Seeded DCSS version 0.35-a0-373-g32a9fb5359 (webtiles) character file. Game seed: 7260424639713362029 (custom seed) 48 DrHappy the Conjurer (level 3, -9/21 HPs) Began as a Poltergeist Conjurer on May 15, 2026. Mangled by a gnoll ... wielding a +0 flail (10 damage) ... on level 3 of the Dungeon. The game lasted 00:12:12 (2105 turns). DrHappy the Conjurer (Poltergeist Conjurer) Turns: 2105, Time: 00:12:13 Health: -9/21 AC: 2 Str: 5 XL: 3 Next: 72% Magic: 6/6 EV: 11 Int: 20 God: Gold: 53 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (100%) c - +0 whip (vamp) rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will +.... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn b - ring of willpower MPRegen 0.10/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons c - a +0 vampiric whip (weapon) Missiles d - 5 atropa-tipped darts Armour a - a +1 cloak (haunted) Jewellery b - a ring of willpower (worn) Scrolls e - 3 scrolls of identify {unknown} h - a scroll of butterflies {unknown} l - a scroll of teleportation {unknown} m - a scroll of brand weapon {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of ambrosia {unknown} j - 2 potions of heal wounds {unknown} k - a potion of might {unknown} n - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.6 Spellcasting * Level 3.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 16% 1 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The gnoll hits you with a +0 flail. You stop channelling your searing ray. The gnoll barely misses you. You fly downwards. You encounter an endoplasm. There is a stone staircase leading up here. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The endoplasm quivers. The gnoll hits you with a +0 flail. The endoplasm hits you. Without enough magic to sustain it, your Searing Ray dissipates. The gnoll completely misses you. The endoplasm hits you. You hit the gnoll. You feel better. You kill the gnoll! The endoplasm closely misses you. You hit the endoplasm. You feel better. The endoplasm is severely wounded. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! You start resting. HP restored. You start resting. Magic restored. You fly upwards. The gnoll hits you with a +0 club. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. Okay, then. The air fills with toxic fumes! As you read the scroll labelled KOTURU OLUI, it crumbles to dust. It was a scroll of poison. The gnoll hits you with a +0 flail! You die... §§§ . §§ .. #####§# .j. #§§§§§ jj ####§§§§#####.# .§§§§§§§§§§§.§# #§§§§§#§§§§# #§j@g§§§§§## #§j§§§#§#§§♣ .§§§§§§§§#.#..♣ #§§§§§§§§##.# .♣ #§§§§#§§§§... .♣ #§§§§#§§§§§.. ♣ +§§§ §§§§§§... #§§§.####§§§.. You could see 2 gnolls and a hobgoblin. Vanquished Creatures A gnoll (D:4) An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms 3 hobgoblins (D:1) 2 jackals (D:2) 5 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) 5 goblins 2 kobolds 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrHappy the Poltergeist Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 393 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 807 | D:1 | Learned a level 2 spell: Searing Ray 1405 | D:2 | Found a hazy altar of Hepliaklqana. 1460 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1559 | D:2 | Encountered Sigmund 2104 | D:3 | HP: 1/21 [gnoll/+0 club (5)] 2105 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_corners D:2: layout_rooms, basic_altar, grunt_decor_fettered, uniq_sigmund D:3: layout_basic, mainiacjoe_overflow_alcove_1, lemuel_tele_altar D:4: layout_gridville, nicolae_ru_awakened_eye, temple_hall, serial_shops, nicolae_diamond_shop, moated_statue, minmay_close_crescents Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.6 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.6 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Whip || 3 Cast: Magic Dart || 49 Searing Ray || 6 Read: Poison || 1 Armour: None || 11 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2108 | 1875 | 233 | 510 | 1094 | 4 | 527.0 | Dungeon | 2108 | 1875 | 233 | 510 | 1094 | 4 | 527.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1476 daAuts D:2: 563 daAuts D:4: 56 daAuts D:3: 12 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+