DrHappy Level 1 of the Dungeon (1, 30, D:1) a +0 dagger (6, 28, D:1) a +0 dagger (11, 30, D:1) a +0 leather armour (13, 5, D:1) a rat skeleton (14, 3, D:1) a +0 dagger (16, 8, D:1) a +0 chain mail (23, 29, D:1) a +0 dagger (33, 46, D:1) a +2 short sword of flaming (36, 54, D:1) a +0 leather armour Level 2 of the Dungeon (4, -15, D:2) a hobgoblin skeleton (4, 4, D:2) a +0 dagger (11, 16, D:2) a +0 dagger a kobold skeleton (20, -10, D:2) a bat skeleton (24, 13, D:2) a hobgoblin corpse (skeletalised by now) (24, 18, D:2) a frilled lizard corpse (skeletalised by now) (27, -21, D:2) a +0 sling (32, -22, D:2) a +0 dagger 5 stones a kobold skeleton (32, -18, D:2) a +0 club (35, 8, D:2) a +0 dagger (36, -11, D:2) a +0 ring mail (43, -13, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (0, 2, D:3) a +0 hammer (0, 3, D:3) a +0 hammer (1, -7, D:3) a +0 hammer (1, -6, D:3) a +0 hammer (1, -5, D:3) a +0 hammer (1, -2, D:3) a +0 hammer (1, -1, D:3) a +0 hammer (1, 1, D:3) a +0 hammer (2, -6, D:3) a +0 hammer (2, -5, D:3) a +0 hammer (2, -4, D:3) a +4 quarterstaff of chaos (2, -3, D:3) a +0 hammer (3, -7, D:3) a +0 hammer (3, -6, D:3) the +7 hammer of Coos {heavy, rN+++ rCorr Str-2 Dex+2} rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (3, -5, D:3) a +0 hammer (18, -4, D:3) a +0 quarterstaff a +0 robe a ball python skeleton (31, 1, D:3) a +0 robe (32, -2, D:3) 8 stones (33, 3, D:3) 4 stones (34, -13, D:3) a rat corpse (skeletalised by now) (37, 4, D:3) a staff of alchemy (38, 1, D:3) a +1 dagger of chaos (38, 3, D:3) 3 stones (42, 13, D:3) a +0 short sword 4 stones a kobold skeleton (45, 13, D:3) a ball python corpse (skeletalised by now) (49, -18, D:3) a +0 scale mail of willpower (49, 19, D:3) 5 poisoned darts (50, 12, D:3) a +0 chain mail (55, 21, D:3) a +0 cloak (58, -4, D:3) a +0 robe a +0 robe a +0 leather armour Level 4 of the Dungeon [Shop] Barph's Overcharged Wands a wand of polymorph (18) (unknown) (378 gold) a wand of flame (40) (420 gold) a wand of paralysis (18) (648 gold) a wand of mindburst (30) (unknown) (630 gold) a wand of quicksilver (18) (1134 gold) a wand of paralysis (18) (648 gold) (3, 42, D:4) a +0 short sword (6, 26, D:4) a hobgoblin skeleton (7, 4, D:4) 3 poisoned darts (15, 11, D:4) 5 poisoned darts (19, 10, D:4) a ball python skeleton (20, 13, D:4) a +0 dagger (25, 32, D:4) a +0 club an orc skeleton (26, 31, D:4) a +0 short sword an orc skeleton (28, 30, D:4) a +0 club an orc skeleton (28, 31, D:4) a +0 dagger a +0 chain mail (29, 23, D:4) an amulet of wildshape (30, 27, D:4) a +0 war axe a +0 leather armour an orc skeleton (30, 28, D:4) a +0 hand axe (32, 23, D:4) a +0 leather armour (32, 24, D:4) a quill talisman (38, 16, D:4) a +0 battleaxe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (3, 18, D:5) a +0 hand axe (13, 6, D:5) a +0 shortbow a centaur skeleton (13, 20, D:5) a +0 whip (15, 22, D:5) a +0 orcbow a centaur skeleton (19, 11, D:5) a hound skeleton (19, 13, D:5) a +0 club (19, 15, D:5) a +0 falchion an orc skeleton (19, 18, D:5) a +0 club a +0 scale mail (22, 