Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 4234412734432074838 7014 DrHappy the Destroyer (level 10, -4/75 HPs) Began as a Demonspawn Conjurer on Dec 13, 2025. Was a Believer of Vehumet. Slain by Psyche ... wielding a +4 dagger of chaos (6 damage) ... on level 9 of the Dungeon. The game lasted 02:09:11 (14440 turns). DrHappy the Destroyer (Demonspawn Conjurer) Turns: 14440, Time: 02:09:11 Health: -4/75 AC: 10 Str: 7 XL: 10 Next: 82% Magic: 14/18 EV: 19 Int: 23 God: Vehumet [**....] Gold: 502 SH: 0 Dex: 12 Spells: 10/20 levels left rFire + + . H - melded +3 dagger of a Hundred Towns {flame, +Blink Fly SInv Stlth+} rCold + + . (offhand unavailable) rNeg + + + E - melded +2 ring mail rPois ∞ y - melded +2 helmet rElec + q - melded +0 cloak rCorr + (gloves unavailable) SInv . (boots unavailable) Will ..... m - melded amulet of the acrobat Stlth ++ t - melded ring of wizardry HPRegen 0.32/turn (ring unavailable) MPRegen 0.16/turn %: no passive effects @: lethally poisoned (-4 -> -4), wisp-form (expiring), flying, studying Fighting A: insubstantial, torment immunity, highly resistant, flying, no casting, tiny, (spiny 1), demonic magic 2, (demonic touch 2) a: Renounce Religion You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You were an insubstantial wisp. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 502 gold pieces. Inventory: Hand Weapons d - a +3 dagger of draining C - the +5 spear "Aleomm" {vamp, Str+5} (You took it off a gnoll sergeant on level 3 of the Dungeon) Str+5: It affects your strength (+5). H - the +3 dagger of a Hundred Towns (melded) {flame, +Blink Fly SInv Stlth+} (You found it on level 8 of the Dungeon) +Blink: It lets you blink. Fly: It grants you flight. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Missiles e - 3 throwing nets Armour p - the +18 Lear's hauberk (You found it on level 6 of the Dungeon) q - a +0 cloak (melded) y - a +2 helmet (melded) D - the +1 buckler of the Boiling Point {+Inv Int+3} (You took it off a gnoll sergeant on level 3 of the Dungeon) +Inv: It lets you turn invisible. Int+3: It affects your intelligence (+3). E - a +2 ring mail (melded) Jewellery j - a ring of willpower m - an amulet of the acrobat (melded) t - a ring of wizardry (melded) A - an amulet of faith Wands b - a wand of flame (2) c - a wand of paralysis (8) x - a wand of mindburst (11) B - a wand of acid (7) Scrolls a - a scroll of vulnerability g - 2 scrolls of silence k - a scroll of enchant weapon {unknown} o - a scroll of teleportation r - a scroll of amnesia z - a scroll of fog {unknown} F - a scroll of enchant armour Potions f - 3 potions of mutation h - 2 potions of resistance l - 2 potions of curing n - 3 potions of lignification s - a potion of ambrosia {unknown} u - a potion of enlightenment v - a potion of brilliance {unknown} Skills: + Level 5.6 Fighting + Level 3.7 Armour - Level 4.0 Dodging - Level 4.0 Stealth - Level 3.0 Shields + Level 5.5 Spellcasting + Level 12.8 Conjurations - Level 3.0 Translocations + Level 2.2 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 42% 2d10 (+2d53% 4 d - Hailstorm Conj/Ice 35% 3d8 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 70% 2d9 1% 2 Fulminant Prism Conj/Alch 17% 3d10 6% 4 Freeze Ice 24% 1d4 9% 1 Ensorcelled Hibernation Hex/Ice 12% N/A 14% 2 Frozen Ramparts Ice 12% 1d2 26% 3 Passwall Erth 6% N/A 26% 3 Swiftness Air 6% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:7 Lair (0/5) D:9 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Annotations: D:9 Psyche Innate Abilities, Weirdness & Mutations You are an insubstantial wisp. You are tiny and evasive. You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to unholy pain and torment. You are highly resistant to most damage types. (rF++, rC++, rN+++, rElec, rCorr) You are flying. You cannot cast spells. You are incapable of wielding weapons or throwing items. Your equipment is entirely melded. (You are partially covered in