Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 9209132207546933675 53 DrHappy the Conjurer (level 3, -1/24 HPs) Began as a Human Conjurer on Apr 20, 2026. Slain by a goblin ... wielding a +0 club ... led by Robin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:08:51 (1832 turns). DrHappy the Conjurer (Human Conjurer) Turns: 1832, Time: 00:08:52 Health: -1/24 AC: 3 Str: 13 XL: 3 Next: 87% Magic: 7/15 EV: 11 Int: 20 God: Gold: 122 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . (100%) b - staff of alchemy rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) e - +0 cloak of the Eternal Fruit {rC+ Dex+3} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of strength HPRegen 0.24/turn c - ring of magical power MPRegen 0.14/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 122 gold pieces. Inventory: Armour a - a +0 robe (worn) e - the +0 cloak of the Eternal Fruit (worn) {rC+ Dex+3} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Magical Staves b - a staff of alchemy (weapon) Jewellery c - a ring of magical power (worn) d - a +6 ring of strength (worn) Scrolls c - 4 scrolls of identify {unknown} e - 3 scrolls of amnesia {unknown} h - a scroll of fog {unknown} l - a scroll of silence {unknown} m - a scroll of blinking {unknown} n - a scroll of brand weapon {unknown} o - a scroll of immolation {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - 3 potions of curing {unknown} j - a potion of might {unknown} k - a potion of haste {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 2% N/A 43% 3 Fulminant Prism Conj/Alch 9% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The searing ray misses the goblin. The searing ray hits the goblin! You kill the goblin! The goblin barely misses you. You stop channelling your searing ray. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. Robin throws the goblin at you! The goblin barely misses you. The goblin misses you. Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin barely misses you. The goblin closely misses you. The goblin misses you. There is an open door here. Something unseen opens the door. The goblin attacks as it pursues you! The goblin barely misses you. The goblin attacks as it pursues you! The goblin hits you but does no damage. The goblin attacks as it pursues you! The goblin closely misses you. The goblin shoots a sling bullet. The sling bullet hits you. Robin throws the goblin at you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (strong, 72% to hit) You focus your ray upon the goblin. The searing ray hits the goblin. The goblin is almost dead. The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. The searing ray hits the goblin! You kill the goblin! The goblin closely misses you. The goblin hits you but does no damage. The searing ray hits Robin but does no damage. The goblin hits you with a +0 club. You die... #########............# ####################.# .....................##### .#.#.#######.........#...# ...#.#### #.........#...# ........# #.........#...# ### <.####### #.........'...# ... ..'......###....÷g...#...# .gg ..##...........g@))g.'..†# ... ...#.................##..# ..g ..[#..................#..# #.g. ...#........#.........#.)#####... ...#...........######.#..g.)gg.g. ...#...........##...#.#..g####g.. ...#...........##.#.#.#...#..g.#. ##.#..........[##.#.......#.##.#. ...######......##.###.....#....#. You could see Robin and 2 goblins. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:2) 3 endoplasms 7 hobgoblins 3 jackals (D:1) 3 ball pythons 2 bats (D:1) 8 goblins (D:2) 4 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrHappy the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 580 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 646 | D:1 | Learned a level 2 spell: Searing Ray 1148 | D:2 | Identified the +0 cloak of the Eternal Fruit {rC+ Dex+3} 1462 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1567 | D:2 | Reached skill level 5 in Conjurations 1802 | D:2 | Encountered Robin 1832 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic, chequers_serial_rivers_room_a, grunt_decor_junction, hangedman_decor_lopped D:2: layout_basic, serial_park_tiny_1, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.4 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Staff || 2 Cast: Magic Dart || 16 Searing Ray || 19 Armour: Robe || 20 Dodge: Dodged || 16