Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 15244205847392120126 818 DrHappy the Conjurer (level 7, -3/32 HPs) Began as a Vine Stalker Earth Elementalist on June 12, 2026. Slain by a gnoll sergeant ... wielding a +4 trident of venom (11 damage) ... on level 5 of the Dungeon. The game lasted 00:29:28 (4518 turns). DrHappy the Conjurer (VSEE) Turns: 4518, Time: 00:29:28 Health: -3/32 AC: 6 Str: 10 XL: 7 Next: 94% Magic: 0/11 EV: 5 Int: 17 God: Gold: 269 SH: 0 Dex: 10 Spells: 6/10 levels left rFire + . . (50%) g - +5 dagger "Unuate" {reap, rF+ rC+ Dex-5} rCold + . . (50%) m - orb {Mesmerism} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr + (50%) (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth ++ o - ring of resist corrosion HPRegen 1.05/turn (no ring) MPRegen 0.12/turn %: guardian spirit @: lethally poisoned (-3 -> -11), on mesmerism cooldown, held A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2, iridescent scales 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 269 gold pieces. Inventory: Hand Weapons c - a +0 sling g - the +5 dagger "Unuate" (weapon) {reap, rF+ rC+ Dex-5} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. rC+: It protects you from cold. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. k - a +1 flail of draining Missiles p - 4 curare-tipped darts Armour a - a +0 robe (worn) d - a +0 cloak (worn) e - a +2 helmet f - a +0 pair of boots (worn) j - a +2 ring mail of fire resistance l - a +2 leather armour of cold resistance m - an orb of mesmerism (worn) n - a +0 helmet of sniping q - a +0 pair of gloves Magical Staves h - a staff of air Jewellery o - a ring of resist corrosion (worn) Talismans b - a quill talisman i - a spore talisman Wands d - a wand of digging (7) c - a wand of iceblast (6) Scrolls m - a scroll of teleportation {unknown} c - 3 scrolls of vulnerability {unknown} u - a scroll of noise {unknown} e - 2 scrolls of fear {unknown} h - a scroll of silence {unknown} k - 3 scrolls of identify {unknown} q - a scroll of brand weapon {unknown} v - a scroll of fog {unknown} y - a scroll of blinking {unknown} z - a scroll of enchant armour {unknown} Potions d - a potion of invisibility {unknown} j - a potion of moonshine {unknown} l - 2 potions of cancellation {unknown} n - a potion of heal wounds {unknown} o - a potion of brilliance {unknown} f - 2 potions of might {unknown} p - a potion of resistance {unknown} Skills: - Level 1.5 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting + Level 6.4 Conjurations + Level 6.4 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 46% 2d11 1% 1 b - Stone Arrow Conj/Erth 46% 3d9 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 23% N/A 4% 3 Brom's Barrelling Bould Conj/Erth 23% 2d6 13% 4 Apportation Tloc 2% N/A 19% 1 Grave Claw Necr 2% 2d7 28% 2 Scorch Fire 2% 2d5 28% 2 Petrify Alch/Erth 6% N/A 45% 4 Animate Dead Necr 1% N/A 88% 4 Cigotuvi's Putrefaction Necr/Air 1% N/A 88% 4 Curse of Agony Necr 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:7 Lair: D:8-11 The Realm of Zot is guarded by orbs of winter. Altars: Nemelex Xobeh The Shining One Annotations: D:5 1 transporter D:6 Edmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are partially covered in iridescent scales. (AC +2) Message History The blast of sand hits the gnoll! You kill the gnoll! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +4 trident of venom and wearing a +0 scale mail (87% to hit) The blast of sand misses the gnoll sergeant. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +4 trident of venom and wearing a +0 scale mail (87% to hit) The blast of sand hits the gnoll sergeant but does no damage. The gnoll sergeant hits you from afar with a +4 trident of venom! You are poisoned. Your orb emits a pulse of dizzying energy. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +4 trident of venom and wearing a +0 scale mail (dazed, 87% to hit) The blast of sand hits the gnoll sergeant but does no damage. The gnoll sergeant snaps out of its daze. You feel very sick. The gnoll sergeant hits you from afar with a +4 trident of venom. You are lethally poisoned! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +4 trident of venom and wearing a +0 scale mail (87% to hit) The blast of sand hits the gnoll sergeant but does no damage. