Dungeon Crawl Stone Soup version 0.23-a0-838-g3073675 (webtiles) character file. 2 DrEnzyme the Chiller (level 1, 0/11 HPs) Began as a Gargoyle Wanderer on Jan 25, 2019. Slain by a leopard gecko (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:13 (309 turns). DrEnzyme the Chiller (Gargoyle Wanderer) Turns: 309, Time: 00:02:13 Health: 0/11 AC: 4 Str: 13 XL: 1 Next: 40% Magic: 3/3 EV: 11 Int: 20 God: Gold: 23 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . (no shield) rNeg + . . Faith . d - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Clarity + (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: brilliant A: clarity, negative energy resistance 1, electricity resistance, wild magic 1, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) g - a +0 hunting sling Missiles b - 18 stones (quivered) Armour d - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} l - a scroll of fog {unknown} Potions h - a potion of mutation i - a potion of heal wounds {unknown} j - a potion of might {unknown} k - a potion of lignification {unknown} Comestibles f - a ration m - a chunk of flesh Skills: + Level 0.9 Fighting - Level 1.1 Stealth Level 1.1 Shields - Level 2.0 Spellcasting - Level 1.1 Conjurations Level 3.0 Ice Magic Level 1.5 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Shock Conj/Air #### 1% 1 #...... Beastly Appendage Tmut ###... 2% 1 #...... Searing Ray Conj ###... 2% 2 ##..... Static Discharge Conj/Air ####.... 4% 3 ###.... Dazzling Spray Conj/Hex ###... 6% 3 ###.... Ignite Poison Fire/Tmut/Pois ###..... 7% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 13% 4 #####.. Force Lance Conj/Tloc ###..... 16% 4 #####.. Fulminant Prism Conj/Hex ###....... 16% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. You possess an exceptional clarity of mind. Your spells are a little harder to cast, but a little more powerful. Message History The leopard gecko misses you. The leopard gecko barely misses you. You closely miss the leopard gecko. The leopard gecko is severely wounded. The leopard gecko misses you. You hit the leopard gecko. The leopard gecko is almost dead. The leopard gecko barely misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * There is an open door here. The leopard gecko bites you but does no damage. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * There is an open door here. It was a potion of mutation. You feel extremely strange. Your thoughts seem clearer. You feel less in control of your magic. The leopard gecko barely misses you. It was a potion of brilliance. You feel clever all of a sudden. The leopard gecko bites you. You die... #####..#.# #......#.### # #......'...# .# #......########.##.# #..>÷............... #................... #......#.###.#####. #......#l#...# #......#.@...#####+### #......###...#.......# ##########...#.......# #................# #..........###+### #..........# #..........# #..........# #..........# You could see a leopard gecko. Vanquished Creatures 2 bats (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrEnzyme the Gargoyle Wanderer began the quest for the Orb. 0 | D:1 | DrEnzyme set off with the following items: a +0 robe, a +0 | club, a ration; and the following spells available to | memorise: Shock, Magic Dart, Beastly Appendage, Searing | Ray, Static Discharge, Dazzling Spray, Ignite Poison, | Iskenderun's Mystic Blast, Force Lance, Fulminant Prism 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 2 | D:1 | Learned a level 1 spell: Magic Dart 308 | D:1 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 308 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 309 | D:1 | Slain by a leopard gecko Vault maps used: D:1: lemuel_arrival_hallway, st_stairs_9, chequers_serial_rivers_room_a Action || total -------------------------++------- Melee: Club || 21 Throw: Stone || 2 Cast: Magic Dart || 5 Use: Potion || 2 Armor: Robe || 28 Dodge: Dodged || 29 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------