Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 5951774979293616946 50 DrPimo the Firebug (level 3, -3/26 HPs) Began as a Draconian Fire Elementalist on Apr 14, 2026. Drowned by a water elemental (12 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:45 (233 turns). DrPimo the Firebug (Draconian Fire Elementalist) Turns: 233, Time: 00:02:46 Health: -3/26 AC: 6 Str: 10 XL: 3 Next: 55% Magic: 0/7 EV: 11 Int: 17 God: Gold: 20 SH: 0 Dex: 11 Spells: 2/8 levels left rFire . . . (100%) b - +3 quarterstaff (chaos) rCold . . . (100%) [offhand occupied] rNeg . . . (100%) (no helmet) rPois . (100%) a - +0 cloak rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no teleportation, clarity @: flooded lungs, flying A: AC +5, unfitting armour, cold-blooded, armoured tail 1, big wings, clarity, devolution 1, lucky 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 20 gold pieces. Inventory: Hand Weapons b - a +3 quarterstaff of chaos (weapon) Armour a - a +0 cloak (worn) Scrolls b - a scroll of blinking i - 5 scrolls of identify c - a scroll of torment {unknown} e - a scroll of poison {unknown} Potions g - 2 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste M - 4 potions of mutation d - a potion of enlightenment {unknown} f - 2 potions of might {unknown} Skills: + Level 2.8 Dodging + Level 3.0 Stealth - Level 0.8 Unarmed Combat + Level 3.4 Spellcasting + Level 2.1 Conjurations * Level 1.4 Translocations + Level 5.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 40% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 11% N/A 17% 3 Flame Wave Conj/Fire 15% 2d7 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Your large and strong wings let you fly. You possess an exceptional clarity of mind. You have hidden genetic defects. You discover slightly more artefacts. Message History You encounter a water elemental. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water elemental. The water elemental is burned terribly! The water elemental is moderately damaged. The water elemental's fire resistance burns away. The foxfire burns the water elemental. The water elemental is moderately damaged. The foxfire burns the water elemental. The water elemental is burned terribly! The water elemental is heavily damaged. The water elemental barely misses you. You closely miss the water elemental. The water elemental is heavily damaged. The water elemental misses you. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You conjure some foxfire! The water elemental completely misses you. You completely miss the water elemental. Your tail-slap misses the water elemental. The water elemental is heavily damaged. The foxfire burns the water elemental but does no damage. The water elemental is heavily damaged. The foxfire burns the water elemental. The water elemental is burned terribly! The water elemental is heavily damaged. The water elemental engulfs you! Water floods into your lungs! The water elemental closely misses you. You completely miss the water elemental. Your tail-slap misses the water elemental. The water elemental is heavily damaged. Your lungs strain for air. The water elemental is no longer more vulnerable to fire. The water elemental engulfs you. You hit the water elemental but do no damage. The water elemental is heavily damaged. Your lungs strain for air. You die... ▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'....♣♣ ♣.# ..#..#.....♣♣ ♣.# #†####....♣.♣ ♣.# .....#....~.♣♣♣♣.# #+#+# .....#...~~♣...♣.#...... ....†#..~~~~♣♣♣.@E.⌠.... ####'#..~≈≈~~~.♣.#...### .....#.~~≈~~~....# ⌠.# .....#.~≈~~~.....# .# .....#.~~~.......# # '#####...........# .................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Crazy Yiuf (D) A human (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | DrPimo the Draconian Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 100 | D | Encountered Crazy Yiuf 119 | D | Killed Crazy Yiuf 120 | D | Reached skill level 5 in Fire Magic 120 | D | Reached XP level 2. HP: 13/20 MP: 1/6 120 | D | Reached XP level 3. HP: 16/26 MP: 1/7 168 | D | Learned a level 2 spell: Scorch 172 | D | Learned a level 3 spell: Volatile Blastmotes 194 | D | Reached skill level 1 in Translocations 207 | D | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 208 | D | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 208 | D | Gained mutation: You have hidden genetic defects. [potion | of mutation] 208 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 208 | D | Gained mutation: Your large and strong wings let you fly. | [potion of mutation] 208 | D | Gained mutation: You discover slightly more artefacts. | [potion of mutation] 226 | D | Encountered a water elemental 233 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.8 Stealth | 2 3 | 3.0 Spellcasting | 3 | 3.4 Fire Magic | 5 | 5.1 Conjurations | 2 | 2.1 Translocations | 1 | 1.4 Unarmed Combat | | 0.8 Action || total ---------------------------++------- Attack: Normal || 16 Melee: Unarmed || 12 Tailslap || 1 Quarterstaff || 4 Cast: Foxfire || 18 Scorch || 1 Drink: Magic || 1 Berserk rage || 1 Mutation || 2 Armour: None || 6 Dodge: Dodged || 10