DrPimo Level 1 of the Dungeon (0, 6, D:1) a ball python skeleton (9, -7, D:1) a +0 robe (13, -1, D:1) a frilled lizard skeleton (13, 0, D:1) a potion of moonshine (17, 14, D:1) a +0 hand axe (19, -3, D:1) a +0 ring mail (24, 19, D:1) a +0 dagger (26, 2, D:1) a potion of brilliance a +0 arbalest (34, 3, D:1) a hobgoblin skeleton (35, 31, D:1) a potion of curing (38, 4, D:1) a potion of heal wounds (49, -1, D:1) a +0 ring mail (52, -6, D:1) a hobgoblin corpse (skeletalised by now) (52, -5, D:1) a +0 club a +0 club a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (53, -6, D:1) a +0 scale mail (53, -4, D:1) a hobgoblin corpse (skeletalised by now) (55, 4, D:1) a ball python corpse (skeletalised by now) (57, -8, D:1) an amulet of faith (58, -8, D:1) a potion of heal wounds Level 2 of the Dungeon (0, 0, D:2) a quill talisman (9, -12, D:2) a +0 short sword 5 stones (10, -1, D:2) the +1 falchion "Mah Ner" {heavy, rPois rF- Str+5} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+5: It affects your strength (+5). It cannot be enchanted further. (13, -29, D:2) a +0 ring mail (14, 4, D:2) a frilled lizard skeleton (15, 1, D:2) a bat skeleton (16, -18, D:2) a +0 club (19, -5, D:2) a scroll of identify (19, -1, D:2) a bat corpse (19, 0, D:2) a +0 short sword a kobold corpse (20, 0, D:2) an adder corpse (22, -29, D:2) a +0 dagger (23, -33, D:2) a potion of ambrosia (26, -21, D:2) a +0 whip (26, -9, D:2) a +0 club (28, -31, D:2) a +0 dagger (31, -14, D:2) a +0 club a goblin skeleton (33, -15, D:2) a potion of cancellation (35, -28, D:2) a quokka corpse (38, -32, D:2) 2 potions of ambrosia (39, -34, D:2) a potion of resistance (42, -25, D:2) a frilled lizard skeleton (42, -24, D:2) a +0 dagger a goblin skeleton (43, -32, D:2) a +0 robe (49, -30, D:2) a potion of enlightenment (49, -28, D:2) a potion of lignification (58, -22, D:2) a +0 sling (59, -17, D:2) a ball python corpse (59, -16, D:2) a potion of berserk rage