Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 13920463599003613510 8 DrPimo the Grave Robber (level 2, 13/25 HPs) Began as a Revenant Necromancer on Apr 15, 2026. Was an Initiate of Sif Muna. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:58 (95 turns). DrPimo the Grave Robber (Revenant Necromancer) Turns: 95, Time: 00:02:58 Health: 13/25 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 4/5 EV: 11 Int: 18 God: Sif Muna [......] Gold: 0 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . (100%) a - +0 dagger rCold + . . (50%) o - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no helmet) rCorr . (100%) (no cloak) SInv . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) %: no teleportation @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws, accursed a: Renounce Religion (0%) You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) n - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. Armour b - a +0 robe (worn) j - +5 fire dragon scales k - +5 golden dragon scales l - +5 ice dragon scales m - +5 shadow dragon scales o - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery c - a ring of flight d - a +6 ring of dexterity e - a +6 ring of dexterity f - a +6 ring of intelligence g - a +6 ring of intelligence h - a +6 ring of strength i - a +6 ring of strength Wands f - a wand of mindburst (7) b - a wand of light (6) Scrolls b - 3 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions g - 8 potions of magic b - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance m - 5 potions of might Skills: + Level 2.8 Fighting + Level 2.2 Armour + Level 3.0 Dodging - Level 2.1 Stealth + Level 3.1 Spellcasting * Level 4.8 Necromancy + Level 2.6 Invocations + Level 2.2 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 3% 2 Vampiric Draining Necr 20% 2d7 7% 3 Animate Dead Necr 20% N/A 22% 4 Curse of Agony Necr 20% N/A 52% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History Your Armour skill gained 2 levels and is now at level 2! Your Dodging skill gained 2 levels and is now at level 3! Your Spellcasting skill increases to level 3! Your Invocations skill gained 2 levels and is now at level 2! Your Evocations skill gained 2 levels and is now at level 2! You have reached level 2! There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. You encounter a water elemental and a deep elf pyromancer. Found a staff of earth and a +1 orcbow of freezing. Found a transporter. The deep elf pyromancer shouts! The deep elf pyromancer casts a spell. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Blink to where? Press: ? - help, Q - select action, ( or ) - cycle Dir - move target As you read the scroll of blinking, it crumbles to dust. The deep elf pyromancer mumbles some strange words. Welcome to arena 2. You enter the transporter and appear at another place. You encounter 3 merfolk. A merfolk is quivering boomerangs. A merfolk is wielding a +2 antimagic trident. Found three items. Found a transporter. The merfolk shouts! x2 The fire elemental hits you. The fire elemental burns you! The fire elemental leaves your sight. Aiming: Mindburst Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident and quivering boomerangs (chance to affect: 57%) Okay, then. Aiming: Bolt of Light Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a fire elemental (summoned, 64% to hit) The bolt of light misses the fire elemental. The merfolk shouts! The fire elemental closely misses you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ßE▓ ▓."m[.▓.....▓ ▓.....▓.)EeE▓ ▓..mm.▓....○▓ ▓.....▓.....▓ ▓...E.▓..§..▓ ▓..@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 3 merfolk and a fire elemental (summoned). Vanquished Creatures (others) 4 spatial maelstroms (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | DrPimo the Revenant Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {valour} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 2 | D | Banished a spatial maelstrom 2 | D | Banished a spatial maelstrom 5 | D | Banished a spatial maelstrom 20 | D | Banished a spatial maelstrom 28 | D | Became a worshipper of Sif Muna the Loreminder 53 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 55 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 83 | D | Reached XP level 2. HP: 25/25 MP: 3/5 91 | D | Entered arena 2. 91 | D | Found a transporter. 91 | D | Encountered a water elemental 91 | D | Encountered a deep elf pyromancer 92 | D | Encountered a fire elemental 92 | D | Encountered a fire elemental 93 | D | Encountered a fire elemental 93 | D | Entered arena 3. 93 | D | Found a transporter. 93 | D | Encountered a merfolk 93 | D | Encountered a merfolk 93 | D | Encountered a merfolk 95 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.8 Armour | 2 | 2.2 Dodging | 3 | 3.0 Spellcasting | 3 | 3.1 Invocations | 2 | 2.6 Evocations | 2 | 2.2 Stealth | | 2.1 Necromancy | | 4.8 Action || total ---------------------------++------- Evoke: Wand of light || 1 Drink: Experience || 1 Read: Blinking || 1 Armour: Robe || 2 Dodge: Dodged || 1