ASSERT(fp) in 'command.cc' at line 1178 failed. (Failed to open 'crawl_manual.txt'!) Version: Dungeon Crawl Stone Soup 0.23-a0-733-ge7febcc Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /var/dcss/builds/dcss-trunk/0.23-a0-733-ge7febcc/bin/dcss -name DrEnzyme -rc /var/dcss/gamedata/dcss-trunk/rc-files/DrEnzyme.rc -macro /var/dcss/gamedata/dcss-trunk/rc-files/DrEnzyme.macro -morgue /var/dcss/gamedata/dcss/morgue/DrEnzyme/ -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-trunk/save/ -webtiles-socket /tmp/dcss-sockets/DrEnzyme:2019-01-17.22:12:01.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 16 stack frames. /var/dcss/builds/dcss-trunk/0.23-a0-733-ge7febcc/bin/dcss(_Z17write_stack_traceP8_IO_FILEi+0x38) [0x6a2f78]: write_stack_trace(_IO_FILE*, int) /var/dcss/builds/dcss-trunk/0.23-a0-733-ge7febcc/bin/dcss(_Z13do_crash_dumpv+0x49d) [0x6ab0ed]: do_crash_dump() /var/dcss/builds/dcss-trunk/0.23-a0-733-ge7febcc/bin/dcss(_Z20crash_signal_handleri+0x9c) [0x6a329c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354b0) [0x7f32389aa4b0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x29) [0x7f3238d50269]: /var/dcss/builds/dcss-trunk/0.23-a0-733-ge7febcc/bin/dcss() [0x6aa729] /var/dcss/builds/dcss-trunk/0.23-a0-733-ge7febcc/bin/dcss(_Z12AssertFailedPKcS0_iS0_z+0x18d) [0x6aa98d]: AssertFailed(char const*, char const*, int, char const*, ...) /var/dcss/builds/dcss-trunk/0.23-a0-733-ge7febcc/bin/dcss() [0x69f856] /var/dcss/builds/dcss-trunk/0.23-a0-733-ge7febcc/bin/dcss(_ZN10help_popup11process_keyEi+0x81) [0x69fd91]: help_popup::process_key(int) /var/dcss/builds/dcss-trunk/0.23-a0-733-ge7febcc/bin/dcss(_Z9show_helpiNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0x187) [0x696437]: show_help(int, std::__cxx11::basic_string, std::allocator >) /var/dcss/builds/dcss-trunk/0.23-a0-733-ge7febcc/bin/dcss(_Z15process_command12command_type+0x103f) [0xc1a2ef]: process_command(command_type) /var/dcss/builds/dcss-trunk/0.23-a0-733-ge7febcc/bin/dcss() [0xc18727] /var/dcss/builds/dcss-trunk/0.23-a0-733-ge7febcc/bin/dcss() [0xc18d25] /var/dcss/builds/dcss-trunk/0.23-a0-733-ge7febcc/bin/dcss(main+0x125) [0x608545]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f3238995830]: /var/dcss/builds/dcss-trunk/0.23-a0-733-ge7febcc/bin/dcss(_start+0x29) [0x608fd9]: Trying to run gdb. GNU gdb (Ubuntu 7.11.1-0ubuntu1~16.5) 7.11.1 Copyright (C) 2016 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". #0 0x38d4ff2a in ?? () No symbol table info available. Backtrace stopped: Cannot access memory at address 0xb976ad38 Compilation info: <<<<<<<<<<< Compiled with GCC 5.4.0 20160609 on Jan 17 2019 at 12:53:49 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_GNU_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 10 Level id: D:10 Level build method = , level layout type = rooms, absdepth0 = 9 Level vaults: layout_rooms erik_lair_dragon grunt_livestock uniq_erolcha Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The wraith is severely damaged. Firing (i - inventory. (/) - cycle) y - 9 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (severely damaged) You shoot a sling bullet. The sling bullet barely misses the wraith. Firing (i - inventory. (/) - cycle) y - 8 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (severely damaged) You shoot a sling bullet. The sling bullet hits the wraith but does no damage. The wraith is severely damaged. Firing (i - inventory. (/) - cycle) y - 7 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (severely damaged) You shoot a sling bullet. The sling bullet hits the wraith. The wraith is almost destroyed. Firing (i - inventory. (/) - cycle) y - 6 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (almost destroyed) You shoot a sling bullet. The sling bullet hits the wraith but does no damage. The wraith is almost destroyed. Firing (i - inventory. (/) - cycle) y - 5 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (almost destroyed) You shoot a sling bullet. The sling bullet completely misses the wraith. Firing (i - inventory. (/) - cycle) y - 4 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (almost destroyed) You shoot a sling bullet. The sling bullet closely misses the wraith. Casting: Conjure Flame (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame (safe; 13% risk of failure) Press: ? - help, Dir - move target cursor, p - wraith The fire ignites! Firing (i - inventory. (/) - cycle) y - 3 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - wraith Aim: a wraith (almost destroyed) You shoot a sling bullet. The sling bullet barely misses the wraith. Firing (i - inventory. (/) - cycle) y - 2 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (almost destroyed) You shoot a sling bullet. The sling bullet barely misses the wraith. Firing (i - inventory. (/) - cycle) y - a sling bullet (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (almost destroyed) You shoot a sling bullet. The sling bullet barely misses the wraith. Firing (i - inventory) s - 332 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (almost destroyed) You shoot a stone. The stone hits the wraith but does no damage. The wraith is almost destroyed. Firing (i - inventory) s - 331 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (almost destroyed) You shoot a stone. The stone hits the wraith but does no damage. The wraith is almost destroyed. Firing (i - inventory) s - 330 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (almost destroyed) You shoot a stone. The stone barely misses the wraith. Firing (i - inventory) s - 329 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - wraith Aim: a wraith (almost destroyed) You shoot a stone. The stone hits the wraith! You destroy the wraith! s - 332 stones (gained 4); y - 19 sling bullets y - 20 sling bullets (gained 1) You see here a hound corpse. Magic restored. Found a stone staircase leading down. A crimson imp comes into view. Firing (i - inventory. (/) - cycle) y - 20 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - crimson imp Aim: a crimson imp (resting) You shoot a sling bullet. The sling bullet hits the crimson imp but does no damage. The crimson imp shouts! A centaur warrior skeleton comes into view. Firing (i - inventory. (/) - cycle) y - 19 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp You shoot a sling bullet. The sling bullet closely misses the crimson imp. Firing (i - inventory. (/) - cycle) y - 18 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp You shoot a sling bullet. The sling bullet misses the crimson imp. A howler monkey comes into view. The crimson imp blinks! Firing (i - inventory. (/) - cycle) y - 17 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - centaur warrior skeleton Aim: a centaur warrior skeleton You shoot a sling bullet. The howler monkey howls! The sling bullet hits the centaur warrior skeleton. The centaur warrior skeleton is lightly damaged. The howler monkey hoots and howls with incredible vigour! You hear an angry squeal. Firing (i - inventory. (/) - cycle) y - 16 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior skeleton Aim: a centaur warrior skeleton (lightly damaged) You shoot a sling bullet. The sling bullet hits the centaur warrior skeleton! The centaur warrior skeleton is lightly damaged. The crimson imp blinks! Casting: Conjure Flame (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame (safe; 13% risk of failure) Press: ? - help, Dir - move target cursor, p - centaur warrior skeleton The fire ignites! Firing (i - inventory. (/) - cycle) y - 15 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - centaur warrior skeleton Aim: a centaur warrior skeleton (flame, lightly damaged) You shoot a sling bullet. The sling bullet barely misses the centaur warrior skeleton. The centaur warrior skeleton is engulfed in blazing flames. The centaur warrior skeleton hits you. The centaur warrior skeleton is engulfed in blazing flames. The centaur warrior skeleton barely misses you. Firing (i - inventory. (/) - cycle) y - 14 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior skeleton Aim: a centaur warrior skeleton (flame, heavily damaged) You shoot a sling bullet. The sling bullet hits the centaur warrior skeleton! The centaur warrior skeleton is heavily damaged. The centaur warrior skeleton is engulfed in blazing flames. You block the centaur warrior skeleton's attack. Firing (i - inventory. (/) - cycle) y - 13 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior skeleton Aim: a centaur warrior skeleton (flame, severely damaged) You shoot a sling bullet. The sling bullet hits the centaur warrior skeleton! The centaur warrior skeleton is almost destroyed. The centaur warrior skeleton is engulfed in blazing flames. You destroy the centaur warrior skeleton! Firing (i - inventory. (/) - cycle) y - 12 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - howler monkey Aim: a howler monkey You shoot a sling bullet. The sling bullet closely misses the howler monkey. Firing (i - inventory. (/) - cycle) y - 11 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey You shoot a sling bullet. The sling bullet barely misses the howler monkey. Firing (i - inventory. (/) - cycle) y - 10 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey You shoot a sling bullet. The sling bullet hits the howler monkey but does no damage. The howler monkey hoots and howls with incredible vigour! You hear an angry squeal. x2; You hear a shout! Firing (i - inventory. (/) - cycle) y - 9 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (catching its breath) You shoot a sling bullet. The sling bullet hits the howler monkey! The howler monkey is heavily wounded. Firing (i - inventory. (/) - cycle) y - 8 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (heavily wounded, catching its breath) You shoot a sling bullet. The sling bullet hits the howler monkey. The howler monkey is severely wounded. The crimson imp shouts, "Taste defeat, thou bawdy roguish maggot-pie!" Firing (i - inventory. (/) - cycle) y - 7 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (severely wounded, catching its breath) You shoot a sling bullet. The sling bullet closely misses the howler monkey. Firing (i - inventory. (/) - cycle) y - 6 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (severely wounded, catching its breath) You shoot a sling bullet. The sling bullet hits the howler