Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 8756061664176241333 1271 DrPimo the Fabricator (level 8, -12/65 HPs) Began as a Gnoll Forgewright on May 8, 2026. Was an Elder of Sif Muna. Mangled by a dancing +2 glaive of protection (33 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint") on May 11, 2026. The game lasted 00:07:36 (397 turns). DrPimo the Fabricator (Gnoll Forgewright) Turns: 397, Time: 00:07:36 Health: -12/65 AC: 3 Str: 9 XL: 8 Next: 53% Magic: 13/20 EV: 16 Int: 25 God: Sif Muna [****..] Gold: 0 SH: 0 Dex: 19 Spells: 7/24 levels left rFire . . . (100%) r - +11 Screaming Sword {sonic wave} rCold . . . (100%) t - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . (50%) B - +1 robe rPois . (100%) (no helmet) rElec . (100%) (no helmet) rCorr . (100%) (no cloak) SInv . (no gloves) Will ..... (no boots) Stlth ++++ x - amulet of regeneration HPRegen 1.10/turn f - +6 ring of intelligence MPRegen 0.17/turn e - +6 ring of dexterity %: no teleportation @: no status effects A: fangs 1, treasure sense, distributed training a: Renounce Religion (0%), Channel Magic (9%), Forget Spell (0%), Divine Exegesis (43%) You were in the Dungeon. You worshipped Sif Muna. Sif Muna was greatly pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +0 hammer p - a +5 demon blade q - a +5 double sword r - the +11 Screaming Sword (weapon) {sonic wave} (You found it in the Dungeon) It cannot be enchanted further. s - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. u - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. v - a +7 broad axe of flaming A - the +7 glaive of Efattom {vamp, *Slow Str+9 Dex+3} (You found it in the Dungeon) *Slow: It may slow you when you take damage. Str+9: It affects your strength (+9). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Armour b - a +0 robe j - a +5 crystal plate armour k - +5 fire dragon scales l - +5 golden dragon scales m - +5 ice dragon scales n - +5 shadow dragon scales o - a +3 tower shield t - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). B - a +1 robe (worn) Jewellery c - a ring of flight d - a +6 ring of dexterity e - a +6 ring of dexterity (worn) f - a +6 ring of intelligence (worn) g - a +6 ring of intelligence h - a +6 ring of strength i - a +6 ring of strength w - a +6 ring of dexterity x - an amulet of regeneration (worn) y - the amulet of Xom's Malicious Joy {Spirit Str+4} (You found it in the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+4: It affects your strength (+4). Talismans z - a granite talisman Wands f - a wand of mindburst (6) c - a wand of iceblast (2) b - a wand of acid (5) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions g - 8 potions of magic b - 10 potions of curing w - 8 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance m - 5 potions of might Miscellaneous g - a +0 box of beasts Skills: + Level 6.8 Fighting + Level 6.8 Short Blades + Level 6.8 Long Blades + Level 6.8 Axes + Level 6.8 Maces & Flails + Level 6.8 Polearms + Level 6.8 Staves + Level 6.8 Ranged Weapons + Level 6.8 Throwing + Level 6.8 Armour + Level 8.3 Dodging + Level 8.1 Stealth + Level 6.8 Shields + Level 6.8 Unarmed Combat + Level 8.5 Spellcasting + Level 5.6 Conjurations + Level 5.6 Hexes + Level 5.6 Summonings + Level 5.6 Necromancy + Level 5.6 Translocations + Level 9.2 Forgecraft + Level 5.6 Fire Magic + Level 5.6 Ice Magic + Level 5.6 Air Magic + Level 5.6 Earth Magic + Level 5.6 Alchemy + Level 7.4 Invocations + Level 6.8 Evocations + Level 6.2 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Launch Clockwork