Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 3766387044474745160 49 DrPimo the Conjurer (level 3, -1/24 HPs) Began as a Demonspawn Conjurer on Mar 17, 2026. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:59 (1086 turns). DrPimo the Conjurer (Demonspawn Conjurer) Turns: 1086, Time: 00:04:59 Health: -1/24 AC: 2 Str: 7 XL: 3 Next: 53% Magic: 1/6 EV: 11 Int: 20 God: Gold: 38 SH: 4 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mighty, enlightened, flying A: hooves 1, condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles c - 5 boomerangs Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} d - 3 scrolls of enchant weapon {unknown} e - a scroll of blinking {unknown} h - a scroll of brand weapon {unknown} k - a scroll of teleportation {unknown} m - a scroll of enchant armour {unknown} Potions e - a potion of enlightenment l - a potion of curing {unknown} Skills: + Level 1.0 Short Blades + Level 2.3 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 22% 3d8 19% 3 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. A meltable shield of frost defends you. (SH +4) Message History Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (81% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) You feel sick. The gnoll misses you. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is almost dead. You feel sick. The searing ray misses the gnoll. The searing ray hits the goblin! You kill the goblin! The searing ray hits the gnoll. You kill the gnoll! You feel sick. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Your Short Blades skill increases to level 1! Without enough magic to sustain it, your Searing Ray dissipates. You feel sick. The gnoll closely misses you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. f -> e - a potion of enlightenment You feel sick. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. It was a potion of might. You feel very mighty all of a sudden. The gnoll hits you with a +0 whip. You die... ..g.b..<# ........# ........# ........# .>.....)# #.##.##w# . #. #)# ..##j# .# #@.# .. #### You could see a gnoll and a dart slug. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) 5 endoplasms (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 4 ball pythons (D:1) A bat (D:1) 2 frilled lizards 5 goblins 3 kobolds (D:1) 5 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DrPimo the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 263 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 263 | D:1 | Reached XP level 2. HP: 5/19 MP: 1/5 410 | D:1 | Learned a level 2 spell: Searing Ray 990 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 990 | D:1 | Reached XP level 3. HP: 23/24 MP: 2/6 1083 | D:2 | Reached skill level 1 in Short Blades 1086 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_ring, serial_bayou_ford_a, fountainhead D:2: minmay_recursive_quarters, layout_rooms, serial_shops, nicolae_shopburst, minmay_ruptured, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.3 Short Blades | 1 | 1.0 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 37 Melee: Dagger || 28 Unarmed || 9 Kick || 2 Throw: Boomerang || 13 Cast: Magic Dart || 46 Searing Ray || 1 Drink: Might || 1 Enlightenment || 1 Magic || 1 Armour: Robe || 23 Dodge: Dodged || 25