monkey. The howler monkey is severely wounded. Firing (i - inventory. (/) - cycle) y - 5 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - howler monkey Aim: a howler monkey (severely wounded, catching its breath) You shoot a sling bullet. The sling bullet hits the howler monkey! You kill the howler monkey! Firing (i - inventory. (/) - cycle) y - 4 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - crimson imp Aim: a crimson imp You shoot a sling bullet. The sling bullet misses the crimson imp. Firing (i - inventory. (/) - cycle) y - 3 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (flame) Okay, then. Firing (i - inventory. (/) - cycle) y - 3 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (flame) You shoot a sling bullet. The sling bullet misses the crimson imp. The crimson imp closely misses you. Casting: Conjure Flame (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Memorise Spectral Weapon, consuming 3 spell levels and leaving 6? You block the crimson imp's attack. Your memorisation is interrupted. Firing (i - inventory. (/) - cycle) y - 2 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp You shoot a sling bullet. The sling bullet closely misses the crimson imp. The crimson imp barely misses you. Firing (i - inventory. (/) - cycle) y - a sling bullet (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp You shoot a sling bullet. The sling bullet misses the crimson imp. You block the crimson imp's attack. Firing (i - inventory) s - 332 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp You shoot a stone. The stone hits the crimson imp. The crimson imp is moderately wounded. The crimson imp blinks! Firing (i - inventory) s - 331 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (lightly wounded) You shoot a stone. The stone closely misses the crimson imp. Firing (i - inventory) s - 330 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (lightly wounded) You shoot a stone. The stone closely misses the crimson imp. Casting: Conjure Flame (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame (safe; 12% risk of failure) Press: ? - help, Dir - move target cursor, p - crimson imp There's already a cloud there! Casting: Conjure Flame (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame (safe; 12% risk of failure) Press: ? - help, Dir - move target cursor The fire ignites! The crimson imp blinks! The crimson imp closely misses you. Things that are here: a stone; 6 sling bullets Firing (i - inventory) s - 329 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - crimson imp Aim: a crimson imp (flame) You shoot a stone. The stone barely misses the crimson imp. The crimson imp hits you. Firing (i - inventory) s - 328 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (flame) You shoot a stone. The stone hits the crimson imp. The crimson imp is lightly wounded. You are feeling hungry. The crimson imp hits you but does no damage. Firing (i - inventory) s - 327 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp (flame, lightly wounded) You shoot a stone. The stone barely misses the crimson imp. The crimson imp shouts, "Escape, thou dankish moldwarp nert!" The crimson imp barely misses you. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +2 dagger of flaming bursts into flame! a - a +2 dagger of flaming (weapon) You block the crimson imp's attack. You closely miss the crimson imp. The crimson imp barely misses you. You miss the crimson imp. You hit the crimson imp. The crimson imp is moderately wounded. The crimson imp hits you but does no damage. You hit the crimson imp. The crimson imp is moderately wounded. The crimson imp hits you. You hit the crimson imp but do no damage. The crimson imp is lightly wounded. The crimson imp misses you. You hit the crimson imp. The crimson imp is moderately wounded. You block the crimson imp's attack. You hit the crimson imp. The crimson imp is moderately wounded. The crimson imp hits you. You hit the crimson imp. The crimson imp is heavily wounded. A crocodile comes into view. You completely miss the crimson imp. The crimson imp is heavily wounded. The crimson imp barely misses you. Casting: Conjure Flame (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You barely miss the crimson imp. The crimson imp is heavily wounded. The crimson imp hits you. You hit the crimson imp. The crimson imp is severely wounded. The crimson imp hits you but does no damage. You closely miss the crimson imp. The crimson imp is severely wounded. The crimson imp hits you but does no damage. You hit the crimson imp. The crimson imp is severely wounded. The crimson imp closely misses you. You hit the crimson imp. The crimson imp is almost dead. You hit the crimson imp. You kill the crimson imp! Casting: Conjure Flame (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame (safe; 12% risk of failure) Press: ? - help, Dir - move target cursor The fire ignites! You closely miss the crocodile. The crocodile is engulfed in blazing flames. The crocodile bites you! You hit the crocodile but do no damage. The crocodile is heavily wounded. The crocodile is engulfed in blazing flames. The crocodile misses you. You hit the crocodile but do no