Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 5969632030609426491 105 DrPimo the Firebug (level 4, -7/34 HPs) Began as a Draconian Fire Elementalist on Apr 14, 2026. Drowned by a water elemental (12 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:23 (382 turns). DrPimo the Firebug (Draconian Fire Elementalist) Turns: 382, Time: 00:02:24 Health: -7/34 AC: 5 Str: 11 XL: 4 Next: 53% Magic: 6/9 EV: 11 Int: 17 God: Gold: 20 SH: 0 Dex: 11 Spells: 9/10 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth +++ (no ring) HPRegen 1.05/turn MPRegen 0.11/turn %: no teleportation @: flooded lungs A: AC +5, unfitting armour, cold-blooded, armoured tail 1, regeneration 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Scrolls b - a scroll of blinking i - 3 scrolls of identify c - 2 scrolls of poison {unknown} e - a scroll of torment {unknown} Potions g - 3 potions of magic M - 3 potions of mutation h - a potion of haste B - a potion of berserk rage e - 2 potions of enlightenment f - a potion of moonshine {unknown} Skills: + Level 0.8 Fighting + Level 0.6 Maces & Flails + Level 3.1 Dodging + Level 5.0 Stealth + Level 3.8 Spellcasting + Level 2.3 Conjurations + Level 6.1 Fire Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 48% 2d7 1% 2 Inner Flame Hex/Fire 13% N/A 14% 3 Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 Flame Wave Conj/Fire 17% 2d7 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Your natural rate of healing is unusually fast. Message History You conjure some foxfire! The foxfire burns the water elemental! The water elemental is burned terribly! The water elemental is moderately damaged. The foxfire burns the water elemental but does no damage. The water elemental is moderately damaged. You conjure some foxfire! The foxfire burns the water elemental! The water elemental is burned terribly! The water elemental is heavily damaged. You conjure some foxfire! The foxfire burns the water elemental. The water elemental is burned terribly! The water elemental is severely damaged. The water elemental barely misses you. You conjure some foxfire! The foxfire burns the water elemental but does no damage. The water elemental is severely damaged. The water elemental engulfs you. Water floods into your lungs! You cannot cast spells while unable to breathe! You hit the water elemental. You tail-slap the water elemental, but do no damage. The water elemental is severely damaged. Your lungs strain for air. The foxfire burns the water elemental. The water elemental is burned terribly! The water elemental is almost destroyed. The water elemental barely misses you. The water elemental engulfs you!! Ouch! That really hurt! You are too injured to fight recklessly! You barely miss the water elemental. The water elemental is almost destroyed. Your lungs strain for air. * * * LOW HITPOINT WARNING * * * The water elemental engulfs you. You feel much better. Your lungs strain for air. The water elemental engulfs you! * * * LOW HITPOINT WARNING * * * You hit the water elemental but do no damage. The water elemental is almost destroyed. Your lungs strain for air. You die... ▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'...♣.♣♣ ♣.# ..#..#......♣ ♣.# #'####......♣ ♣♣.# .....#....~.♣♣♣..# #+#+# ..[..#...~~.♣.♣♣.#...... .....#..~~~~♣♣.♣@E.⌠.... ####'#..~≈≈~~~♣♣.#...### [....#†~~≈~~~....# ⌠.# .....#.~≈~~~.....# .# .....#.~~~.......# # '#####..†........# .................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A scorpion (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | DrPimo the Draconian Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 53 | D | Encountered Jessica 76 | D | Killed Jessica 77 | D | Reached skill level 4 in Fire Magic 77 | D | Reached XP level 2. HP: 5/20 MP: 0/5 77 | D | Reached XP level 3. HP: 7/26 MP: 0/7 172 | D | Encountered a scorpion 195 | D | Killed a scorpion 196 | D | Reached skill level 5 in Fire Magic 196 | D | Reached XP level 4. HP: 27/34 MP: 3/9 266 | D | Reached skill level 5 in Stealth 266 | D | Reached skill level 6 in Fire Magic 372 | D | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 382 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 5 | 5.0 Dodging | 2 3 | 3.1 Fire Magic | 4 5 6 | 6.1 Spellcasting | 3 | 3.8 Conjurations | 2 | 2.3 Fighting | | 0.8 Maces & Flails | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 11 | 9 || 20 Melee: Unarmed | 9 | || 9 Tailslap | 2 | 2 || 4 Club | 2 | 9 || 11 Cast: Foxfire | 12 | 12 || 24 Drink: Curing | 1 | || 1 Heal wounds | | 1 || 1 Mutation | | 1 || 1 Armour: None | 6 | 6 || 12 Dodge: Dodged | 3 | 7 || 10