Bee Frge 54% N/A 1% 3 c - Forge Lightning Spir Air/Frge 47% 3d7 2% 4 d - Forge Blazeheart Gol Fire/Frge 47% N/A 2% 4 e - Alistair's Walking A Alch/Frge 47% N/A 8% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 100% 2d7 1% 2 Haunt Necr/Summ 19% N/A 99% 7 Sphinx Sisters Hex/Summ 19% N/A 99% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The deep elf sorcerer shouts! Casting: Forge Lightning Spire (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. The air elemental fires a burst of electricity at you. The stunning burst hits you! You shrug off the repeated attempt to disable you. The air elemental fires a burst of electricity at you. The stunning burst misses you. The air elemental misses you. You slash the air elemental! Your bite misses the air elemental. The air elemental is moderately damaged. The air elemental hits you. The air elemental hits you! The deep elf sorcerer shouts, "You can't withstand my power!" Your blazeheart golem punches the air elemental! The dancing +2 glaive of protection hits you from afar. Your lightning spire shoots out a bolt of lightning at the deep elf archer! The bolt of electricity hits the dancing +2 glaive of protection. The dancing +2 glaive of protection completely resists. The bolt of electricity hits the deep elf archer! You barely miss the air elemental. The air elemental is severely damaged. The air elemental hits you. The air elemental hits you! The air elemental barely misses you. The deep elf sorcerer mumbles some strange words. The deep elf sorcerer seems to speed up. The dancing +2 glaive of protection hits you from afar! * * * LOW HITPOINT WARNING * * * The deep elf archer hits your blazeheart golem with a +0 dagger. You feel much better. The air elemental hits you. The air elemental fires a burst of electricity at you. The stunning burst misses you. The fire elemental hits your lightning spire. The fire elemental burns your lightning spire! Your lightning spire completely resists. The dancing +2 glaive of protection hits you from afar!! Ouch! That really hurt! You die... ∆∆∆∆ ▓.°:=:..▓ ∆∆∆ ▓..°))..▓ ▓..°....▓ ▓..°E...▓ ▓..Ee...▓ ..I(e.. ▓.▓.E9▓.▓ ▓...@...▓ ▓▓▓▓▓▓▓▓▓ ∆ ∆∆∆ ∆∆∆ You could see a deep elf sorcerer (fast), a deep elf archer (deflects missiles, ally target), a water elemental, a fire elemental, an air elemental, a dancing +2 glaive of protection, a friendly lightning spire (minion) and a friendly blazeheart golem (minion). Vanquished Creatures 5 merfolk (D) A drude (D) An orc wizard (D) 2 mummies (D) A white imp (D) 10 creatures vanquished. Vanquished Creatures (collateral kills) A burial acolyte (D) 2 iguanas (D) An orc wizard (D) A mummy (D) 2 orcs (D) A jackal (D) 8 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | DrPimo the Gnoll Forgewright began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 6/6 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {valour} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 8 | D | Identified the eel talisman of the Seven Gods {Dex+3} 8 | D | Identified the lupine talisman of the Ego {rPois Str+2 | Int-4 SInv} 40 | D | Got the +11 Singing Sword {sonic wave} 40 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 40 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 44 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 57 | D | Became a worshipper of Sif Muna the Loreminder 67 | D | Reached skill level 5 in Dodging 67 | D | Reached skill level 5 in Spellcasting 67 | D | Reached XP level 2. HP: 23/23 MP: 6/8 78 | D | Entered arena 2. 78 | D | Found a transporter. 