damage. The crocodile is severely wounded. The crocodile is engulfed in blazing flames. The crocodile bites you! You hit the crocodile but do no damage. The crocodile is almost dead. The crocodile is engulfed in blazing flames. You kill the crocodile! You start resting. Magic restored. You start resting. HP restored. s - 327 stones (gained 1); y - 6 sling bullets s - 329 stones (gained 2); y - 13 sling bullets (gained 7) Things that are here: a crocodile corpse; a howler monkey corpse s - 330 stones (gained 1) Things that are here: a crocodile corpse; a howler monkey corpse Butcher a crocodile corpse? [(y)es/(n)o/(a)ll/(q)uit/?] Butcher a howler monkey corpse? [(y)es/(n)o/(a)ll/(q)uit/?] There isn't anything else to butcher here. There isn't anything here! There isn't anything here! Things that are here: a crocodile corpse; a howler monkey corpse Butcher a crocodile corpse? [(y)es/(n)o/(a)ll/(q)uit/?] You butcher the crocodile corpse. You butcher the howler monkey corpse. r - a chunk of flesh; r - 2 chunks of flesh (gained 1) Things that are here: a crocodile skeleton; a howler monkey skeleton Found a smoking flail and 9 gold pieces. y - 14 sling bullets (gained 1) s - 331 stones (gained 1) y - 15 sling bullets (gained 1) y - 16 sling bullets (gained 1) y - 17 sling bullets (gained 1) You see here a smoking flail. H - a smoking flail As you read the scroll of identify, it crumbles to dust. H - the +9 flail of Wounding {venom, Fragile rPois MR+} Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. Search for what [? for help]? hatchet Can't find anything matching that. Search for what [Enter for "hatchet", or ? for help]? jav Can't find anything matching that. Unknown command. Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Really wield H - the +9 flail of Wounding {venom, Fragile rPois MR+}? Your +2 dagger of flaming stops flaming. The +9 flail of Wounding {venom, Fragile rPois MR+} begins to drip with poison! H - the +9 flail of Wounding (weapon) {venom, Fragile rPois MR+} Unknown command. Setting a skill training target for Maces & Flails at 14.0. Unknown command. Memorise Spectral Weapon, consuming 3 spell levels and leaving 6? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'a'. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. You now have 463 gold pieces (gained 9). A crocodile comes into view. Throwing (i - inventory) s - 331 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (resting) You throw a stone. The stone hits the crocodile but does no damage. Casting: Conjure Flame (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile The ball explodes into a vile cloud! The stinking cloud engulfs the crocodile. You hear an angry hiss. You hear a bellow! x2 The crocodile is engulfed in noxious fumes. The crocodile appears confused. The crocodile is engulfed in noxious fumes. You sock the crocodile! The crocodile is poisoned. The crocodile is moderately wounded. The crocodile bites you but does no damage. You bludgeon the crocodile!! You kill the crocodile! A wyvern comes into view. You see here a stone. Casting: Mephitic Cloud (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Mephitic Cloud (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wyvern Aim: a wyvern (hasn't noticed you) The ball explodes into a vile cloud! The stinking cloud engulfs the wyvern. The wyvern hisses angrily. The wyvern is engulfed in noxious fumes. The wyvern appears confused. A yak comes into view. The wyvern is engulfed in noxious fumes. The wyvern appears confused. Casting: Mephitic Cloud (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw out your weapon's spirit! The yak bellows! You hear a bellow! The wyvern is engulfed in noxious fumes. The wyvern is engulfed in noxious fumes. The wyvern appears confused. A yak comes into view. You swap places. The wyvern bites the yak. The wyvern bites itself! A yak comes into view. x2 You swap places. The wyvern bites the yak. The wyvern barely misses itself. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - wyvern Aim: a wyvern (heavily wounded, confused) Attack! The wyvern bites the yak! The wyvern closely misses itself. A yak comes into view. The yak closely misses your spectral weapon. The yak barely misses your spectral weapon. The wyvern bites the yak! The wyvern bites itself. The yak closely misses your spectral weapon. The wyvern barely misses the yak. The yak gores your spectral weapon! Your spectral weapon shares its damage with you! The yak gores your spectral weapon. Your spectral weapon shares its damage with you! A crocodile comes into view. The yak gores your spectral weapon! Your spectral weapon fades away. The wyvern bites the yak. The yak gores you! You thump the yak! The yak is heavily wounded. The wyvern barely misses the yak. x2; You block the yak's attack. The wyvern bites the yak! You barely miss the yak. The yak is heavily wounded. The wyvern barely misses the yak. The yak barely misses you. The wyvern bites the yak! You hit the yak. The yak is severely wounded. You block the yak's attack. The wyvern bites the yak. x2 You block the yak's attack. You hit the yak. The yak is poisoned. The yak is severely wounded. The wyvern bites