DrEnzyme Level 1 of the Dungeon (0, 0, D:1) 23 stones (3, -5, D:1) 4 stones (10, -9, D:1) a stone (12, -3, D:1) a +0 short sword (39, -30, D:1) 22 sling bullets (42, -28, D:1) a +0 club (45, -24, D:1) 14 stones (54, -34, D:1) 19 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 1, D:2) a +0 dagger of protection (5, 29, D:2) a cursed +0 robe (6, 31, D:2) a +0 short sword (10, -6, D:2) a +0 club (10, 5, D:2) a +0 club (13, 28, D:2) a +0 dagger (20, 13, D:2) a +0 dagger (22, -13, D:2) a cursed -3 club (25, -16, D:2) 18 stones (37, -2, D:2) a +0 scale mail (42, 12, D:2) 20 stones (45, 7, D:2) a hound corpse (51, 20, D:2) a +0 whip Level 3 of the Dungeon (4, -6, D:3) a +0 leather armour (5, -11, D:3) a +0 club (10, -10, D:3) a jackal corpse (skeletalised by now) (15, -45, D:3) a +0 mace (17, -28, D:3) a +0 short sword (19, -21, D:3) a +0 club (30, -20, D:3) 23 arrows (31, -10, D:3) a +0 club (39, -24, D:3) a +0 club (42, -55, D:3) 20 stones (44, -59, D:3) a throwing net (44, -2, D:3) 11 arrows (48, -22, D:3) a +0 short sword a +0 leather armour (49, -22, D:3) a +0 mace a +0 robe (52, -21, D:3) a +0 club (55, -35, D:3) a +0 ring mail (61, -10, D:3) a ration Level 4 of the Dungeon (9, 10, D:4) a +0 falchion (10, 37, D:4) 2 potions of degeneration (13, 34, D:4) a tomahawk (14, 22, D:4) a +0 mace (unseen) (14, 35, D:4) a tomahawk (15, 2, D:4) the +8 trident "Qebuomin" {distort, +Inv rPois Int+2} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (+2). It protects you from poison. It lets you turn invisible. (19, 9, D:4) a tomahawk (20, 19, D:4) 8 curare-tipped needles (21, 15, D:4) a +0 ring mail