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The gnoll sergeant hits you from afar with a +4 trident of venom! You die... #... ..j #... ... #... #.# #... #)# #... #)# #[.. #j# #... #†# #... #####@# #... +.....# #... ###.### ########## #.##### #......... #.....### #......... ####....# #......... #....# #......... #....# #......... ##).## #......... You could see a gnoll sergeant and a gnoll (wandering). Vanquished Creatures An ice beast (D:8) A black bear (D:4) A bes kemwar (D:6) A howler monkey (D:5) 3 hounds 3 orc priests A sleepcap (D:7) 2 iguanas A clockroach (D:3) An orc wizard (D:5) Robin (D:2) 4 gnolls (D:5) 6 adders (D:2) 2 ufetubi (D:5) A dart slug (D:1) 12 orcs 5 endoplasms 8 hobgoblins 4 jackals 5 quokkas 5 ball pythons 7 bats 2 frilled lizards 18 goblins 7 kobolds 6 rats 108 creatures vanquished. Vanquished Creatures (collateral kills) 2 orc wizards (D:5) 2 creatures vanquished. Grand Total: 110 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrHappy the Vine Stalker Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 171 | D:1 | Found a faded altar of an unknown god. 179 | D:1 | Reached XP level 2. HP: 10/13 MP: 1/6 649 | D:1 | Reached XP level 3. HP: 16/16 MP: 7/7 977 | D:1 | Learned a level 3 spell: Stone Arrow 1140 | D:2 | Reached XP level 4. HP: 21/21 MP: 6/8 1270 | D:2 | Encountered Robin 1278 | D:2 | Killed Robin 1418 | D:2 | Found a glowing golden altar of the Shining One. 1678 | D:2 | Identified the +5 dagger "Unuate" {reap, rF+ rC+ Dex-5} 1926 | D:3 | Reached XP level 5. HP: 24/24 MP: 5/9 2359 | D:3 | You fall into a shaft and drop 3 floors! 2364 | D:6 | Encountered a sky beast 2389 | D:6 | Encountered Edmund 2398 | D:7 | Encountered an ice beast 2404 | D:7 | Encountered an ogre 2423 | D:8 | Gained mutation: You are clumsy. (Dex -3) [potion of | mutation] 2423 | D:8 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 2426 | D:8 | Killed an ice beast 2427 | D:8 | Reached XP level 6. HP: 13/28 MP: 0/10 2503 | D:8 | Lost mutation: You are clumsy. (Dex -3) [potion of | mutation] 2503 | D:8 | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 2503 | D:8 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 2503 | D:8 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 2503 | D:8 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 2577 | D:7 | Found a statue of an orb of winter. 2578 | D:7 | Found a staircase to the Ecumenical Temple. 2578 | D:7 | Found a statue of an orb of winter. 2633 | D:6 | Reached skill level 5 in Conjurations 2656 | D:6 | Lost mutation: You are occasionally teleported next to | monsters. [potion of mutation] 2656 | D:6 | Lost mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 2656 | D:6 | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 2656 | D:6 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 2687 | D:5 | Entered Level 5 of the Dungeon 2704 | D:5 | Reached skill level 5 in Earth Magic 2780 | D:5 | Found a sparkling altar of Nemelex Xobeh. 2780 | D:5 | Found a transporter. 2780 | D:5 | Encountered a hornet 3068 | D:4 | Reached XP level 7. HP: 23/32 MP: 2/11 4518 | D:5 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms, basic_ecumenical_altar, minmay_crystal_room D:2: layout_basic, basic_altar, kennysheep_nondescript, uniq_robin D:3: layout_basic D:4: layout_basic D:5: layout_basic, nicolae_ashenzari_temple_of_vision, grunt_nemelex_the_gamble, kennysheep_generic_room_10 D:6: layout_basic, lemuel_doored_altar, uniq_edmund D:7: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_3], layout_rooms, minmay_temple_entry_drinking_statues, kennysheep_another_room D:8: hellmonk_ruined_rings, layout_basic, minitemple, index_necropolis_entry_miniature_reverse, uniq_maggie Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 2 3 4 5 6 | 6.4 Earth Magic | 4 5 6 | 6.4 Dodging | | 1.5 Stealth | | 2.4 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 5 | 28 | 12 || 45 Melee: Unarmed | 5 | | || 5 Bite | 2 | 9 | 3 || 14 Punch | 1 | | || 1 Dagger | | 28 | 12 || 40 Fire: Sling | 11 | 18 | || 29 Cast: Sandblast | 52 | 57 | 44 || 153 Drink: Magic | | 1 | || 1 Mutation | | 3 | || 3 Stab: Sleeping | | 3 | || 3 Armour: Robe | 11 | 61 | 16 || 88 Dodge: Dodged | 20 | 37 | 10 || 67