the yak but does no damage. The yak gores you but does no damage. The wyvern misses the crocodile. You sock the yak! The yak is almost dead. The wyvern barely misses the yak. You block the yak's attack. The wyvern barely misses the yak. The wyvern bites itself! The yak closely misses you. You thump the yak! You kill the yak! Your Conjurations skill increases to level 4! You have reached level 10! The wyvern bites the yak! You block the yak's attack. Casting: Spectral Weapon (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame (safe; 12% risk of failure) Press: ? - help, Dir - move target cursor, f - yak, p - wyvern Aim: a yak Okay, then. You completely miss the yak. The wyvern bites the yak! The yak closely misses you. The wyvern bites the crocodile! Casting: Conjure Flame (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw out your weapon's spirit! The wyvern seems less confused. You block the yak's attack. You swap places. The yak gores your spectral weapon but does no damage. Casting: Spectral Weapon (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (heavily wounded) The ball explodes into a vile cloud! The stinking cloud engulfs the yak. The yak is heavily wounded. The stinking cloud engulfs the yak. The yak is severely wounded. The stinking cloud engulfs the yak. The yak is engulfed in noxious fumes. The yak appears confused. The yak gores your spectral weapon!! Your spectral weapon shares its damage with you! Your spectral weapon fades away. The yak is engulfed in noxious fumes. The yak appears confused. The yak gores the yak but does no damage. The yak is engulfed in noxious fumes. The yak appears confused. The yak barely misses the wyvern. The yak is engulfed in noxious fumes. The yak appears confused. The yak gores you! The yak is engulfed in noxious fumes. The yak gores the yak! The yak is engulfed in noxious fumes. The yak appears confused. You barely miss the yak. The yak is heavily wounded. The yak is engulfed in noxious fumes. x2; The yak appears confused. The yak barely misses the yak. x2; The yak gores itself! The yak is killed! Your Fighting skill increases to level 7! The yak is engulfed in noxious fumes. The yak appears confused. You hit the yak but do no damage. The yak is poisoned. The yak is heavily wounded. The yak is engulfed in noxious fumes. The yak appears confused. The yak gores the yak! The yak gores you but does no damage. The yak is engulfed in noxious fumes. You barely miss the yak. The yak is almost dead. The yak misses you. You sock the yak! The yak is almost dead. You kill the yak! The yak gores you. Casting: Mephitic Cloud (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wyvern, p - yak Aim: a wyvern (severely wounded) Okay, then. Sorry, you're not good enough to have a special ability. Unknown command. You hit the yak. The yak is poisoned. The yak is almost dead. The wyvern bites you but does no damage. The wyvern bites you! The yak barely misses the yak. The yak gores itself. The yak is killed! You block the wyvern's attack. The wyvern bites you. Casting: Mephitic Cloud (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. You are very lightly contaminated with residual magic. The air around you crackles with energy! You block the wyvern's attack. The wyvern bites you! Casting: Blink (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. There isn't anything here! Casting: Blink (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wyvern Aim: a wyvern (translocational energy, severely wounded) The ball explodes into a vile cloud! The stinking cloud engulfs the wyvern. The wyvern is severely wounded. The stinking cloud engulfs the yak. The yak is lightly wounded. The yak is engulfed in noxious fumes. The yak appears confused. The wyvern bites you! You closely miss the wyvern. The wyvern is severely wounded. The wyvern closely misses you. The yak barely misses the wyvern. The crocodile is engulfed in noxious fumes. You block the wyvern's attack. Casting: Mephitic Cloud (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. The yak gores the wyvern! The wyvern is killed! The crocodile is engulfed in noxious fumes. x2 The crocodile appears confused. Casting: Blink (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (lightly wounded, confused) The ball explodes into a vile cloud! The stinking cloud engulfs the yak. The yak is lightly wounded. The stinking cloud engulfs the crocodile. The crocodile is heavily wounded. The yak is engulfed in noxious fumes. The yak appears confused. The crocodile is engulfed in noxious fumes. The crocodile appears confused. The crocodile bites the yak! The yak is engulfed in noxious fumes. The yak appears confused. The crocodile is engulfed in noxious fumes. The crocodile appears confused. The yak is engulfed in noxious fumes. The yak appears confused. The yak closely misses you. You catch the helpless yak completely off-guard! You sock the yak! You kill the yak! You thump the crocodile! You kill the crocodile! You start resting. Your magical contamination has completely faded away. You start resting. All of the chunks of flesh in your inventory have rotted away. HP restored. You start resting. Magic restored. s - 