Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 1304708662304038706 33 DrHappy the Firebug (level 3, -3/24 HPs) Began as a Human Fire Elementalist on May 19, 2026. Slain by Terence ... wielding a +2 mace of protection (4 damage) ... on level 2 of the Dungeon. The game lasted 00:07:07 (1568 turns). DrHappy the Firebug (Human Fire Elementalist) Turns: 1568, Time: 00:07:08 Health: -3/24 AC: 2 Str: 8 XL: 3 Next: 29% Magic: 0/6 EV: 11 Int: 17 God: Gold: 53 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . (100%) b - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) c - a +0 heavy spear Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of noise {unknown} h - a scroll of identify {unknown} j - 2 scrolls of teleportation {unknown} k - 4 scrolls of enchant armour {unknown} m - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} f - 3 potions of enlightenment {unknown} l - a potion of lignification {unknown} n - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 1.9 Conjurations * Level 3.9 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 b - Scorch Fire 30% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 4% N/A 19% 1 Inner Flame Hex/Fire 8% N/A 26% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 26% 3 Flame Wave Conj/Fire 11% 2d6 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Terence hits you with a +2 mace of protection. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns Terence but does no damage. Terence is moderately wounded. The foxfire burns Terence. Terence is moderately wounded. Terence hits you with a +2 mace of protection. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns Terence but does no damage. Terence is moderately wounded. The foxfire burns Terence. Terence is moderately wounded. Terence hits you with a +2 mace of protection! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns Terence but does no damage. Terence is moderately wounded. The foxfire burns Terence. Terence is severely wounded. Terence hits you with a +2 mace of protection! * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is severely wounded. The foxfire burns Terence but does no damage. Terence is severely wounded. The foxfire burns Terence. Terence is almost dead. Terence screams, "I'm retired! Go away!" Terence barely misses you. You hit Terence but do no damage. Terence is almost dead. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence hits you with a +2 mace of protection. You die... Terence says, "Win and live. Lose and die. It's the rule of life." .### ##### ....##...## #### .#<.......## #... ≈......>...## #... .#....:.....#########... ........................ .#.....§................ ≈.....@@§###########.... .#.....§...............^ ..#..#.....#............ #.. ####...........#.## ≈.. ###.........#... .# #######......).###. ................... ###................ #.........####.## You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:1) 4 hobgoblins (D:1) A quokka (D:1) 6 ball pythons 3 bats (D:1) A frilled lizard (D:1) 6 goblins A kobold (D:1) 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrHappy the Human Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 309 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 489 | D:1 | Found Lymezim's Armour Shoppe. 1332 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 1510 | D:2 | Learned a level 2 spell: Scorch 1560 | D:2 | Encountered Terence 1566 | D:2 | HP: 1/24 [Terence/+2 mace of protection (7)] 1568 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_basic, serial_shops, nicolae_shop's_first_dollar D:2: layout_rooms, kennysheep_crisscross, uniq_natasha, uniq_robin, uniq_terence Action || total ---------------------------++------- Attack: Normal || 6 Melee: Spear || 6 Cast: Foxfire || 55 Armour: Robe || 5 Dodge: Dodged || 7