Dungeon Crawl Stone Soup version 0.35-a0-1076-gc5ed52103c (webtiles) character file. Game seed: 350619214824080073 4 DrDolphin12 the Gusty (level 1, 0/10 HPs) Began as a Deep Elf Air Elementalist on Sept 23, 2026. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (70 turns). DrDolphin12 the Gusty (Deep Elf Air Elementalist) Turns: 70, Time: 00:00:21 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 50% Magic: 4/6 EV: 11 Int: 19 God: Gold: 18 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} Skills: + Level 2.5 Dodging + Level 2.5 Stealth - Level 3.0 Spellcasting * Level 1.3 Conjurations + Level 3.3 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 22% 3-4/arc 9% 2 Swiftness Air 15% N/A 12% 3 Airstrike Air 7% 2d(2-18) 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The rat is moderately wounded. The rat squeaks loudly. You encounter a frilled lizard. The zap hits the rat. You kill the rat! The frilled lizard hisses angrily. You hear a shout! The zap hits the frilled lizard. You kill the frilled lizard! You encounter a hobgoblin. The zap hits the quokka. The quokka is moderately wounded. You miscast Shock. Nothing appears to happen. There are monsters nearby! You miscast Shock. Nothing appears to happen. The quokka bites you. You encounter a hobgoblin. There are monsters nearby! Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (lightly wounded, 71% to hit) The zap hits the quokka. The quokka is heavily wounded. The zap hits the hobgoblin but does no damage. The quokka closely misses you. Magic courses through your body. The quokka misses you. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (heavily wounded, 71% to hit) The zap hits the quokka. The quokka is almost dead. The zap hits the hobgoblin. You kill the hobgoblin! The quokka barely misses you. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (almost dead, 71% to hit) The zap misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... +##+## ....# ....# . ...# #.. ... ... ....# #.#####... ......###......... ......r@'......... ......###......... ....† ###......... ..†. #........... ... #........... .. #.....####.. . #.....# ####.## ### #....# You could see a quokka. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrDolphin12 the Deep Elf Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 70 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic, darby_backdoor_grove, grunt_decor_one_mirror Action || total ---------------------------++------- Cast: Shock || 10 Drink: Magic || 1 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 52 | 1 | 70.0 | Dungeon | 70 | 70 | 0 | 0 | 52 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 70 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+