83 | D | Reached skill level 5 in Stealth 83 | D | Reached XP level 3. HP: 9/28 MP: 6/10 86 | D | Reached * piety under Sif Muna 116 | D | Learned a level 3 spell: Launch Clockwork Bee 117 | D | Entered arena 3. 117 | D | Found the +6 lightning scales {swift, rElec} 117 | D | Found a transporter. 127 | D | Reached XP level 4. HP: 35/35 MP: 8/12 259 | D | Entered arena 4. 259 | D | Found a transporter. 264 | D | Reached ** piety under Sif Muna 265 | D | Reached XP level 5. HP: 42/42 MP: 9/13 291 | D | Entered arena 5. 291 | D | Found a transporter. 300 | D | Reached *** piety under Sif Muna 306 | D | Reached skill level 8 in Forgecraft 307 | D | Reached XP level 6. HP: 49/49 MP: 11/15 312 | D | Got the amulet of Xom's Malicious Joy {Spirit Str+4} 320 | D | Got the +7 glaive of Efattom {vamp, *Slow Str+9 Dex+3} 336 | D | Entered arena 6. 336 | D | Found a transporter. 336 | D | Encountered a merfolk 336 | D | Encountered a merfolk 336 | D | Encountered a merfolk 336 | D | Encountered a merfolk 336 | D | Encountered a merfolk 340 | D | Killed a merfolk 340 | D | Reached **** piety under Sif Muna 340 | D | Killed a merfolk 340 | D | Killed a merfolk 341 | D | Reached skill level 5 in Conjurations 341 | D | Reached skill level 5 in Hexes 341 | D | Reached skill level 5 in Summonings 341 | D | Reached skill level 5 in Necromancy 341 | D | Reached skill level 5 in Translocations 341 | D | Reached skill level 5 in Fire Magic 341 | D | Reached skill level 5 in Ice Magic 341 | D | Reached skill level 5 in Air Magic 341 | D | Reached skill level 5 in Earth Magic 341 | D | Reached skill level 5 in Alchemy 341 | D | Reached skill level 5 in Shapeshifting 341 | D | Reached XP level 7. HP: 42/58 MP: 15/18 341 | D | Reached XP level 8. HP: 46/64 MP: 16/20 341 | D | Killed a merfolk 342 | D | Reached skill level 9 in Forgecraft 343 | D | Killed a merfolk 379 | D | Learned a level 4 spell: Forge Lightning Spire 384 | D | Learned a level 4 spell: Forge Blazeheart Golem 390 | D | Learned a level 5 spell: Alistair's Walking Alembic 391 | D | Entered arena 7. 391 | D | Encountered a dancing +2 glaive of protection 391 | D | Encountered a deep elf sorcerer 391 | D | Encountered a deep elf archer 391 | D | Paralysed by an air elemental for 1.5 turns 397 | D | Mangled by a dancing +2 glaive of protection Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 2 3 4 6 | 6.8 Short Blades | 2 3 4 6 | 6.8 Long Blades | 2 3 4 6 | 6.8 Axes | 2 3 4 6 | 6.8 Maces & Flails | 2 3 4 6 | 6.8 Polearms | 2 3 4 6 | 6.8 Staves | 2 3 4 6 | 6.8 Ranged Weapons | 2 3 4 6 | 6.8 Throwing | 2 3 4 6 | 6.8 Armour | 2 3 4 6 | 6.8 Dodging | 5 6 7 8 | 8.3 Shields | 2 3 4 6 | 6.8 Unarmed Combat | 2 3 4 6 | 6.8 Spellcasting | 5 6 8 | 8.5 Conjurations | 2 3 5 | 5.6 Hexes | 2 3 5 | 5.6 Summonings | 2 3 5 | 5.6 Necromancy | 2 3 5 | 5.6 Translocations | 2 3 5 | 5.6 Fire Magic | 2 3 5 | 5.6 Ice Magic | 2 3 5 | 5.6 Air Magic | 2 3 5 | 5.6 Earth Magic | 2 3 5 | 5.6 Alchemy | 2 3 5 | 5.6 Invocations | 2 3 4 6 7 | 7.4 Evocations | 2 3 4 6 | 6.8 Shapeshifting | 2 3 4 5 6 | 6.2 Stealth | 5 6 7 8 | 8.1 Forgecraft | 8 9 | 9.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 2 | 4 | 2 || 8 Melee: Double sword | 2 | 4 | 2 || 8 Cast: Kinetic Grapnel | 3 | | || 3 Launch Clockwork | 1 | 2 | || 3 Forge Lightning S | | | 1 || 1 Forge Blazeheart | | | 1 || 1 Evoke: Wand of mindburst | 1 | | || 1 Wand of iceblast | | 4 | 1 || 5 Wand of acid | | | 2 || 2 Drink: Experience | 1 | | || 1 Heal wounds | 1 | | 1 || 2 Armour: Robe | 4 | 2 | 11 || 17 Dodge: Dodged | 3 | 4 | 5 || 12