Dungeon Crawl Stone Soup version 0.35-a0-1099-gcf743e7475 (webtiles) character file. Game seed: 12530148862963116848 42 DrDolphin12 the Vexing (level 3, 20/20 HPs) Began as a Deep Elf Hexslinger on Oct 2, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:02:25 (1285 turns). DrDolphin12 the Vexing (Deep Elf Hexslinger) Turns: 1285, Time: 00:02:25 Health: 20/20 AC: 2 Str: 5 XL: 3 Next: 33% Magic: 7/8 EV: 12 Int: 17 God: Gold: 51 SH: 0 Dex: 19 Spells: 4/6 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: weak-willed, jinxed A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - an amulet of dissipation Scrolls p - a scroll of poison g - a scroll of fog h - a scroll of amnesia {unknown} r - a scroll of revelation k - a scroll of vulnerability {unknown} Potions d - a potion of might {unknown} f - 2 potions of enlightenment {unknown} Skills: - Level 1.0 Fighting * Level 3.9 Ranged Weapons - Level 3.0 Dodging - Level 2.0 Spellcasting - Level 4.0 Hexes - Level 2.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 30% 2d2 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 15% N/A 11% 3 Inner Flame Hex/Fire 11% N/A 17% 3 Sandblast Erth 2% 2d4 19% 1 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 Things that are here: a +0 club; a gnoll corpse; a ball python skeleton You start waiting. You encounter a gnoll. It is wielding a +0 halberd. A gnoll is nearby! Casting: Jinxbite (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet barely misses the gnoll. A giggling sprite leaps out and makes the gnoll trip over its own feet. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet completely misses the gnoll. A giggling sprite leaps out and makes the gnoll trip over its own feet. The gnoll is almost dead. The gnoll closely misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. A giggling sprite leaps out and doodles on the gnoll's face. You kill the gnoll! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####..##.# #.....#.##### ***##.##.# #.....#.....# ,,,**.##.# #.....#####.# **,**.##.# #.##..## #.# *,,*,.##.# ###.##.#.####.# *,*,,###.#* #.....###.....## *,,,***,#.#* #.#.#..#.####>## ****##,**#.########....[####.## #.#* ##...).@.#..j..####.## *#.###.######.#.....####.## ###*#.#.## ##.#....#####.## #...##...######.########...## **,#....#......#.......###..## **,,#.##...############.###..## *,,*#,*##.## #.######.###>.## ,,,,*,**#.#** #.............## ,,,,*,*,...,* ############.### There were no monsters in sight! Vanquished Creatures 2 gnolls (D:2) 2 dart slugs (D:1) 8 endoplasms 5 ball pythons A frilled lizard (D:1) 3 goblins (D:2) 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrDolphin12 the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 93 | D:1 | Found a faded altar of an unknown god. 117 | D:1 | Reached skill level 1 in Fighting 156 | D:1 | Found Eshiorum's Antique Weapon Emporium. 159 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 167 | D:1 | Learned a level 2 spell: Jinxbite 1278 | D:2 | Reached XP level 3. HP: 20/20 MP: 8/8 1285 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_loops_ring, serial_shops, nicolae_shop_glassy, shapermc_ecumenical_altar_gd D:2: layout_loops_ring, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_a, co_window_2corner, co_window_of_opportunity_b, co_window_corner_b, co_window_corner_cb, co_window_unsneaky_path_d, co_window_corner_b, co_window_4corner_a, glass_columns_c, glass_columns_a, glass_columns_c, glass_columns_c Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Ranged Weapons | 3 | 3.9 Spellcasting | 2 | 2.0 Dodging | 3 | 3.0 Fire Magic | 2 | 2.0 Hexes | | 4.0 Action || total ---------------------------++------- Fire: Sling || 54 Cast: Jinxbite || 1 Read: Identify || 1 Revelation || 1 Armour: Robe || 16 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1299 | 1252 | 47 | 319 | 751 | 2 | 649.5 | Dungeon | 1299 | 1252 | 47 | 319 | 751 | 2 | 649.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 718 daAuts D:2: 581 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+