2, D:5) a +0 rapier (24, 36, D:5) a +0 club a gnoll corpse (skeletalised by now) (25, 28, D:5) a +0 short sword (25, 34, D:5) a +0 robe a +0 whip a gnoll corpse (skeletalised by now) (25, 36, D:5) a +0 club a +0 spear (26, 28, D:5) a +0 orcbow a centaur skeleton (26, 36, D:5) a +0 spear a gnoll corpse (skeletalised by now) (28, 19, D:5) an adder corpse (skeletalised by now) (29, 9, D:5) a +0 robe a +0 dagger (31, 9, D:5) a +0 leather armour a +0 mace a +0 robe a +0 dagger (33, 14, D:5) a howler monkey skeleton (36, 17, D:5) a +0 robe (40, 44, D:5) a black bear corpse (skeletalised by now) (43, 38, D:5) a +0 sling (58, 24, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 sling (6, -6, D:6) a +0 dagger 8 poisoned darts (7, 0, D:6) a maw talisman (9, 3, D:6) a +0 mace (17, -7, D:6) a +4 ring of protection (20, 1, D:6) a ring of magical power (23, 2, D:6) a +0 helmet (28, -5, D:6) a +0 ring mail (37, 0, D:6) a +0 robe (45, -8, D:6) a +0 spear (48, -4, D:6) a +0 sling Level 7 of the Dungeon (3, -14, D:7) a +0 whip (3, -13, D:7) a +0 whip 5 stones (5, -14, D:7) a +0 club a curare-tipped dart (5, -13, D:7) a +0 whip a stone (5, -6, D:7) a +0 dagger a +0 robe (5, -5, D:7) a +0 short sword a +0 dagger a +0 robe a +0 mace a +0 ring mail (9, -14, D:7) a +0 plate armour (18, 7, D:7) a +0 whip (24, 26, D:7) a +0 whip (29, -4, D:7) a +0 whip (30, -3, D:7) a +0 whip a +0 leather armour (31, -4, D:7) a +0 whip (32, -3, D:7) a +0 whip (33, 2, D:7) a +0 spear a +4 scimitar a +0 robe (33, 3, D:7) a +0 dagger a +0 robe (33, 8, D:7) a +0 halberd (34, 2, D:7) a +0 spear (34, 3, D:7) a +2 flail of protection (34, 4, D:7) a +0 hand axe a +0 scale mail a +0 whip a +0 chain mail a +0 dagger a +0 robe (34, 7, D:7) a +0 mace a +0 trident a +0 leather armour a +0 whip a +0 ring mail (34, 8, D:7) a +0 spear a +0 robe (35, 2, D:7) a +0 scimitar a +0 robe (37, 2, D:7) a +0 trident a +0 robe (38, 2, D:7) a +0 flail a +0 scale mail a +0 kite shield a +0 battleaxe a +0 robe (45, 4, D:7) a ring of flight (48, 8, D:7) a +0 arbalest (50, -2, D:7) 4 poisoned darts (53, -5, D:7) a +6 ring of strength Level 8 of the Dungeon (8, -13, D:8) a +0 spear (9, -14, D:8) a +0 spear a +0 spear (9, -10, D:8) a +0 spear (13, -5, D:8) a +0 orcbow of electrocution (16, 2, D:8) a +0 dagger (18, 16, D:8) a +0 dagger (19, 16, D:8) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (20, 16, D:8) a +0 hand axe a +0 chain mail (22, 18, D:8) a +0 hand axe (37, 15, D:8) a +0 battleaxe a +0 robe a +1 great sword a +0 robe a +0 club a +0 leather armour a +5 hand axe of freezing a +0 robe (38, -12, D:8) a +0 leather armour (39, -15, D:8) a +0 barding (40, 15, D:8) a +0 falchion a +0 robe (48, 22, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 short sword (0, 2, D:9) a +0 short sword 2 stones (2, 0, D:9) a +0 short sword 4 poisoned darts (3, -2, D:9) a +0 short sword 7 poisoned darts a +2 whip of electrocution (5, -7, D:9) a +0 club (7, -8, D:9) 2 stones a +0 dagger a +0 whip (7, -3, D:9) a +0 chain mail a +0 club a +0 robe a +0 dagger (7, 1, D:9) a +0 