Dungeon Sprint DCSS version 0.33-b1 (webtiles) character file. Game seed: 8815399726687205557 4 DrPimo the Magician (level 1, -6/22 HPs) Began as a Djinni Conjurer on Oct 27, 2025. Mangled by a scorpion (7 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:28 (59 turns). DrPimo the Magician (Djinni Conjurer) Turns: 59, Time: 00:01:28 Health: -6/22 AC: 2 Str: 6 XL: 1 Next: 77% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth (no ring) HPRegen 0.23/turn %: no teleportation, infuse magic (-7 HP) @: berserking (expiring), flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds Skills: + Level 0.1 Fighting - Level 2.2 Dodging - Level 1.6 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Forgecraft * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Fulminant Prism Conj/Alch 9% 3d6 24% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 24% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Deactivating autopickup; reactivate with Ctrl-A. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You are too berserk! You are too berserk! You are too berserk! You are too berserk! You closely miss the scorpion. The scorpion stings you. You completely miss the scorpion. The scorpion stings you. You hit the scorpion. The scorpion is lightly wounded. The scorpion closely misses you. You hit the scorpion. The scorpion is moderately wounded. You hit the scorpion but do no damage. The scorpion is moderately wounded. The scorpion stings you. You hit the scorpion but do no damage. The scorpion is moderately wounded. The scorpion stings you. You barely miss the scorpion. The scorpion is moderately wounded. The scorpion closely misses you. You punch the scorpion! The scorpion is severely wounded. You closely miss the scorpion. The scorpion is severely wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion. The scorpion is severely wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion but do no damage. The scorpion is severely wounded. The scorpion barely misses you. You closely miss the scorpion. The scorpion is severely wounded. The scorpion stings you! You die... ▓+▓ ▓.▓ ▓.▓ ▓O▓ ▓S▓ ▓h▓ ▓{▓ ▓s▓ ▓@▓ ▓.▓ ▓.▓ ▓)▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ ▓<▓ You could see an ogre, a scorpion, a hound and an adder. Vanquished Creatures 2 hobgoblins (D) 2 bats (D) A goblin (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | DrPimo the Djinni Conjurer began the quest for the Orb. 0 | D | DrPimo set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 44 | D | Noticed an ogre 44 | D | Noticed a hound 44 | D | Noticed an orc wizard 44 | D | Noticed a scorpion 57 | D | HP: 1/22 [scorpion (2)] 59 | D | Mangled by a scorpion Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Fighting | | 0.1 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Melee: Unarmed || 12 Cast: Magic Dart || 8 Use: Potion || 2 Armour: Robe || 10 Dodge: Dodged || 3