Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 13926851306647594966 2398 DrHappy the Frost Mage (level 9, -14/57 HPs) Began as a Human Conjurer on Apr 3, 2026. Demolished by an ice beast (15 damage) ... in the Necropolis. The game lasted 00:35:48 (6682 turns). DrHappy the Frost Mage (Human Conjurer) Turns: 6682, Time: 00:35:48 Health: -14/57 AC: 3 Str: 8 XL: 9 Next: 46% Magic: 6/18 EV: 16 Int: 23 God: Gold: 170 SH: 0 Dex: 11 Spells: 14/20 levels left rFire . . . (100%) d - alchemy staff "Ciug Gu Ema" {rPois rC- Conj Ice Alch} rCold x . . (150%) e - orb {Attunement} rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +5 ring of evasion HPRegen 0.29/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were in the Necropolis. You visited 1 branch of the dungeon, and saw 5 of its levels. You visited the chambers of the Necropolis 1 time. You collected 230 gold pieces. You spent 60 gold pieces at shops. Inventory: Hand Weapons c - the +6 war axe of Eminent Domain {flame, Dex+3} (You found it in the Necropolis) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) e - an orb of attunement (worn) h - +0 fire dragon scales Magical Staves d - the alchemy staff "Ciug Gu Ema" (weapon) {rPois rC- Conj Ice Alch} (You found it on level 2 of the Dungeon) [staff of alchemy] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. Jewellery f - a +5 ring of evasion (worn) g - a ring of protection from fire Wands e - a wand of charming (4) a - a wand of flame (3) (quivered) Scrolls c - a scroll of blinking {unknown} d - a scroll of enchant weapon {unknown} W - a scroll of brand weapon e - a scroll of noise {unknown} h - a scroll of poison {unknown} k - a scroll of enchant armour {unknown} Potions g - a potion of magic L - a potion of lignification c - 3 potions of curing e - 3 potions of enlightenment m - a potion of might j - a potion of resistance {unknown} M - 2 potions of mutation f - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 6.0 Spellcasting + Level 7.8 Conjurations * Level 8.3 Ice Magic You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Hailstorm Conj/Ice 79% 3d13 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d10 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Ozocubu's Armour Ice 62% N/A 1% 3 Summon Small Mammal Summ 24% N/A 9% 1 Scorch Fire 12% 2d5 13% 2 Sublimation of Blood Necr 6% N/A 13% 2 Fulminant Prism Conj/Alch 35% 3d17 17% 4 Iskenderun's Mystic Bla Conj/Tloc 37% 2d9 (+2d4 17% 4 Cigotuvi's Putrefaction Necr/Air 6% N/A 63% 4 Sticky Flame Fire/Alch 15% 2d5 63% 4 Conjure Ball Lightning Conj/Air 18% 3x3d6 95% 6 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The ice beast closely misses you. Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (almost dead, 68% to hit) The puff of flame hits the ice beast! The ice beast melts! You kill the ice beast! The iron imp shoots a sling bullet. The sling bullet barely misses you. The iron imp shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * The iron imp shoots a sling bullet. The sling bullet completely misses you. The iron imp shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * There is a large open door here. There is an open gate here. You open the large door. There is a large open door here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (83% to hit) You feel a surge of power! You focus your ray upon the ice beast. The searing ray hits the ice beast! The ice beast is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is heavily wounded. The ice beast completely misses you. The searing ray hits the ice beast. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you!! The cold chills you terribly! * * * LOW HITPOINT WARNING * * * The searing ray hits the ice beast! The ice beast is almost dead. You finish channelling your searing ray. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! The cold chills you terribly! 