution (54, -26, D:8) a +0 short sword (54, -25, D:8) a +0 whip a curare-tipped dart (54, -23, D:8) a +0 whip (56, 6, D:8) a +0 sling (58, -25, D:8) a +0 short sword 3 stones Level 9 of the Dungeon (0, 0, D:9) a +0 robe (13, -8, D:9) a +0 dagger (24, 9, D:9) a +0 ring mail a +0 falchion (26, 7, D:9) a +0 plate armour a +0 war axe (27, -12, D:9) a +2 dagger of venom 4 stones (27, 6, D:9) a +0 club (28, 1, D:9) a +0 dagger (28, 6, D:9) a +0 dagger (28, 7, D:9) a stone a +0 dagger (29, 17, D:9) a +0 athame a +0 robe (29, 20, D:9) a +3 dagger a +0 robe (30, -12, D:9) a +0 dagger a curare-tipped dart (30, 3, D:9) 7 poisoned darts a +0 dagger (30, 6, D:9) a +0 trident (31, -12, D:9) 3 stones a +1 short sword of freezing (31, 5, D:9) 3 stones a +0 club (34, -12, D:9) 3 stones a +0 dagger (36, -12, D:9) a +0 giant spiked club a +0 giant spiked club a +0 short sword (37, -12, D:9) 4 poisoned darts a +0 dagger (38, 1, D:9) a +0 robe a +0 dagger (39, 1, D:9) a +0 robe a +1 dagger of electrocution (40, -12, D:9) 3 poisoned darts a +0 club 5 stones a +0 dagger (42, -12, D:9) a +0 short sword (44, -12, D:9) 5 stones a +0 short sword (44, -11, D:9) a +2 short sword of speed (46, -5, D:9) 4 silver javelins (48, 27, D:9) a +0 club Level 10 of the Dungeon (3, -17, D:10) a +4 trident of flaming a +0 leather armour a +2 short sword of venom (9, 20, D:10) a +0 whip (10, 19, D:10) a +0 halberd (10, 21, D:10) a +0 spear (11, 26, D:10) a +0 flail (13, -10, D:10) a +0 giant club a +0 giant club (13, 29, D:10) a +0 halberd a +0 scale mail a +0 spear (23, 13, D:10) a +0 hand axe of holy wrath (unseen) (26, 10, D:10) a +0 hand axe of holy wrath (unseen) (29, 13, D:10) a +0 mace of holy wrath (unseen) (44, -21, D:10) a +0 shortbow (52, 35, D:10) a +0 ring mail (55, -9, D:10) a +1 dagger of venom a +0 chain mail a +0 flail a +0 leather armour (57, -11, D:10) a +0 quarterstaff (57, -7, D:10) a +0 hand axe a +0 flail 3 boomerangs a +0 plate armour (59, -5, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon [Shop] Xemmoj's Assorted Antiques a +2 robe of positive energy (357 gold) a potion of attraction (72 gold) the +1 longbow of Figoo {elec, rF- Int+4} (981 gold) rF-: It makes you vulnerable to fire. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +1 dagger of speed (312 gold) 2 potions of attraction (144 gold) a potion of attraction (72 gold) a potion of ambrosia (192 gold) (2, 13, D:11) a +0 plate armour a +0 hand axe (2, 14, D:11) a +1 morningstar of venom a +0 chain mail a +0 trident (4, 13, D:11) a +0 robe a +0 dagger (4, 14, D:11) a +0 chain mail a +0 short sword (5, 13, D:11) a +0 short sword a +0 chain mail a +0 battleaxe (6, 10, D:11) a +0 war axe (6, 13, D:11) a +0 leather armour a +0 hand axe (12, 32, D:11) 3 large rocks (13, 12, D:11) a +0 chain mail a +0 long sword of holy wrath (13, 31, D:11) a +0 giant club a +0 giant spiked club (14, 0, D:11) a +0 quarterstaff (15, 13, D:11) a +0 club a +0 hand axe (20, -10, D:11) a scarf of shadows (26, -5, D:11) a +0 leather armour a +0 hand axe (28, -3, D:11) a +0 athame (31, -5, D:11) a +0 falchion (31, 1, D:11) a +0 hand axe (32, -1, D:11) a +0 flail (35, -11, D:11) a +0 whip (36, 1, D:11) a +0 plate armour a +0 dire flail (36, 20, D:11) a +0 chain mail (39, -10, D:11) a +0 spear a +0 scale mail a +0 halberd (43, -10, D:11) a +0 flail (43, 1, D:11) a +0 chain mail (46, -10, D:11) a +0 flail (50, -10, D:11) a +0 whip Level 12 of the Dungeon (0, 0, D:12) a +0 pair of gloves (2, -3, D:12) a potion of moonshine (10, -18, D:12) the +7 long sword "Moalezxa" {heavy, rF+ rCorr Int+2 Stlth+} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (22, -12, D:12) a +0 giant club a +0 giant club (23, -12, D:12) a +0 orcbow (30, 15, D:12) a +0 robe a +0 hand axe (31, 15, D:12) a +0 robe a +0 dagger (32, 16, D:12) a +0 leather armour a +0 hand axe (32, 17, D:12) a +0 leather armour (34, 4, D:12) a scroll of teleportation (34, 16, D:12) 3 poisoned darts a +0 hand axe a +0 leather armour a +0 mace (34, 17, D:12) a +0 scale mail a +0 club (35, 16, D:12) a +0 scale mail a +0 leather armour a +0 club a +0 hand axe (37, 10, D:12) a +0 quarterstaff (37, 16, D:12) a +0 mace (39, 10, D:12) a riddle talisman (40, -9, D:12) a +0 short sword 4 stones (41, -12, D:12) 4 large rocks (45, -11, D:12) a +0 long sword a +0 robe (45, -10, D:12) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (46, -10, D:12) a +0 short sword a stone (46, -5, D:12) a +0 club (47, -6, D:12) a +0 hand axe a +0 chain mail (47, 13, D:12) a +0 plate armour (50, -18, D:12) a +0 scale mail (50, 6, D:12) a parchment of Freeze (50, 7, D:12) a parchment of Teleport Other (50, 8, D:12) a parchment of Dimensional Bullseye (51, 6, D:12) a ring of flight (51, 7, D:12) a manual of Staves (51, 8, D:12) the +0 pair of boots "Piass" {Harm Rampage rN+ Int+2} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (51, 16, D:12) a +0 pair of gloves (52, -2, D:12) a +0 robe a +0 whip (55, 9, D:12) a +0 flail Level 13 of the Dungeon [Shop] Xelefela's Assorted Antiques a scroll of amnesia (80 gold) a +3 plate armour of resonance (770 gold) a talisman of death (1100 gold) 2 potions of resistance (400 gold) a +1 plate armour of poison resistance (540 gold) a potion of ambrosia (160 gold) the +7 halberd "Usiecerph" {vamp, Will+++ rCorr Dex-2 SInv} (1752 gold) Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. It cannot be enchanted further. a scroll of identify (40 gold) a potion of heal wounds (160 gold) a box of beasts (800 gold) (0, 0, D:13) a +0 sling (1, 33, D:13) a +0 long sword a +0 robe (9, 17, D:13) a +0 leather armour (10, 9, D:13) a +0 robe a +0 dagger (31, 30, D:13) a potion of moonshine (32, 9, D:13) a +0 dagger a +0 robe (33, 8, D:13) a +0 shortbow (46, 37, D:13) a +0 dagger of draining a +0 robe (56, 18, D:13) a +0 club a +0 robe a +0 giant club a +0 giant club (58, 45, D:13) a +0 chain mail (61, 23, D:13) a +0 dire flail a +0 giant club (65, 38, D:13) a +0 leather armour Level 14 of the Dungeon the Ecumenical Temple Level 1 of the Lair of Beasts (10, -40, Lair:1) 4 atropa-tipped darts (39, -28, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of moonshine (2, 0, Lair:2) a +0 scale mail (43, 28, Lair:2) a serpent talisman Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 sling (3, -5, Lair:3) a +0 hand axe (24, -25, Lair:3) a +0 quarterstaff (37, -22, Lair:3) a parchment of Launch Clockwork Bee (40, 5, Lair:3) a parchment of Hailstorm (51, -36, Lair:3) the +10 quarterstaff of Pookhluzu {drain, rPois rF+ Will+++ Int+2} rPois: It protects you from poison. rF+: It protects you from fire. Will+++: It greatly increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 poisoned darts (3, -8, Lair:4) a +0 short sword (36, -4, Lair:4) a +0 scale mail (36, -1, Lair:4) a +0 club (50, -11, Lair:4) a +0 club (51, -22, Lair:4) a parchment of Magic Dart Level 5 of the Lair of Beasts (10, 40, Lair:5) a parchment of Alistair's Walking Alembic (35, 18, Lair:5) a +0 leather armour (38, 8, Lair:5) a centaur skeleton (42, 4, Lair:5) a minotaur skeleton (42, 12, Lair:5) a centaur skeleton (47, 7, Lair:5) a troll skeleton (48, -1, Lair:5) a +0 arbalest (48, 0, Lair:5) a scroll of silence (49, 0, Lair:5) a ring of willpower (49, 1, Lair:5) 10 gold pieces (50, -8, Lair:5) a kobold skeleton (50, 1, Lair:5) a +0 plate armour (50, 2, Lair:5) a +1 flail of protection (unseen) (51, -2, Lair:5) a merfolk skeleton (51, 2, Lair:5) the +7 falchion of the Dull God {valour, rF+ Int+3} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (51, 3, Lair:5) 12 gold pieces (52, 3, Lair:5) the hive talisman of Coygicookk {rC+ Stlth+} [hive talisman] rC+: It protects you from cold. Stlth+: It makes you more stealthy. (unseen) (53, 0, Lair:5) a tengu skeleton (53, 4, Lair:5) 2 potions of brilliance (54, -5, Lair:5) a tengu skeleton (54, 2, Lair:5) a naga skeleton (55, -6, Lair:5) a minotaur skeleton (57, 12, Lair:5) 17 gold pieces