Dungeon Crawl Stone Soup version 0.35-a0-23-gca6055191c (webtiles) character file. Game seed: 2520705185364950535 85 Draconius the Conjurer (level 4, -1/35 HPs) Began as an Armataur Conjurer on Jan 28, 2026. Succumbed to Duvessa's poison ... on level 4 of the Dungeon. The game lasted 00:07:41 (506 turns). Draconius the Conjurer (Armataur Conjurer) Turns: 506, Time: 00:07:41 Health: -1/35 AC: 4 Str: 12 XL: 4 Next: 25% Magic: 7/7 EV: 8 Int: 20 God: Gold: 81 SH: 0 Dex: 9 Spells: 0/7 levels left rFire + . . (50%) c - +0 sling rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no barding) Will ..... b - amulet of chemistry Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: roll @: lethally poisoned (-1 -> -17), resistant A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons c - a +0 sling (weapon) d - a +0 dagger e - a +0 halberd Missiles f - 4 javelins Armour a - a +0 robe (worn) Jewellery b - an amulet of chemistry (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of butterflies {unknown} h - a scroll of identify {unknown} j - a scroll of revelation {unknown} Potions d - a potion of attraction {unknown} k - a potion of moonshine {unknown} Skills: - Level 1.0 Fighting - Level 1.3 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations + Level 3.0 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 2% N/A 24% 2 Fulminant Prism Conj/Alch 7% 3d7 56% 4 Martyr's Knell Necr/Summ 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Duvessa Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You kill the rat! (Press . to maintain the ray.) You feel sick. Duvessa says, "Practise, practise, practise! One day you'll be as good as me." Duvessa barely misses you. The searing ray hits Duvessa but does no damage. Duvessa is severely wounded. You feel sick. Duvessa barely misses you. The searing ray hits Duvessa. Duvessa is severely wounded. You feel sick. Duvessa hits you with a +0 short sword of venom. You are more poisoned. The searing ray hits Duvessa. Duvessa is severely wounded. You finish channelling your searing ray. You feel sick. Duvessa hits you with a +0 short sword of venom. You are more poisoned. Your magical contamination has completely faded away. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Duvessa, wielding a +0 short sword of venom and wearing a +0 ring mail (severely wounded, 84% to hit) You focus your ray upon Duvessa. The searing ray hits Duvessa. Duvessa is almost dead. (Press . to maintain the ray.) You feel very sick. Duvessa hits you with a +0 short sword of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. The searing ray misses Duvessa. * * * LOW HITPOINT WARNING * * * You feel very sick. Duvessa barely misses you. Unknown command. It was a potion of resistance. You feel protected. You extract magical energy from the potion. You stop channelling your searing ray. You die... #.###.###### ##..........###. ## #........<...... ~# #.####.####.#### #~ ##.# #.# .# #~### #..# #.# .# #.!.# #..# #.# .# ..####††###..####.# .# .....)..†e@.......# .# .............###### ######.#####..... ... ###### #### You could see Duvessa. Vanquished Creatures 4 gnolls (D:2) 2 adders (D:2) 3 endoplasms (D:2) 4 hobgoblins (D:1) 2 jackals (D:4) A quokka (D:1) A ball python (D:2) 6 bats 6 frilled lizards A goblin (D:1) 3 kobolds 5 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Draconius the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 105 | D:1 | Reached skill level 1 in Fighting 170 | D:1 | Reached XP level 2. HP: 23/23 MP: 0/5 173 | D:1 | Learned a level 2 spell: Searing Ray 286 | D:2 | Reached skill level 4 in Conjurations 286 | D:2 | Reached skill level 1 in Translocations 311 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/6 385 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/7 390 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 487 | D:4 | Encountered Duvessa 506 | D:4 | Succumbed to Duvessa's poison Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, hangedman_glass_teeth, minmay_tetromino_t2, dreamdust_princess_corridor, minmay_shallow_snake_nest D:2: layout_loops_ring, minmay_misc_feat_x D:3: layout_basic, nicolae_tso_swordbearing_angel, mainiacjoe_overflow_two_lobes, uniq_grinder, uniq_terence D:4: layout_loops_ring, old_standard_altar, fiery_altar_vehumet, mainiacjoe_sewer_entry_somewhere_in_here_1, uniq_duvessa Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 | 2.0 Fighting | 1 | 1.0 Conjurations | 4 | 4.0 Translocations | 1 2 3 | 3.0 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | || 4 Melee: Unarmed | 4 | || 4 Tailslap | 1 | || 1 Fire: Sling | 2 | || 2 Cast: Magic Dart | 42 | 13 || 55 Searing Ray | 3 | 5 || 8 Drink: Magic | 1 | || 1 Resistance | | 1 || 1 Armour: Robe | 5 | 7 || 12 Dodge: Dodged | 4 | 9 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 507 | 347 | 160 | 0 | 0 | 4 | 126.8 | Dungeon | 507 | 347 | 160 | 0 | 0 | 4 | 126.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 234 daAuts D:1: 224 daAuts D:4: 45 daAuts D:3: 3 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+