DrEnzyme Level 1 of the Dungeon (8, -8, D:1) a +0 mace (13, -24, D:1) a +0 club (16, -8, D:1) a +0 short sword (16, -7, D:1) a +0 club (17, -31, D:1) a +0 scale mail (18, -43, D:1) a +0 club (22, -35, D:1) a +0 short sword (24, -32, D:1) a +0 hunting sling (26, -26, D:1) a +0 leather armour (30, -9, D:1) a +0 club (32, -9, D:1) a +0 dagger (32, -8, D:1) a +0 club (32, -1, D:1) 17 bolts (45, -48, D:1) a +0 mace (48, -48, D:1) a +0 short sword (51, -8, D:1) a cursed -2 club a +0 club (53, -36, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -2, D:2) a bat corpse (skeletalised by now) (7, -1, D:2) a +0 mace (7, 39, D:2) a bat corpse (11, 33, D:2) 12 arrows (12, 7, D:2) a +0 dagger (15, 44, D:2) a bat corpse (20, 17, D:2) a +0 dagger (21, 8, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a cursed -2 long sword (2, 4, D:3) a potion of curing (4, 5, D:3) a potion of might (6, 1, D:3) 7 gold pieces (7, 10, D:3) an uncursed amulet of magic regeneration (9, 5, D:3) a +0 club (unseen)