DrPimo Level 1 of the Dungeon (0, 0, D:1) a +0 dagger of venom (2, 11, D:1) a +0 ring mail (5, 18, D:1) 3 stones (7, 4, D:1) a bat corpse (skeletalised by now) (12, 24, D:1) a hobgoblin skeleton (14, 23, D:1) a +0 club a goblin skeleton (15, 22, D:1) a hobgoblin skeleton (19, 3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (19, 17, D:1) a bat corpse (skeletalised by now) (23, 2, D:1) a +0 spear (25, 16, D:1) a +0 dagger (33, 45, D:1) a +0 hand axe (35, 29, D:1) a +0 dagger (45, 27, D:1) a +0 dagger a kobold skeleton (49, 26, D:1) 5 stones (52, 30, D:1) a +0 sling (54, 52, D:1) a ball python corpse (skeletalised by now) (55, 32, D:1) a +0 club (57, 44, D:1) a +0 leather armour (58, 17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (5, 4, D:2) a +0 dagger (9, -19, D:2) the felid corpse of Natasha (skeletalised by now) (10, -13, D:2) a +0 dagger 5 stones a kobold skeleton (13, -21, D:2) a jackal skeleton (13, -19, D:2) a jackal skeleton (14, -21, D:2) a jackal skeleton (15, -22, D:2) a jackal skeleton a hobgoblin skeleton a rat skeleton a rat skeleton (18, 0, D:2) a jackal skeleton (18, 16, D:2) an orb of energy (19, 11, D:2) the felid corpse of Natasha (skeletalised by now) (21, -16, D:2) a +0 club (21, 3, D:2) a jackal skeleton (25, -6, D:2) a +0 ring mail (30, 2, D:2) a quill talisman (31, -20, D:2) a +0 sling (37, -13, D:2) a rat corpse (skeletalised by now) (37, 10, D:2) a +0 club a +0 sling (39, -13, D:2) a +0 club (48, -15, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +3 dagger of flaming (3, 23, D:3) a +0 dagger a goblin corpse (8, -10, D:3) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (8, -9, D:3) a +0 war axe a +0 scale mail a +0 club a +0 leather armour (8, 30, D:3) a ball python skeleton (12, 26, D:3) a hobgoblin skeleton (13, 13, D:3) a bat skeleton (15, 28, D:3) the quill talisman of Joy {-Tele rC+ MP+10 Int+3} [quill talisman] -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. MP+10: It affects your magic capacity (+10). Int+3: It affects your intelligence (+3). (24, -3, D:3) 7 stones (24, 24, D:3) a +0 dagger (25, 27, D:3) 6 stones (29, 31, D:3) a +0 short sword (32, 32, D:3) a +0 short sword (38, 30, D:3) a +0 spear (45, 4, D:3) a +0 club a goblin corpse (skeletalised by now) (48, 18, D:3) 6 stones (54, 12, D:3) a +0 short sword (54, 20, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Zyur's Armour Shoppe the +10 tower shield of Ignorance {rN+ Int-4} (729 gold) rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). a +0 robe (10 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 robe (10 gold) a +0 leather armour (24 gold) +1 shadow dragon scales (864 gold) a +0 cloak (54 gold) (2, -5, D:4) a jackal corpse (12, -5, D:4) 4 gold pieces (18, 8, D:4) a +0 dagger a kobold corpse (22, 10, D:4) 12 gold pieces (22, 11, D:4) a scroll of silence (22, 12, D:4) 5 stones (23, 10, D:4) a scroll of fear (23, 11, D:4) a potion of haste (23, 12, D:4) 11 gold pieces (24, 10, D:4) a scroll of amnesia (24, 11, D:4) a +0 spear (24, 12, D:4) a staff of conjuration (unseen) (46, 13, D:4) a +0 glaive (47, 11, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) an inkwell talisman (6, 1, D:5) a +0 dagger (9, 26, D:5) 9 gold pieces