Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 6319022139280324054 135 DrPimo the Firebug (level 4, 18/33 HPs) Began as a Draconian Fire Elementalist on Apr 14, 2026. Quit the game in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:52 (470 turns). DrPimo the Firebug (Draconian Fire Elementalist) Turns: 470, Time: 00:02:52 Health: 18/33 AC: 5 Str: 10 XL: 4 Next: 96% Magic: 8/10 EV: 12 Int: 18 God: Gold: 23 SH: 0 Dex: 11 Spells: 5/11 levels left rFire . . . (100%) a - +0 dagger (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.12/turn %: no teleportation @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1, mutation resistance 1, feed off suffering 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 dagger of draining (weapon) Scrolls b - 2 scrolls of blinking c - 3 scrolls of immolation {unknown} i - 4 scrolls of identify Potions g - 3 potions of magic b - 2 potions of curing w - 2 potions of heal wounds h - a potion of haste B - a potion of berserk rage d - a potion of resistance {unknown} Skills: + Level 4.0 Dodging + Level 4.3 Stealth + Level 4.1 Spellcasting + Level 3.9 Conjurations * Level 3.8 Translocations + Level 4.9 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 76% 2x1d7 2% 1 b - Scorch Fire 42% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 38% 2d13 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 12% N/A 16% 3 Flame Wave Conj/Fire 19% 2d7 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Elyvilon Zin The Shining One Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You are somewhat resistant to further mutation. You can sometimes gain power from killing poisoned or drained foes. Message History The water elemental is severely damaged. The water elemental engulfs you!! Ouch! That really hurt! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water elemental. The water elemental is burned terribly! The water elemental is almost destroyed. The water elemental engulfs you! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water elemental. The water elemental is burned terribly! You destroy the water elemental! Your Dodging skill increases to level 4! Your Stealth skill increases to level 4! Your Spellcasting skill increases to level 4! Your Translocations skill increases to level 3! You start resting. You start resting. Magic restored. You start resting. HP restored. There is an open door to the Ecumenical Temple here. You open the door. Found three altars. You encounter a deep elf pyromancer. It is wielding a +1 long sword of holy wrath. Found a potion of heal wounds. The deep elf pyromancer shouts! The deep elf pyromancer casts a spell. There is an open door here. The deep elf pyromancer gestures at you while chanting. The bolt of fire hits you! You close the door. There is a fountain of clear blue water here. Something unseen opens the door. You sense a monster nearby. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the fire elemental. The fire elemental completely resists. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ▓▓▓▓▓▓ ▓▓▓ .#...#### ##.##### .#......#####..#__○# ##.....[.#..#..#eE○# .##.##...#..#..###○#+###+## .##.###..##'#..#.E........# ####.##†.###...'@⌠........# ##..##..####...#...######+# ....##..###....#.⌠.# #..##...##.....#...# ..##....#......#+### .###..##.#.....# .# #..#####....# ▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a fire elemental (summoned). Vanquished Creatures A water elemental (D) A hound (D) Jessica (D) A human (D) 2 endoplasms (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | DrPimo the Draconian Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 83 | D | Encountered Jessica 86 | D | Killed Jessica 87 | D | Reached XP level 2. HP: 20/20 MP: 0/6 87 | D | Reached XP level 3. HP: 26/26 MP: 0/7 90 | D | Learned a level 2 spell: Scorch 94 | D | Learned a level 3 spell: Volatile Blastmotes 197 | D | Reached skill level 1 in Translocations 265 | D | Reached XP level 4. HP: 25/33 MP: 4/9 324 | D | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 324 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 325 | D | Lost mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 325 | D | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 325 | D | Gained mutation: Your blood hastes a few of your allies | when you are sufficiently damaged. [potion of mutation] 325 | D | Gained mutation: You have hidden genetic potential. [potion | of mutation] 325 | D | Gained mutation: You are dopey. (Int -3) [potion of | mutation] 326 | D | Lost mutation: Your blood hastes a few of your allies when | you are sufficiently damaged. [potion of mutation] 326 | D | Lost mutation: You have hidden genetic potential. [potion | of mutation] 326 | D | Gained mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 327 | D | Lost mutation: You are dopey. (Int -3) [potion of mutation] 327 | D | Lost mutation: You occasionally shout uncontrollably at | those who injure you. [potion of mutation] 327 | D | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 327 | D | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 462 | D | Found a glowing silver altar of Zin. 462 | D | Found a glowing golden altar of the Shining One. 462 | D | Found a white marble altar of Elyvilon. 463 | D | Encountered a deep elf pyromancer 464 | D | Encountered a fire elemental 470 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 3 4 | 4.0 Stealth | 3 4 | 4.3 Spellcasting | 3 4 | 4.1 Conjurations | 2 3 | 3.9 Fire Magic | 4 | 4.9 Translocations | 2 3 | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 21 | || 21 Melee: Dagger | 21 | || 21 Tailslap | 2 | || 2 Cast: Foxfire | 11 | 2 || 13 Scorch | 3 | 4 || 7 Drink: Mutation | | 4 || 4 Armour: None | 15 | 3 || 18 Dodge: Dodged | 10 | 1 || 11