Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 3074266658200953729 3 DrHappy the Magician (level 1, -2/13 HPs) Began as a Gnoll Wanderer on Jan 4, 2026. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (45 turns). DrHappy the Magician (Gnoll Wanderer) Turns: 45, Time: 00:01:01 Health: -2/13 AC: 3 Str: 14 XL: 1 Next: 50% Magic: 8/8 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 8 Spells: 13/14 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 13 poisoned darts (quivered) Armour d - a +0 leather armour (worn) Scrolls a - a scroll of teleportation c - a scroll of fog Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 4.4 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 2.3 Unarmed Combat + Level 7.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 2.4 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 16% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 8% N/A 32% 2 Mercury Arrow Conj/Alch 8% 2d6 32% 2 Dazzling Flash Hex/Fire 8% N/A 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You hit the goblin but do no damage. The goblin is severely wounded. The goblin misses you. You hit the goblin. You kill the goblin! You closely miss the kobold. The kobold barely misses you. You hit the kobold. You kill the kobold! You hit the endoplasm but do no damage. You bite the endoplasm, but do no damage. An endoplasm comes into view. The endoplasm closely misses you. The endoplasm quivers. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! You aren't carrying any potions. Okay, then. You hit the endoplasm but do no damage. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You die... # .. #. # #.#. ..# #.#.##### #...†J@.# ###.###.# ... #.# ..... #.# #..J... ##.## #...... #...# #...... #...# #!..... #...# ###.## You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A ball python (D:1) A goblin (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrHappy the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | DrHappy set off with the following items: a scroll of | teleportation, 13 poisoned darts, a scroll of fog, a +0 | leather armour; and the following spell memorised: Summon | Small Mammal; and the following spells available to | memorise: Jinxbite, Mercury Arrow, Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 45 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_cross Action || total ---------------------------++------- Melee: Unarmed || 16 Bite || 1 Armour: Leather armour || 3 Dodge: Dodged || 4