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Vanquished Creatures The ghost of Trev the the Covered, a novice MiFi of Ashenzari (Necropolis) The ghost of PiratePeteNZ the the Sneak, an amateur DECj of Vehumet (Necropolis) The ghost of PiratePeteNZ the the Sneak, an amateur OpEE of Dithmenos (Necropolis) Sigmund (D:4) 2 black bears 2 ice beasts (Necropolis) A centaur (D:5) 2 scorpions 3 howler monkeys 2 hounds (D:5) 3 jellies 2 clockroaches (D:4) An iguana (D:4) A water moccasin simulacrum (Necropolis) Ijyb (D:3) Terence (D:3) A bullfrog simulacrum (Necropolis) 8 adders A hound simulacrum (Necropolis) 2 ufetubi (D:5) 4 orcs 2 ribbon worms (D:2) 7 endoplasms 7 hobgoblins 3 jackals (D:1) 4 quokkas 2 ball pythons 10 bats 5 frilled lizards 6 goblins 5 kobolds 8 rats 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrHappy the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 301 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1181 | D:1 | Reached XP level 3. HP: 23/24 MP: 0/6 1462 | D:2 | Learned a level 2 spell: Searing Ray 1816 | D:2 | Found a faded altar of an unknown god. 1982 | D:2 | Identified the alchemy staff "Ciug Gu Ema" {rPois rC- Conj | Ice Alch} 1990 | D:2 | Reached skill level 5 in Conjurations 2206 | D:2 | Found Koamm's Information Kiosk. 2217 | D:2 | Bought 2 scrolls of identify for 40 gold pieces 2428 | D:2 | Learned a level 3 spell: Hailstorm 2519 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/8 2761 | D:2 | Bought a scroll of identify for 20 gold pieces 2933 | D:3 | Reached skill level 1 in Ice Magic 3162 | D:3 | Encountered Terence 3175 | D:3 | Killed Terence 3176 | D:3 | Reached XP level 5. HP: 35/35 MP: 3/9 3473 | D:3 | Encountered Ijyb 3493 | D:3 | Killed Ijyb 3494 | D:3 | Reached skill level 2 in Ice Magic 3793 | D:4 | Encountered Sigmund 3827 | D:4 | Killed Sigmund 3828 | D:4 | Reached skill level 3 in Ice Magic 3828 | D:4 | Reached XP level 6. HP: 41/41 MP: 3/11 4047 | D:4 | Reached skill level 4 in Ice Magic 4135 | D:4 | Reached XP level 7. HP: 46/46 MP: 9/12 4739 | D:5 | Entered Level 5 of the Dungeon 4749 | D:5 | Reached skill level 5 in Ice Magic 4884 | D:5 | Reached XP level 8. HP: 40/52 MP: 2/14 5292 | D:5 | Reached skill level 6 in Ice Magic 5343 | D:5 | Found a phantasmal passage. 5409 | Necropol | Found a stormy altar of Qazlal. 5409 | Necropol | Entered the Necropolis 5451 | Necropol | Encountered PiratePeteNZ's ghost (amateur OpEE) 5477 | Necropol | Killed PiratePeteNZ's ghost 5478 | Necropol | Reached skill level 5 in Spellcasting 5537 | Necropol | Identified the +6 war axe of Eminent Domain {flame, Dex+3} 5601 | Necropol | Encountered Trev's ghost (novice MiFi) 6024 | Necropol | Reached skill level 7 in Ice Magic 6320 | Necropol | Killed Trev's ghost 6321 | Necropol | Reached XP level 9. HP: 34/57 MP: 11/17 6608 | Necropol | Encountered PiratePeteNZ's ghost (amateur DECj) 6627 | Necropol | Killed PiratePeteNZ's ghost 6628 | Necropol | Reached skill level 8 in Ice Magic 6681 | Necropol | HP: 2/57 [ice beast (19)] 6682 | Necropol | Demolished by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount, nicolae_shop_information_kiosk D:3: minmay_angry_zag, layout_rooms, uniq_terence, uniq_ijyb D:4: layout_rooms, minmay_misc_feat_four_crosses, uniq_sigmund D:5: layout_basic, index_necropolis_entry_wine_dark_sea Necropolis: regret_index_necropolis_purge [regret_index_necropolis_ghost_qazlal_seal, necropolis_ghost_nesting_subvaults, gammafunk_necropolis_ghost_icy] Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 | 7.8 Ice Magic | 1 3 4 5 7 8 | 8.3 Spellcasting | 3 4 5 6 | 6.0 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 1 | 12 | 1 || 14 Melee: Unarmed | 1 | | || 1 Staff | | 12 | 1 || 13 Fire: Sling | 27 | | || 27 Cast: Magic Dart | 50 | 3 | 5 || 58 Searing Ray | 13 | 27 | 35 || 75 Hailstorm | | 2 | 6 || 8 Evoke: Wand of warping | | | 8 || 8 Wand of charming | | | 1 || 1 Wand of flame | | | 2 || 2 Read: Identify | 4 | 2 | 2 || 8 Teleportation | | | 1 || 1 Armour: Robe | 16 | 28 | 42 || 86 Dodge: Dodged | 22 | 21 | 49 || 92