331 stones (gained 1) An acid dragon comes into view. You are feeling hungry. Found a potion of flight. h - 4 potions of flight (gained 1) A hog and a human come into view. Casting: Mephitic Cloud (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - human Aim: a human, wielding a +0 hand axe and wearing a cursed +0 animal skin (hasn't noticed you) The ball explodes into a vile cloud! The stinking cloud engulfs the human. The human shouts! The stinking cloud engulfs the hog. You hear an angry squeal. The hog is engulfed in noxious fumes. The hog appears confused. The hog closely misses the human. The human is engulfed in noxious fumes. The human appears confused. The hog is engulfed in noxious fumes. The hog bites the human. The human is engulfed in noxious fumes. The human appears confused. The hog is engulfed in noxious fumes. The hog appears confused. The hog bites the human! The human is engulfed in noxious fumes. The human shouts! You catch the helpless human completely off-guard! You sock the human! The human is poisoned. The human is severely wounded. You hear an angry squeal. The hog bites the human. The human shouts! You barely miss the human. The human is almost dead. You kill the human! Casting: Mephitic Cloud (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw out your weapon's spirit! Things that are here: a +0 hand axe; a cursed +0 animal skin; a human corpse 3 hogs come into view. The hog squeals angrily. x3 Found 5 rations. Casting: Spectral Weapon (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame (safe; 11% risk of failure) Press: ? - help, Dir - move target cursor You can't see that place. [a rock wall.] Okay, then. Casting: Conjure Flame (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the hog. x2 The hog is engulfed in noxious fumes. The hog appears confused. The hog is engulfed in noxious fumes. The hog appears confused. The hog is engulfed in noxious fumes. The hog appears confused. There is an open door here. The hog is engulfed in noxious fumes. The hog bites you but does no damage. You sock the hog! The hog is poisoned. The hog is moderately wounded. Your spectral weapon hits the hog! The hog is engulfed in noxious fumes. The hog appears confused. You kill the hog! Your Maces & Flails skill increases to level 1! The hog is engulfed in noxious fumes. The hog bites the hog! The hog is engulfed in noxious fumes. The hog appears confused. The hog closely misses you. Casting: Mephitic Cloud (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You catch the helpless hog completely off-guard! You sock the hog! The hog is poisoned. The hog is moderately wounded. Your spectral weapon hits the hog. The hog looks as sick as possible! The hog misses your spectral weapon. The hog is engulfed in noxious fumes. The hog appears confused. You sock the hog! The hog is severely wounded. Your spectral weapon hits the hog! The hog is poisoned. You block the hog's attack. The hog misses you. The hog misses your spectral weapon. The hog closely misses you. The hog bites your spectral weapon! Your spectral weapon shares its damage with you! You strike the helpless hog from behind! You sock the hog! The hog looks as sick as possible! The hog is heavily wounded. Your spectral weapon hits the hog! The hog looks as sick as possible! The hog bites the hog. The hog closely misses you. You barely miss the hog. The hog is almost dead. The hog seems less confused. You kill the hog! x2 The hog seems less confused. You kill the hog! You see here a hog corpse. There is an open door here. You see here a hog corpse. You butcher the hog corpse. i - 3 chunks of flesh You see here a hog skeleton. f - 11 rations (gained 1) f - 13 rations (gained 2) Your spectral weapon fades away. f - 15 rations (gained 2) Eat one of 3 chunks of flesh? (ye/n/q) You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. There is an open door here. Things that are here: 16 poisoned needles; a +0 dagger The big kobold is too close now for your liking. You see here a +0 club. The big kobold shouts! Casting: Mephitic Cloud (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the big kobold. Casting: Mephitic Cloud (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f - big kobold Aim: a big kobold, wielding a +3 whip of venom The ball explodes into a vile cloud! The stinking cloud engulfs the big kobold. The big kobold is engulfed in noxious fumes. The big kobold appears confused. The big kobold is engulfed in noxious fumes. The big kobold appears confused. The big kobold is engulfed in noxious fumes. The big kobold appears confused. The big kobold is engulfed in noxious fumes. The big kobold appears confused. Casting: Mephitic Cloud (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw out your weapon's spirit! The big kobold is engulfed in noxious fumes. The big kobold appears confused. The big kobold hits your spectral weapon with a +3 whip of venom. Your spectral weapon shares its damage with you! You catch the helpless big kobold completely off-guard! You sock the big kobold! The big kobold is poisoned. The big kobold is severely wounded. Your spectral weapon closely misses the big kobold. The big kobold closely