Dungeon Crawl Stone Soup version 0.35-a0-478-g324fca1d4c (webtiles) character file. Game seed: 14565586347877410910 28 DrDolphin the Changeling (level 3, 0/23 HPs) Began as a Merfolk Shapeshifter on June 10, 2026. Slain by Sigmund ... wielding a +1 scythe of venom (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:47 (1052 turns). DrDolphin the Changeling (Merfolk Shapeshifter) Turns: 1052, Time: 00:02:48 Health: 0/23 AC: 0 Str: 14 XL: 3 Next: 14% Magic: 3/3 EV: 17 Int: 9 God: Gold: 86 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 animal skin rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn b - melded quill talisman %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, (nimble swimmer 2), mertail a: End Transformation (0%) You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Armour a - a +0 animal skin (melded) Talismans b - a quill talisman (worn) c - a protean talisman Scrolls c - a scroll of enchant armour {unknown} e - a scroll of teleportation {unknown} h - a scroll of immolation {unknown} k - 2 scrolls of identify {unknown} l - a scroll of amnesia {unknown} m - a scroll of fear {unknown} Potions L - a potion of lignification d - a potion of attraction {unknown} f - 3 potions of curing {unknown} j - a potion of brilliance {unknown} n - a potion of ambrosia {unknown} o - a potion of magic {unknown} Baubles a - 2 flux baubles Skills: - Level 3.0 Fighting - Level 3.0 Dodging - Level 4.0 Unarmed Combat * Level 4.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History No target in view! No target in view! No target in view! No target in view! You encounter Sigmund the Dreaded. He is wielding a +1 scythe of venom. Sigmund shouts! You crush the flux bauble in your hand and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Your +0 animal skin melds into your body. Sigmund casts a spell at you. The magic dart hits you! Sigmund casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You are confused. You bump into the rock wall. Something tries to affect you, but you resist. You bump into the rock wall. You bump into the rock wall. You see here a hobgoblin corpse. You bump into the rock wall. You feel less confused. You are confused. You bump into the rock wall. A puff of flame appears from out of thin air! The puff of flame misses you. You bump into the rock wall. A magic dart appears from out of thin air! The magic dart hits you. You feel less confused. You hear some strange, mumbled words. Something tries to affect you, but you resist. Something hits you! * * * LOW HITPOINT WARNING * * * You closely miss something. Something hits you. You die... .............#.##....#.#........ #...#..#####....+..........#.### ...........#...##.......#...... #..........#...##.......####### ...........#...#.............# ###+#......#...#.####..#####.# # #............#. .....# #.# ######################.#####'### '...............i{.# #.........# ##################.# #.........# # #.###.........## #.#.........###. #{#.........# #. #.#........####. #.#............. #.#........#.... #.#........#.### There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) A ribbon worm (D:2) An endoplasm (D:2) 5 hobgoblins A quokka (D:1) 3 ball pythons 4 bats 2 frilled lizards A goblin (D:1) 5 kobolds 3 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrDolphin the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 173 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 755 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1006 | D:2 | Encountered Sigmund 1050 | D:2 | HP: 1/23 [something/+1 scythe of venom (9)] 1052 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_large, layout_basic D:2: layout_basic, serial_glass, glass_columns_b, glass_columns_a, serial_park_tiny_1, uniq_sigmund, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Fighting | 3 | 3.0 Unarmed Combat | 4 | 4.0 Shapeshifting | | 4.0 Action || total ---------------------------++------- Attack: Normal || 75 Melee: Unarmed || 75 Punch || 4 Stab: Sleeping || 1 Armour: Animal skin || 18 None || 5 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1048 | 1009 | 39 | 0 | 786 | 2 | 524.0 | Dungeon | 1048 | 1009 | 39 | 0 | 786 | 2 | 524.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 589 daAuts D:2: 459 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+