Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 10722892708507121146 79 DrPimo the Gusty (level 4, -2/33 HPs) Began as a Draconian Air Elementalist on Apr 14, 2026. Drowned by a water elemental (9 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:03:01 (281 turns). DrPimo the Gusty (Draconian Air Elementalist) Turns: 281, Time: 00:03:01 Health: -2/33 AC: 5 Str: 10 XL: 4 Next: 17% Magic: 3/10 EV: 13 Int: 17 God: Gold: 42 SH: 0 Dex: 12 Spells: 4/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.12/turn %: no teleportation @: flooded lungs, invisible A: AC +5, unfitting armour, cold-blooded, armoured tail 1, antennae 1, poor constitution 1, protean grace a: no special abilities You were in the Dungeon. You visited 1 branch You collected 42 gold pieces. Inventory: Scrolls e - a scroll of immolation {unknown} b - a scroll of blinking r - 3 scrolls of revelation h - a scroll of poison {unknown} Potions g - a potion of magic M - a potion of mutation i - a potion of invisibility e - 4 potions of enlightenment Skills: + Level 3.1 Dodging + Level 3.0 Stealth - Level 1.6 Unarmed Combat + Level 4.0 Spellcasting + Level 2.6 Conjurations + Level 5.8 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 72% 1d7 2% 1 b - Airstrike Air 11% 2d(2-18) 14% 4 c - Static Discharge Conj/Air 36% 3-5/arc 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 23% N/A 4% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You have a pair of small antennae on your head. Your body sometimes grows weak upon taking damage. You are empowered by your non-innate mutations. (+2 EV, Slay +2) Message History There is an open door here. Okay, then. As you read the scroll of identify, it crumbles to dust. c -> r - 3 scrolls of revelation As you read the scroll of identify, it crumbles to dust. f -> i - 2 potions of invisibility This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'b'. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'c'. You open the door. You encounter a water elemental. The zap hits the water elemental. The water elemental resists. The water elemental is lightly damaged. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target Aim: a water elemental (lightly damaged, empty space bonus: 8/8) The open air twists around violently and strikes the water elemental! The water elemental is severely damaged. Casting: Airstrike (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The water elemental is struck by an arc of lightning. The water elemental resists. The water elemental is severely damaged. You are struck by an arc of lightning. The lightning grounds out. The water elemental engulfs you!! Ouch! That really hurt! Water floods into your lungs! You cannot cast spells while unable to breathe! Unknown command. Your lungs strain for air. * * * LOW HITPOINT WARNING * * * Press: ? - help, Dir - look around, f - activate Confirm quaff: a water elemental (severely damaged, will become unable to see you) You fade into invisibility! Your lungs strain for air. You die... ▓..##.......#..#..# ▓##.##.##...#..#..###+#+# ##.##.###..##'#..#...... ▓#.####.##..###...'.⌠.... ▓.###..##.†####...# ▓#.....##..###....# ###..##...##.....# ##..##....#†.E...# #..###..##.#.@...# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental (unable to see you). Vanquished Creatures A scorpion (D) A human (D) 2 endoplasms (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | DrPimo the Draconian Air Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 162 | D | Reached skill level 4 in Air Magic 162 | D | Reached XP level 2. HP: 3/20 MP: 0/6 162 | D | Encountered a scorpion 184 | D | Killed a scorpion 185 | D | Reached skill level 1 in Unarmed Combat 185 | D | Reached skill level 5 in Air Magic 185 | D | Reached XP level 3. HP: 16/26 MP: 3/8 185 | D | Reached XP level 4. HP: 20/33 MP: 3/10 257 | D | Gained mutation: You have large cloven feet. [potion of | mutation] 258 | D | Lost mutation: You have large cloven feet. [potion of | mutation] 258 | D | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 258 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 258 | D | Gained mutation: You are empowered by your non-innate | mutations. (+2 EV, Slay +2) [potion of mutation] 269 | D | Learned a level 4 spell: Airstrike 272 | D | Learned a level 2 spell: Static Discharge 281 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 3 | 3.1 Stealth | 2 3 | 3.0 Spellcasting | 3 4 | 4.0 Air Magic | 4 5 | 5.8 Unarmed Combat | 1 | 1.6 Conjurations | 2 | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 9 | || 9 Melee: Unarmed | 9 | || 9 Cast: Shock | 20 | 1 || 21 Airstrike | | 1 || 1 Static Discharge | | 1 || 1 Drink: Berserk rage | 1 | || 1 Magic | 2 | || 2 Curing | 1 | || 1 Heal wounds | 1 | || 1 Haste | 1 | || 1 Mutation | | 2 || 2 Invisibility | | 1 || 1 Read: Identify | | 2 || 2 Armour: None | 15 | 2 || 17 Dodge: Dodged | 12 | || 12