DrPimo the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the +10 dark maul {heavy} It cannot be enchanted further. the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (10, 4, D) the fortress talisman "Taenkul" {rN++} [fortress talisman] rN++: It greatly protects you from negative energy. a wellspring talisman a spider talisman a serpent talisman an eel talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +9 sword of Power {valour} It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. the +11 Singing Sword {sonic wave} It cannot be enchanted further. the +8 storm bow {elec, penet} It cannot be enchanted further. (59, 36, D) the +4 mace of Makhleb's Inspiration {spect, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. It can be maximally enchanted to +9. (unseen) (59, 37, D) +2 ice dragon scales (unseen) (60, 36, D) a scroll of brand weapon (60, 37, D) a +6 ring of intelligence (61, 8, D) the +6 quarterstaff of the Twelve Realms {drain, rN++ Will+ Dex-2} rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Dex-2: It affects your dexterity (-2). It can be maximally enchanted to +9. (61, 16, D) a +5 spectral quarterstaff (unseen) (61, 36, D) a +2 robe (unseen) (61, 37, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. (unseen) (61, 39, D) a ball python corpse (62, 0, D) the +3 spear "Angylupe" {freeze, rN+ Str+4 Dex-5} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). It can be maximally enchanted to +9. (62, 16, D) a +1 scale mail of poison resistance (62, 17, D) a staff of necromancy (62, 26, D) the +4 chain mail of Xeficz Xueni {Archery, Stlth+} Stlth+: It makes you more stealthy. It can be maximally enchanted to +8. (62, 27, D) the +7 rapier of Tadoz {devious, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. It can be maximally enchanted to +9. (62, 36, D) the necromancy staff of Qadiemniti {rElec rN+ Stlth+ Necro} [staff of necromancy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. (unseen) (62, 37, D) the earth staff of Karma {rPois rF+ Earth} [staff of earth] rPois: It protects you from poison. rF+: It protects you from fire. Earth: It increases the power of your Earth spells. (unseen) (62, 41, D) a guardian serpent corpse (62, 42, D) an adder corpse (63, 0, D) a +2 scale mail of poison resistance (63, 8, D) a staff of earth (63, 16, D) a staff of necromancy (63, 17, D) a +6 ring of dexterity (63, 20, D) a +0 trident (63, 26, D) the earth staff of Gonlogoe {rF+ rC+ Int-3 Dex+6 Earth} [staff of earth] rF+: It protects you from fire. rC+: It protects you from cold. Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). Earth: It increases the power of your Earth spells. (63, 27, D) a +6 ring of intelligence (63, 30, D) a +0 spear (63, 31, D) a +1 spectral quarterstaff a +0 robe (63, 32, D) a black bear corpse (63, 36, D) a +0 leather armour of fire resistance (unseen) (63, 37, D) a phantom mirror (64, 16, D) a +2 flail of holy wrath (64, 29, D) a +0 rapier a +0 robe a +0 buckler (64, 30, D) a +0 rapier a +0 robe a +0 buckler a black bear corpse a wolf corpse (65, 26, D) a storm talisman (67, 0, D) a staff of earth (68, 0, D) a +3 orcbow of draining (68, 2, D) a jackal corpse (skeletalised by now) (69, 0, D) a +3 long sword of draining (70, 8, D) a staff of conjuration (70, 36, D) a +6 vampiric hand axe (71, 8, D) a staff of necromancy (71, 16, D) a parchment of Eringya's Noxious Bog (71, 17, D) a +4 battleaxe of electrocution (71, 26, D) +1 acid dragon scales (71, 27, D) a staff of air (71, 37, D) the +2 ring mail of Gelioxzi {Will++} Will++: It greatly increases your willpower. It can be maximally enchanted to +5. (72, 9, D) a +1 mace of holy wrath (72, 16, D) a +0 long sword a staff of air (72, 37, D) a +2 morningstar of pain (73, 1, D) a +1 leather armour of poison resistance (73, 7, D) a shapeshifter skeleton (73, 16, D) a parchment of Eringya's Noxious Bog (73, 27, D) a parchment of Irradiate (73, 36, D) a staff of fire (73, 37, D) a +2 morningstar of draining (unseen) (75, 1, D) a +2 morningstar of freezing