misses you. You sock the big kobold! You kill the big kobold! Things that are here: a +3 whip of venom; a big kobold corpse You swap places. Your spectral weapon fades away. B - 2 scrolls labeled JIAHUTWYSAO (gained 1) There is a stone staircase leading down here. A wyvern comes into view. The wyvern hisses angrily. Casting: Spectral Weapon (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wyvern Aim: a wyvern The ball explodes into a vile cloud! The stinking cloud engulfs the wyvern. The wyvern is engulfed in noxious fumes. The wyvern appears confused. Casting: Mephitic Cloud (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw out your weapon's spirit! The wyvern is engulfed in noxious fumes. The wyvern appears confused. The wyvern is engulfed in noxious fumes. The wyvern appears confused. You catch the helpless wyvern completely off-guard! You thump the wyvern! The wyvern is poisoned. The wyvern is moderately wounded. Your spectral weapon hits the wyvern! The wyvern looks as sick as possible! The wyvern bites your spectral weapon! Your spectral weapon shares its damage with you! The wyvern closely misses your spectral weapon. You kill the wyvern! HP restored. All of the chunks of flesh in your inventory have rotted away. Your spectral weapon fades away. You are feeling hungry. The acid dragon spits acid at you. The splash of acid misses you. You hear a shout! Press: ? - help, v - describe, . - travel Here: an acid dragon (catching its breath) The floor. Casting: Spectral Weapon (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Spectral Weapon (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame (safe; 10% risk of failure) Press: ? - help, Dir - move target cursor The fire ignites! Throwing (i - inventory) s - 331 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - acid dragon Aim: an acid dragon (catching its breath) You throw a stone. The stone barely misses the acid dragon. Casting: Conjure Flame (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Conjure Flame (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. A troll comes into view. You swap places. Your crimson imp blinks! The acid dragon spits acid at you. The splash of acid hits you! You are splashed with acid! The acid burns! The troll bites your crimson imp! The troll claws your crimson imp. The troll completely misses your crimson imp. Your crimson imp blinks! The acid dragon spits acid at you. The splash of acid misses you. The troll barely misses your crimson imp. The troll claws your crimson imp! Your crimson imp dies! Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame (safe; 10% risk of failure) Press: ? - help, Dir - move target cursor, p - acid dragon The fire ignites! The acid dragon spits acid at you. The splash of acid hits you! You are splashed with acid! The acid burns! You start resting. The acid dragon is too close now for your liking. Casting: Conjure Flame (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your crimson imp hits the acid dragon. The acid dragon spits acid at you. The splash of acid hits your crimson imp. Your crimson imp is splashed with acid. The acid corrodes your crimson imp! Your crimson imp dies! Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A metallic apparition takes form in the air. Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. You hear strange voices. Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The acid dragon bites your iron imp but does no damage. The acid dragon claws your iron imp but does no damage. Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Your iron imp hits the acid dragon but does no damage. The acid dragon bites your iron imp! The acid dragon claws your iron imp. Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The acid dragon bites your iron imp but does no damage. The acid dragon closely misses your iron imp. The troll closely misses your crimson imp. The troll claws your crimson imp but does no damage. The troll claws your crimson imp. Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Your iron imp closely misses the acid dragon. The troll bites your crimson imp! Your crimson imp dies! The acid dragon bites your iron imp! Your iron imp dies! Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. Your crimson imp hits the troll but does no damage. You swap places. The troll closely misses your crimson imp. The troll claws your crimson imp! x2 Your crimson imp dies! Your white imp barely misses the troll. The troll bites your white imp. The troll claws your white imp but does no damage. The troll barely misses your white imp. Your white imp hits the troll but does no damage. Your white imp closely misses the troll. The troll bites your white imp. The troll claws your white imp! Your white imp dies! Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f - troll Aim: a troll The ball explodes into a vile cloud! The stinking cloud engulfs the troll. The stinking cloud engulfs your white imp. Your white imp appears unharmed. The troll is engulfed in noxious fumes. The troll bites your white imp! Your white imp dies! The troll is engulfed in noxious fumes. The troll appears confused. The troll is engulfed in noxious fumes. The troll is engulfed in noxious fumes. The acid dragon barely misses you. The acid dragon claws you. You sock the troll! The troll is moderately wounded. The troll barely misses you. The troll misses you. The troll completely misses you. The acid dragon spits acid at you. The splash of acid hits you! You are splashed with acid! The acid burns! You hit the troll. The troll is heavily wounded. The troll bites you. The troll barely misses you. The troll closely misses you. The acid dragon completely misses you. The acid dragon closely misses you. You thump the troll! The troll is poisoned. The troll is severely wounded. The troll seems less confused. The troll bites you! The troll claws you. The troll claws you but does no damage. The acid dragon completely misses you. The acid dragon claws you but does no damage. You block the troll's attack. The troll closely misses you. The troll barely misses you. You sock the troll! The troll looks as sick as possible! The troll is almost dead. The acid dragon misses you. The acid dragon barely misses you. The troll barely misses you. The troll closely misses you. The troll claws you. The acid dragon bites you! The acid dragon closely misses you. You hit the troll but do no damage. The troll looks as sick as possible! The troll is almost dead. The troll barely misses you. The troll claws you but does no damage. The troll barely misses you. The acid dragon bites you! * * * LOW HITPOINT WARNING * * * The acid dragon closely misses you. You thump the troll! You kill the troll! The troll leather armour is intact enough to wear. Your Maces & Flails skill increases to level 2! The acid dragon misses you. x2 Unknown command. Okay, then. You feel better. The acid dragon closely misses you. The acid dragon misses you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The acid dragon closely misses you. The acid dragon claws you. Your surroundings suddenly seem different. Your magical contamination has completely faded away. s - 331 stones (gained 1) Found 17 gold pieces. You now have 480 gold pieces (gained 17). You are feeling very hungry. Found a glowing leather armour. Found a ration. You see here a glowing leather armour. HP restored. f - 16 rations (gained 1) Found a staircase to the Lair. You see here a glowing leather armour. i - a glowing leather armour Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 troll leather armour. x4 You finish taking off your +0 troll leather armour. You start putting on your armour. You continue putting on your glowing leather armour. x5 You finish putting on your +1 leather armour of poison resistance. You feel resistant to poison. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +1 leather armour of poison resistance. x4 You finish taking off your +1 leather armour of poison resistance. You start putting on your armour. You continue putting on your +0 troll leather armour. x5 You finish putting on your +0 troll leather armour. Found 19 gold pieces. You now have 500 gold pieces (gained 20). There is an open door here. You now have 519 gold pieces (gained 19). There is an open door here. There is a staircase to the Lair here. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.23-a0-733-ge7febcc Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_DISPLAY_COMMANDS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [DrEnzyme] Species: Demigod Job: Wanderer HP: 86/86; mods: 0/0 MP: 25/25; mod: 0 Stats: 19 (19) 23 (23) 15 (15) Position: (10, 14), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: staircase to the Lair Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 2 | 16 | 7 | 1956 | 292/476 Short Blades | X | 0 | 0 | 3 | 501 | 145/238 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 1 | 24 | 2 | 182 | 4/178 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | | 0 | 0 | 1 | 59 | 0/119 Slings | X | 0 | 0 | 4 | 850 | 256/297 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 1 | 7 | 3 | 514 | 158/238 Stealth | X | 0 | 0 | 0 | 0 | 0/50 Shields | X | 0 | 0 | 4 | 595 | 1/297 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 33 | 7 | 2219 | 240/566 Conjurations | X | 2 | 20 | 4 | 848 | 254/297 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Charms | X | 0 | 0 | 1 | 136 | 77/119 Summonings | X | 0 | 0 | 1 | 132 | 73/119 Necromancy | X | 0 | 0 | 0 | 0 | 0/59 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 1 | 151 | 92/119 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | X | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 519 #23: 12541 #24: -1726979036 #27: 8986 #49: 533 #59: 1 Mutations: high mp: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #33: +9 flail of Wounding {venom, Fragile rPois MR+} eq slot #3, inv slot #31: +0 pair of gloves eq slot #5, inv slot #13: +0 buckler eq slot #6, inv slot #11: +0 troll leather armour eq slot #7, inv slot #19: +5 ring of intelligence }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ###### #### # #....# #..## ### #.#### #.#.#####.# ###...####....#...#. ##.'#....###...#..... #..###.#............. ##.# #.............#. #####........#...#.# #.@..##.###..##..## ######### ##.##### ### ## #. #. #. ## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>