Dungeon Crawl Stone Soup version 0.22-a0-460-g49b1da7 (webtiles) character file. 0 DrEnzyme the Magician (level 1, 11/11 HPs) Began as an Octopode Wanderer on June 9, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:52 (0 turns). DrEnzyme the Magician (Octopode Wanderer) Turns: 0, Time: 00:00:52 Health: 11/11 AC: 1 Str: 10 XL: 1 Next: 0% Magic: 5/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 9 Spells: 8/8 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) Wands a - a wand of flame (15) Potions c - a potion of curing Comestibles f - a ration Skills: + Level 1.3 Stealth + Level 4.0 Spellcasting Level 1.0 Hexes Level 1.0 Summonings Level 2.0 Transmutations + Level 1.1 Evocations You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Mephitic Cloud Conj/Pois/Air #....... 43% 3 ###.... Sting Conj/Pois #... 16% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, DrEnzyme the Octopode Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a green potion. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### ##...## #..@..# #......!# #..⌠...⌠..# #...........# #.⌠....⌠....⌠.# ............... .⌠...⌠...⌠...⌠. ............... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrEnzyme the Octopode Wanderer began the quest for the Orb. 0 | D:1 | DrEnzyme set off with: a wand of flame (15), a potion of curing, a +0 club, a ration 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 0 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_lava_temple_mockup Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 0 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------