sharp spines.) Spells you cast may paralyse nearby enemies. (Your touch may inflict irresistible damage on your foes.) Message History You convulse. Okay, then. Okay, then. Okay, then. Blink to where? Press: ? - help, Dir - move target An orc warrior and 2 orcs come into view. As you read the scroll of blinking, it crumbles to dust. Psyche casts a spell. Psyche flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc shouts! You hear some strange, mumbled words. A swirling arc of seething chaos appears! An arc of chaos appears from out of thin air! The arc of chaos hits the warg but does no damage. The arc of chaos hits something. The warg attacks as it pursues you! The warg bites you! x2 * * * LOW HITPOINT WARNING * * * There is a large open door here. Things that are here: a +0 trident; an orc corpse The warg bites you! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a warg (heavily wounded, chance to affect: 37%) The warg resists with some effort. The warg misses you. Something barely misses you. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a warg (heavily wounded, chance to affect: 37%) The warg suddenly stops moving! You hear some strange, mumbled words. Something hits you. * * * LOW HITPOINT WARNING * * * Your transformation is almost over. Something hits you. You die... ......#.........#####........# ###'###....o.................# #............................# ..............########.......# ###.......#####......###.....# ..#......o#............#.....# ..#>......#)...........#.....# ..#.......#............#.....# ''#......{#.h...v......#.....# ..........#)o#####'#####.....# ...........).............[...# ............).............†..# ........#####................# #####...# #)...............# #...# #................# #...# ###..............# #...# #..............# You could see a warg (paralysed) and an orc. Vanquished Creatures A two-headed ogre (D:9) A troll (D:6) A hornet (D:9) 4 wyverns 5 yaks (D:8) A basilisk (D:8) A steam dragon (D:7) An acid dragon (D:9) A water moccasin (D:8) An orc warrior (D:8) 3 ice beasts A sky beast (D:8) A black bear (D:6) 2 wolves (D:9) 4 centaurs 3 kobold brigands 2 bullfrogs 3 gnoll sergeants 5 scorpions 5 wights 15 killer bees 2 electric eels (D:8) 2 howler monkeys A bombardier beetle (D:5) 3 hounds 6 orc priests 6 gnoll boudas 4 jellies A sleepcap (D:6) Jessica (D:2) 3 iguanas (D:6) Ijyb (D:5) Terence (D:2) 6 orc wizards 2 ogre zombies (D:9) Robin (D:4) 19 gnolls 7 adders A shadow imp (D:7) 2 white imps 4 dart slugs A gnoll zombie (D:9) 22 orcs 2 ribbon worms 6 endoplasms A giant cockroach (D:4) 9 hobgoblins 4 jackals (D:1) 7 quokkas 6 ball pythons 9 bats 4 frilled lizards 13 goblins 21 kobolds 3 orc skeletons (D:9) 4 orc zombies (D:9) 10 rats 256 creatures vanquished. Vanquished Creatures (others) An orc (D:7) 1 creature vanquished. Grand Total: 257 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrHappy the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 241 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 241 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1341 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1341 | D:2 | Reached XP level 3. HP: 24/24 MP: 7/10 1486 | D:2 | Noticed Jessica 1490 | D:2 | Killed Jessica 1571 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/11 1667 | D:2 | Reached skill level 5 in Conjurations 1912 | D:2 | Reached XP level 5. HP: 35/35 MP: 6/13 2471 | D:2 | Noticed Terence 2502 | D:2 | Killed Terence 2783 | D:2 | Learned a level 2 spell: Searing Ray 2846 | D:3 | Found a transporter. 3122 | D:3 | Found a transporter. 