Dungeon Crawl Stone Soup version 0.24-a0-19-g0b81bb8 (webtiles) character file. Game seed: 1956567578810746777 0 DrEnzyme the Skirmisher (level 1, 12/12 HPs) Began as a Gargoyle Wanderer on Feb 1, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:01:00 (17 turns). DrEnzyme the Skirmisher (Gargoyle Wanderer) Turns: 17, Time: 00:01:01 Health: 12/12 AC: 7 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 ring mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 mace (weapon) c - a +0 quarterstaff Armour b - a +0 ring mail (worn) Comestibles f - a ration Skills: + Level 2.1 Fighting + Level 2.0(2.4) Maces & Flails + Level 2.0(2.4) Staves + Level 1.0 Throwing + Level 1.1 Armour + Level 1.1 Stealth Level 1.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History f - a ration Welcome, DrEnzyme the Gargoyle Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 mace, a +0 ring mail, a +0 quarterstaff, a ration. Saving game... please wait. Welcome back, DrEnzyme the Gargoyle Wanderer. Press ? for a list of commands and other information. Unknown command. Unknown command. Found a ring mail. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### ..[...### #.@## ###.## ##.# #.## ##.# ### #.# ##<# ##.# #.### ###.## ##..####..## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrEnzyme the Gargoyle Wanderer began the quest for the Orb. 0 | D:1 | DrEnzyme set off with the following items: a +2 mace, a +0 | ring mail, a +0 quarterstaff, a ration 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 17 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_solitude, columned_hall_lemuel, minmay_misc_feat_enclosed Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------