club a +0 leather armour (8, 3, D:9) a +0 whip (9, -10, D:9) 4 poisoned darts a +0 whip (9, -5, D:9) a +0 robe a +0 dagger (10, -11, D:9) 4 stones a +1 short sword of electrocution (10, 25, D:9) a +0 shortbow (19, -13, D:9) a +0 scale mail (24, 32, D:9) a +0 falchion (24, 33, D:9) a +0 leather armour a +0 club (26, 32, D:9) a +0 flail a +0 robe a +0 dagger (26, 33, D:9) a +0 robe a +0 dagger (27, -6, D:9) a +0 robe a +1 whip of freezing (27, 29, D:9) a +0 mace (45, 13, D:9) a +0 halberd (45, 21, D:9) a +1 great mace of draining (46, 13, D:9) a +0 spear (47, -5, D:9) a +0 giant spiked club (47, -4, D:9) a +0 giant spiked club (47, 1, D:9) a +0 spear (47, 13, D:9) a +0 ring mail a +0 spear (47, 14, D:9) a +0 flail a +0 flail Level 10 of the Dungeon [Shop] Zemoeserr's Specialty Armours a +0 barding (276 gold) a +2 barding (420 gold) the +0 barding "Nikiwa" {rElec rN+ Will+} (561 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (4, 3, D:10) a +0 giant spiked club (14, 23, D:10) a +0 dire flail a +0 giant club (16, -2, D:10) a +0 dagger (16, -1, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club (16, 23, D:10) a +0 giant club (17, -1, D:10) a +0 dagger (17, 20, D:10) an orb of attunement (17, 30, D:10) a +2 scimitar of freezing a +0 robe (19, 25, D:10) a +3 falchion a +0 robe (20, 24, D:10) a +0 dagger a +0 robe (23, -13, D:10) 4 stones (25, -13, D:10) 4 stones (27, -10, D:10) a +0 spear (27, 28, D:10) a +0 orcbow (28, 7, D:10) a +0 sling {Yongsun} (29, -11, D:10) 3 stones (29, 21, D:10) a +0 partisan of flaming (30, 26, D:10) a +0 whip (35, 14, D:10) a +0 chain mail (36, 23, D:10) a +0 chain mail (38, 32, D:10) a +0 robe (47, 19, D:10) a +0 chain mail (48, 7, D:10) a +0 ring mail (49, 9, D:10) a +0 giant club a +0 giant club (52, 5, D:10) a +0 chain mail Level 11 of the Dungeon [Shop] Ellud's Mayhem Merchandise a +0 hand axe (33 gold) an orb of pyromania (286 gold) a +0 war axe of pain (117 gold) a +0 hand axe (33 gold) a +0 war axe (38 gold) a +2 war axe of venom (178 gold) an orb of pyromania (286 gold) a +0 war axe (38 gold) (0, 0, D:11) a +0 ring mail (3, 40, D:11) 4 javelins (5, 9, D:11) a +0 spear a +0 ring mail a +0 kite shield (6, 9, D:11) a +0 halberd (6, 10, D:11) a +0 club (6, 31, D:11) a +0 battleaxe (9, 5, D:11) a +0 club a +0 ring mail (11, 6, D:11) 4 large rocks (19, 34, D:11) a +0 plate armour (27, 18, D:11) a +0 chain mail (28, 38, D:11) a +0 long sword (29, 5, D:11) a +0 robe (38, 14, D:11) a +0 rapier (53, 7, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (2, -6, D:12) an amulet of chemistry (2, -3, D:12) a wand of digging (6) (4, -3, D:12) a wand of paralysis (5) (4, -2, D:12) a +2 chain mail of poison resistance (unseen) (7, 2, D:12) a +0 mace (23, -31, D:12) the +4 whip of Hufesa {reap, rElec Str+3 Dex+5} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (29, -21, D:12) a +0 shortbow (30, -22, D:12) a +0 shortbow a +0 shortbow (34, -25, D:12) a +0 dagger a +0 robe a +0 glaive a +0 chain mail (35, -33, D:12) a +0 dagger (35, -22, D:12) a +0 club the Ecumenical Temple