3126 | D:3 | Identified the +5 spear "Aleomm" {vamp, Str+5} 3126 | D:3 | Identified the +1 buckler of the Boiling Point {+Inv Int+3} 3841 | D:4 | Reached skill level 6 in Conjurations 3841 | D:4 | Gained mutation: Spells you cast may paralyse nearby | enemies. [demonic ancestry] 3841 | D:4 | Reached XP level 6. HP: 41/41 MP: 4/15 3957 | D:4 | Noticed Robin 3962 | D:4 | Killed Robin 4724 | D:5 | Entered Level 5 of the Dungeon 4938 | D:5 | Reached skill level 7 in Conjurations 4938 | D:5 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 4938 | D:5 | Reached XP level 7. HP: 37/46 MP: 9/17 5028 | D:5 | Noticed Ijyb 5040 | D:5 | Killed Ijyb 5937 | D:6 | Reached skill level 8 in Conjurations 6169 | D:6 | Found a stormy altar of Qazlal. 6244 | D:6 | Reached XP level 8. HP: 52/52 MP: 6/14 6352 | D:6 | Reached skill level 9 in Conjurations 6878 | D:6 | Noticed a troll 6997 | D:7 | Reached skill level 10 in Conjurations 7213 | D:7 | Found a staircase to the Ecumenical Temple. 7218 | Temple | Entered the Ecumenical Temple 7223 | Temple | Became a worshipper of Vehumet 7813 | D:7 | Reached skill level 11 in Conjurations 7940 | D:7 | Gained mutation: Your touch may inflict irresistible damage | on your foes. [demonic ancestry] 7940 | D:7 | Reached XP level 9. HP: 55/57 MP: 9/15 8093 | D:7 | Reached * piety under Vehumet 8093 | D:7 | Offered knowledge of Kinetic Grapnel by Vehumet. 8455 | D:6 | Found the +18 Lear's hauberk 8458 | D:6 | Got the +18 Lear's hauberk 8674 | D:6 | Reached skill level 12 in Conjurations 8769 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 9576 | D:3 | Reached skill level 1 in Fighting 9662 | D:3 | Reached skill level 1 in Armour 10392 | D:8 | Reached skill level 1 in Shields 10392 | D:8 | Reached skill level 1 in Translocations 10414 | D:8 | Reached XP level 10. HP: 50/70 MP: 4/16 11616 | D:8 | Reached ** piety under Vehumet 11676 | D:8 | Identified the +3 dagger of a Hundred Towns {flame, +Blink | Fly SInv Stlth+} 11722 | D:8 | Offered knowledge of Scorch by Vehumet. 12522 | D:9 | Noticed a two-headed ogre 12532 | D:9 | Killed a two-headed ogre 12533 | D:9 | Reached skill level 5 in Spellcasting 12533 | D:9 | Reached skill level 1 in Evocations 12616 | D:9 | Paralysed by a hornet for 3 turns 12812 | D:9 | Learned a level 3 spell: Hailstorm 13226 | D:9 | Reached skill level 5 in Fighting 13240 | D:9 | Found a staircase to the Lair. 14229 | D:9 | Offered knowledge of Mercury Arrow by Vehumet. 14412 | D:9 | Noticed Psyche 14438 | D:9 | HP: 2/75 [something (4)] 14440 | D:9 | Slain by Psyche Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, reono_crystal_passage, st_stairs_2, chequers_garden, minmay_misc_feat_tiny D:2: serial_bayou_shore_a, layout_basic, minmay_misc_feat_five, uniq_terence, uniq_jessica D:3: gammafunk_gnarly_gnolls, layout_basic D:4: layout_layer_cave, uniq_robin D:5: layout_cave_pools, uniq_ijyb D:6: cheibrodos_thug_alley, layout_gridville, old_standard_altar, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_b, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_c, grunt_ministairs_8, hellmonk_guarded_unrand_lears D:7: layout_basic, temple_doors_cd D:8: minmay_bubble_buster, layout_loops_ring, enter_bailey_2, minmay_door_square, disabler_island D:9: layout_irregular_city, erik_lair_orcish_takeover, zombieorc2_lemuel, minivault_25_ag, uniq_psyche Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 2 3 4 | 4.0 Conjurations | 5 6 7 8 11 12 | 12.8 Spellcasting | 3 4 5 | 5.5 Dodging | 2 3 4 | 4.0 Fighting | 3 5 | 5.6 Armour | 2 3 | 3.7 Shields | 1 3 | 3.0 Translocations | 1 3 | 3.0 Evocations | 2 | 2.2 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 11 | | 8 | 1 || 20 Unarmed | | 5 | 3 | || 8 Touch | | | 1 | 1 || 2 Spear | | | 13 | 1 || 14 Cast: Magic Dart | 63 | 151 | 80 | 22 || 316 Searing Ray | | 9 | 82 | 60 || 151 Iskenderun's Myst | | | 1 | 1 || 2 Hailstorm | | | | 2 || 2 Ability: Evoke Blink | | | | 1 || 1 Evoke: Wand | | | | 2 || 2 Use: Scroll | | 6 | | 9 || 15 Potion | | 1 | 1 | 2 || 4 Stab: Paralysed | | | 6 | || 6 Armour: Robe | 12 | | | || 12 Skin | | 15 | | 9 || 24 Leather armour | | | 24 | || 24 Chain mail | | | 24 | 6 || 30 Ring mail | | | | 28 || 28 Dodge: Dodged | 10 | 32 | 52 | 53 || 147 Block: Buckler | | | 4 | 8 || 12 Form: Scroll | 2 | | | || 2 | 1 | | 1 | || 2